Player Matchup

Ah Puch
Ah Puch
DerangedPanda20
Ah Puch
Level 68
God Stats
31W - 49L
1,362 SR
Queue Stats
36W - 63L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
PsychoWolf20
Gilgamesh
Level 103
God Stats
0W - 2L
1,348 SR
Queue Stats
76W - 133L
1,292 Elo+
Party 1
Baba Yaga
Baba Yaga
crazygamrchik20
Baba Yaga
Level 69
God Stats
21W - 47L
1,286 SR
Queue Stats
75W - 132L
1,289 Elo+
Party 1
Team Averages
Level 80
1,332 SR
1,288 Elo+

VS

Team Averages
Level 132
1,629 SR
1,417 Elo+
Anubis
Anubis
KttenYarngsm
Anubis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 124L
1,419 Elo+
Party 2
King Arthur
King Arthur
NinjaClutch05
King Arthur
Level 127
God Stats
2W - 1L
1,570 SR
Queue Stats
52W - 53L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Wolly Koolaid32
Kukulkan
Level 127
God Stats
5W - 1L
1,816 SR
Queue Stats
73W - 71L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 3
12,481
657
12,102
16,899
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PsychoWolf20
Gilgamesh
16
3 / 5 / 3
11,565
609
13,413
22,379
24,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
crazygamrchik20
Baba Yaga
17
1 / 3 / 6
11,800
621
13,541
16,761
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 2 / 5
12,682
667
15,012
14,631
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
NinjaClutch05
King Arthur
18
3 / 4 / 6
12,805
674
14,765
18,735
13,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
5 / 1 / 5
14,063
740
21,271
13,814
6,719
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
12
12
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Anubis
4
2
5
3.25
W
King Arthur
NinjaClutch05
King Arthur
3
4
6
1.5
L
Gilgamesh
PsychoWolf20
Gilgamesh
3
5
3
0.9
W
Kukulkan
5
1
5
7.5
L
Baba Yaga
crazygamrchik20
Baba Yaga
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
51,048
56,039
Taken
47,180
40,466
Mitigated
27,984
10,601
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,102
398
116
2,271
16,899
7,498
0
12,459
4,179
40,787
0
W
Anubis
15,012
513
0
3,643
14,631
7,518
566
8,038
6,219
43,728
0
W
King Arthur
NinjaClutch05
King Arthur
14,765
2,239
0
3,581
18,735
13,747
943
8,705
9,582
371
38,148
L
Gilgamesh
PsychoWolf20
Gilgamesh
13,413
2,689
0
2,679
22,379
24,756
0
11,693
10,249
277
26,986
W
Kukulkan
21,271
698
277
2,503
13,814
6,719
1,146
8,226
5,282
85,770
0
L
Baba Yaga
crazygamrchik20
Baba Yaga
13,541
0
0
5,535
16,761
8,212
0
11,738
4,724
56,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
39,550
195
Minions Killed
249
5
Camps Cleared
10
987,685
Distance Traveled
1,020,475
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,481
657
83
4
3
320,288
0
W
Anubis
12,682
667
57
3
4
339,085
2
W
King Arthur
12,805
674
44
2
2
344,576
1
L
Gilgamesh
11,565
609
30
2
2
330,095
8
W
Kukulkan
14,063
740
148
8
4
336,814
1
L
Baba Yaga
11,800
621
82
4
0
337,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role