Player Matchup

Cerberus
Cerberus
Broken-Luminary
Cerberus
Level 13
God Stats
0W - 1L
1,752 SR
Queue Stats
10W - 11L
1,150 Elo+
Party 3
Scylla
Scylla
Chunchunmaru557
Scylla
Level 66
God Stats
1W - 2L
1,493 SR
Queue Stats
65W - 60L
1,491 Elo+
Party 2
Thanatos
Thanatos
DragonDMR23
Thanatos
Level 69
God Stats
1W - 1L
1,510 SR
Queue Stats
78W - 72L
1,561 Elo+
Party 3
Ishtar
Ishtar
EarthTurnip6023
Ishtar
Level 159
God Stats
5W - 6L
1,518 SR
Queue Stats
165W - 170L
1,516 Elo+
Party 2
Pele
Pele
OakFINgers
Pele
Level 23
God Stats
5W - 3L
1,681 SR
Queue Stats
22W - 16L
1,518 Elo+
Party 2
Team Averages
Level 66
1,591 SR
1,447 Elo+

VS

Team Averages
Level 100
1,575 SR
1,567 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Mastah_Jap
Mercury
Level 26
God Stats
6W - 0L
1,868 SR
Queue Stats
71W - 33L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Mudkip72
Ah Puch
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,805 Elo+
Party 1
Ymir
Ymir
Woah Kemosabe
Ymir
Level 46
God Stats
14W - 11L
1,698 SR
Queue Stats
95W - 118L
1,437 Elo+
Solo
Achilles
Achilles
poop-parachute
Achilles
Level 109
God Stats
2W - 4L
1,308 SR
Queue Stats
149W - 127L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 5 / 0
5,369
413
3,062
10,623
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
7,291
561
1,407
5,459
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DragonDMR23
Thanatos
10
1 / 2 / 1
6,167
474
1,710
9,294
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
5,771
444
4,520
9,379
3,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
6,076
467
3,864
8,271
3,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 1 / 3
7,568
582
9,291
8,278
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Mastah_Jap
Mercury
14
6 / 0 / 2
8,491
653
4,848
7,606
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Mudkip72
Ah Puch
13
2 / 0 / 2
7,598
584
3,638
4,158
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 6
7,069
544
3,295
11,307
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
14
4 / 1 / 2
8,587
661
8,828
8,733
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Cerberus
1
5
0
0.2
L
1
1
0
1
L
Thanatos
DragonDMR23
Thanatos
1
2
1
0.75
L
0
4
1
0.13
W
Mercury
Mastah_Jap
Mercury
6
0
2
7
W
Ah Puch
Mudkip72
Ah Puch
2
0
2
3
L
0
3
0
0
W
0
1
6
3
W
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,563
Damage
29,900
43,026
Taken
40,082
19,783
Mitigated
21,738
14,661
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,291
6,310
0
4,493
8,278
3,006
828
1,148
7,130
0
60,444
L
Cerberus
3,062
810
0
1,374
10,623
7,439
0
2,098
8,476
11,035
0
L
1,407
276
0
1,569
5,459
2,190
0
2,467
2,943
52,346
0
L
Thanatos
DragonDMR23
Thanatos
1,710
476
0
7,348
9,294
3,508
0
479
8,689
0
28,234
L
4,520
2,208
0
1,729
9,379
3,189
0
1,615
7,764
0
38,646
W
Mercury
Mastah_Jap
Mercury
4,848
2,681
0
1,250
7,606
2,754
0
134
7,472
0
84,285
W
Ah Puch
Mudkip72
Ah Puch
3,638
69
0
1,086
4,158
1,781
0
1,317
2,841
55,011
0
L
3,864
566
0
2,641
8,271
3,457
0
0
7,340
0
38,485
W
3,295
1,142
368
2,608
11,307
9,399
0
2,351
8,956
19,073
2,744
W
Achilles
8,828
1,597
0
3,570
8,733
4,798
0
96
8,637
0
51,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
39,313
325
Minions Killed
443
0
Camps Cleared
0
1,203,145
Distance Traveled
1,296,827
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,568
582
95
7
0
219,471
1
L
Cerberus
5,369
413
14
1
0
229,522
0
L
Scylla
7,291
561
114
9
0
209,505
5
L
Thanatos
6,167
474
68
5
0
266,784
1
L
Ishtar
5,771
444
62
5
0
226,977
0
W
Mercury
8,491
653
123
9
0
314,636
2
W
Ah Puch
7,598
584
96
7
0
247,396
3
L
Pele
6,076
467
67
5
0
270,357
0
W
Ymir
7,069
544
26
2
0
253,797
4
W
Achilles
8,587
661
103
8
0
261,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role