Player Matchup

Ravana
Ravana
Cachorroveio306
Ravana
Level 75
God Stats
3W - 9L
1,377 SR
Queue Stats
280W - 296L
1,459 Elo+
Solo
Anubis
Anubis
Luchiardo
Anubis
Level 19
God Stats
0W - 4L
1,190 SR
Queue Stats
11W - 26L
1,269 Elo+
Party 1
Guan Yu
Guan Yu
MoNdum
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 182L
1,394 Elo+
Party 1
King Arthur
King Arthur
housenetwork1
King Arthur
Level 64
God Stats
2W - 5L
1,596 SR
Queue Stats
65W - 61L
1,452 Elo+
Solo
Sol
Sol
law3n483
Sol
Level 123
God Stats
0W - 5L
1,409 SR
Queue Stats
222W - 276L
1,383 Elo+
Party 1
Team Averages
Level 78
1,414 SR
1,392 Elo+

VS

Team Averages
Level 80
1,685 SR
1,564 Elo+
Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Callejero_FinoPy
Hou Yi
Level 117
God Stats
9W - 2L
1,626 SR
Queue Stats
271W - 273L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aJRG
Morgan Le Fay
Level 149
God Stats
11W - 4L
1,864 SR
Queue Stats
182W - 151L
1,601 Elo+
Party 2
Anubis
Anubis
iTØDD
Anubis
Level 26
God Stats
6W - 0L
1,901 SR
Queue Stats
11W - 0L
1,909 Elo+
Party 2
Thanatos
Thanatos
xXVinicciusXx
Thanatos
Level 60
God Stats
10W - 11L
1,533 SR
Queue Stats
36W - 42L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 0
6,506
651
3,240
7,139
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Luchiardo
Anubis
8
0 / 4 / 2
4,922
492
1,111
6,931
3,015
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MoNdum
Guan Yu
5
0 / 6 / 2
4,507
451
1,656
11,280
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
housenetwork1
King Arthur
8
0 / 4 / 3
5,270
527
3,764
7,607
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 2
5,520
552
3,555
6,794
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 6
6,126
613
5,394
4,451
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
6 / 1 / 0
6,997
700
5,279
6,091
2,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
aJRG
Morgan Le Fay
11
4 / 2 / 9
6,849
685
10,108
6,330
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
iTØDD
Anubis
12
5 / 1 / 1
6,833
683
3,992
3,738
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xXVinicciusXx
Thanatos
10
4 / 1 / 7
6,446
645
3,349
5,456
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
20
21
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
6
4
L
5
3
0
1.67
W
6
1
0
6
L
Anubis
Luchiardo
Anubis
0
4
2
0.25
L
Guan Yu
MoNdum
Guan Yu
0
6
2
0.17
W
Morgan Le Fay
aJRG
Morgan Le Fay
4
2
9
4.25
L
King Arthur
housenetwork1
King Arthur
0
4
3
0.38
W
Anubis
iTØDD
Anubis
5
1
1
5.5
L
1
4
2
0.5
W
Thanatos
xXVinicciusXx
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,326
Damage
28,122
39,751
Taken
26,066
18,256
Mitigated
10,031
8,734
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,394
496
0
1,240
4,451
1,199
0
53
4,104
39,173
0
L
3,240
813
0
1,797
7,139
2,849
0
3,999
3,140
0
29,274
W
5,279
3,019
0
1,761
6,091
2,389
954
2,396
3,695
0
39,062
L
Anubis
Luchiardo
Anubis
1,111
328
0
1,262
6,931
3,015
0
4,638
2,293
19,503
0
L
Guan Yu
MoNdum
Guan Yu
1,656
667
521
2,400
11,280
5,800
0
3,993
7,287
0
10,679
W
Morgan Le Fay
aJRG
Morgan Le Fay
10,108
1,115
0
1,590
6,330
2,491
0
628
5,618
41,035
568
L
King Arthur
housenetwork1
King Arthur
3,764
417
0
932
7,607
4,667
0
5,146
2,461
0
28,005
W
Anubis
iTØDD
Anubis
3,992
284
0
1,893
3,738
1,662
678
553
3,105
43,366
0
L
3,555
1,372
0
1,822
6,794
1,925
0
1,595
5,199
26,557
0
W
Thanatos
xXVinicciusXx
Thanatos
3,349
409
0
5,240
5,456
2,290
502
1,036
4,420
0
28,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
33,251
203
Minions Killed
344
0
Camps Cleared
0
966,680
Distance Traveled
1,040,317
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,126
613
73
7
0
218,884
4
L
Ravana
6,506
651
51
5
0
215,059
1
W
Hou Yi
6,997
700
74
7
0
180,511
1
L
Anubis
4,922
492
41
4
0
170,525
0
L
Guan Yu
4,507
451
18
2
0
207,241
4
W
Morgan Le Fay
6,849
685
60
6
0
219,105
5
L
King Arthur
5,270
527
45
5
0
180,572
1
W
Anubis
6,833
683
76
8
0
189,937
4
L
Sol
5,520
552
48
5
0
193,283
1
W
Thanatos
6,446
645
61
6
0
231,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role