Player Matchup

Morgan Le Fay
Morgan Le Fay
AbrisXYZ
Morgan Le Fay
Level 149
God Stats
1W - 7L
1,477 SR
Queue Stats
161W - 155L
1,453 Elo+
Solo
Chang'e
Chang'e
CycloneKaze
Chang'e
Level 152
God Stats
0W - 3L
1,277 SR
Queue Stats
14W - 37L
1,390 Elo+
Solo
Cthulhu
Cthulhu
StiflingZeus
Cthulhu
Level 125
God Stats
0W - 1L
1,891 SR
Queue Stats
15W - 16L
1,513 Elo+
Solo
The Morrigan
The Morrigan
gumbyr2424
The Morrigan
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 88L
1,378 Elo+
Solo
Mulan
Mulan
hhugosan
Mulan
Level 153
God Stats
7W - 7L
1,394 SR
Queue Stats
329W - 362L
1,423 Elo+
Solo
Team Averages
Level 144
1,508 SR
1,431 Elo+

VS

Team Averages
Level 136
1,509 SR
1,506 Elo+
Horus
Horus
 
Horus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Catalyst747
Ishtar
Level 81
God Stats
1W - 0L
1,617 SR
Queue Stats
15W - 13L
1,500 Elo+
Solo
Achilles
Achilles
Perlixee
Achilles
Level 160
God Stats
4W - 4L
1,361 SR
Queue Stats
145W - 158L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
TheGoddessNeith
Zhong Kui
Level 160
God Stats
5W - 3L
1,565 SR
Queue Stats
271W - 293L
1,513 Elo+
Party 1
Osiris
Osiris
sol1papaya
Osiris
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
593W - 640L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbrisXYZ
Morgan Le Fay
20
1 / 1 / 18
11,904
627
24,246
16,149
10,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
CycloneKaze
Chang'e
19
5 / 4 / 13
11,658
614
24,144
25,000
14,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
StiflingZeus
Cthulhu
20
4 / 3 / 16
11,951
629
23,673
27,584
36,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
gumbyr2424
The Morrigan
19
9 / 7 / 11
12,805
674
25,833
16,566
10,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
hhugosan
Mulan
19
5 / 6 / 14
11,813
622
24,384
42,127
42,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
1 / 6 / 6
11,694
615
7,918
26,908
31,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
20
4 / 4 / 12
12,872
677
29,915
23,171
11,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Perlixee
Achilles
20
7 / 6 / 12
13,562
714
27,474
47,106
57,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
TheGoddessNeith
Zhong Kui
20
7 / 7 / 10
14,143
744
27,301
32,008
30,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
sol1papaya
Osiris
20
2 / 1 / 12
12,147
639
14,714
20,533
25,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
24
Kills
21
21
Deaths
24
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
6
6
0.67
L
Morgan Le Fay
AbrisXYZ
Morgan Le Fay
1
1
18
10
W
Ishtar
4
4
12
2.5
L
Chang'e
CycloneKaze
Chang'e
5
4
13
2.88
W
Achilles
Perlixee
Achilles
7
6
12
2.17
L
Cthulhu
StiflingZeus
Cthulhu
4
3
16
4
W
Zhong Kui
TheGoddessNeith
Zhong Kui
7
7
10
1.71
L
The Morrigan
gumbyr2424
The Morrigan
9
7
11
2.07
L
Mulan
hhugosan
Mulan
5
6
14
2
W
Osiris
sol1papaya
Osiris
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,280
Damage
107,322
127,426
Taken
149,726
115,187
Mitigated
156,245
58,643
Healing
73,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,918
3,949
11,433
11,959
26,908
31,129
1,539
20,176
6,732
0
20,411
L
Morgan Le Fay
AbrisXYZ
Morgan Le Fay
24,246
3,317
2,387
2,197
16,149
10,679
417
3,866
12,283
47,150
0
W
Ishtar
29,915
18,562
1,291
9,214
23,171
11,680
3,863
15,035
8,136
0
63,751
L
Chang'e
CycloneKaze
Chang'e
24,144
2,489
20,766
9,929
25,000
14,970
292
6,483
18,517
38,622
0
W
Achilles
Perlixee
Achilles
27,474
3,285
3,007
19,061
47,106
57,447
493
28,571
18,535
0
53,546
L
Cthulhu
StiflingZeus
Cthulhu
23,673
2,409
5,211
2,285
27,584
36,418
336
5,595
21,989
42,014
0
W
Zhong Kui
TheGoddessNeith
Zhong Kui
27,301
625
892
11,687
32,008
30,602
855
19,867
12,141
62,753
0
L
The Morrigan
gumbyr2424
The Morrigan
25,833
2,903
2,179
1,271
16,566
10,718
220
3,678
12,605
41,403
1,506
L
Mulan
hhugosan
Mulan
24,384
3,031
2,669
9,749
42,127
42,402
546
7,679
34,448
277
34,489
W
Osiris
sol1papaya
Osiris
14,714
2,091
1,606
3,635
20,533
25,387
1,644
13,446
7,087
0
35,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,131
Gold Earned
64,418
183
Minions Killed
202
0
Camps Cleared
0
1,738,245
Distance Traveled
1,629,648
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,694
615
25
1
0
306,387
6
L
Morgan Le Fay
11,904
627
41
2
0
388,829
7
W
Ishtar
12,872
677
60
3
0
316,641
0
L
Chang'e
11,658
614
35
2
0
370,927
1
W
Achilles
13,562
714
32
2
0
355,004
0
L
Cthulhu
11,951
629
40
2
0
363,488
0
W
Zhong Kui
14,143
744
61
3
0
286,861
0
L
The Morrigan
12,805
674
39
2
0
279,073
2
L
Mulan
11,813
622
28
1
0
335,928
1
W
Osiris
12,147
639
24
1
0
364,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role