Player Matchup

Agni
Agni
O_PODEROSO_HOMEM
Agni
Level 43
God Stats
8W - 8L
1,376 SR
Queue Stats
105W - 114L
1,393 Elo+
Solo
Osiris
Osiris
dersr1
Osiris
Level 155
God Stats
11W - 6L
1,610 SR
Queue Stats
539W - 506L
1,464 Elo+
Solo
Atlas
Atlas
erickamane
Atlas
Level 97
God Stats
2W - 2L
1,361 SR
Queue Stats
180W - 175L
1,448 Elo+
Solo
Xbalanque
Xbalanque
sanson-mg
Xbalanque
Level 107
God Stats
6W - 11L
1,314 SR
Queue Stats
286W - 348L
1,418 Elo+
Solo
Danzaburou
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
Level 160
God Stats
17W - 15L
1,567 SR
Queue Stats
387W - 387L
1,420 Elo+
Solo
Team Averages
Level 112
1,446 SR
1,429 Elo+

VS

Team Averages
Level 125
1,480 SR
1,395 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
B1Krusher8
Geb
Level 155
God Stats
179W - 216L
1,471 SR
Queue Stats
629W - 651L
1,443 Elo+
Solo
Zeus
Zeus
DaKing1510
Zeus
Level 107
God Stats
3W - 2L
1,523 SR
Queue Stats
60W - 76L
1,472 Elo+
Solo
Horus
Horus
SurfyChef15
Horus
Level 149
God Stats
30W - 38L
1,483 SR
Queue Stats
1,004W - 1,001L
1,451 Elo+
Solo
Heimdallr
Heimdallr
mazingerzero
Heimdallr
Level 68
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 12L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,907
591
6,464
5,406
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
dersr1
Osiris
9
4 / 0 / 3
5,869
587
3,874
7,747
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
2 / 1 / 1
5,742
574
2,301
9,180
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
sanson-mg
Xbalanque
10
2 / 1 / 3
5,932
593
3,828
6,195
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
xX-EVA_01_XD-xX
Danzaburou
11
1 / 0 / 1
6,626
663
4,412
6,737
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
5,083
508
1,895
5,335
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 1
4,691
469
2,903
7,618
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 5 / 0
5,084
508
5,063
7,103
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 1 / 0
4,876
488
2,973
6,917
4,411
Heimdallr
mazingerzero
Heimdallr
7
0 / 4 / 1
4,357
436
3,930
6,809
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
1
2
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
0
1
1
0.5
L
1
5
0
0.2
W
3
0
5
5.5
L
0
1
0
0
W
Osiris
dersr1
Osiris
4
0
3
5.5
W
Atlas
2
1
1
2.5
L
Heimdallr
mazingerzero
Heimdallr
0
4
1
0.13
W
Xbalanque
sanson-mg
Xbalanque
2
1
3
3.5
W
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,879
Damage
16,764
35,265
Taken
33,782
16,723
Mitigated
15,570
15,543
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,895
1,547
61
2,128
5,335
1,538
0
891
4,444
0
28,236
L
2,903
205
154
1,433
7,618
5,069
0
2,348
5,270
19,008
8,636
L
5,063
440
0
920
7,103
2,351
0
2,962
4,141
28,921
0
W
6,464
770
0
2,560
5,406
1,937
0
2,478
2,668
37,174
0
L
2,973
1,292
144
1,710
6,917
4,411
0
791
6,126
0
23,405
W
Osiris
dersr1
Osiris
3,874
2,023
0
3,382
7,747
4,036
630
1,590
6,023
0
30,764
W
Atlas
2,301
828
0
2,786
9,180
6,400
0
1,704
7,366
17,160
0
L
Heimdallr
mazingerzero
Heimdallr
3,930
1,485
0
509
6,809
2,201
350
1,773
5,036
0
18,150
W
Xbalanque
sanson-mg
Xbalanque
3,828
2,084
293
3,023
6,195
1,947
0
347
5,820
0
37,482
W
Danzaburou
xX-EVA_01_XD-xX
Danzaburou
4,412
1,981
0
3,499
6,737
2,403
704
991
5,746
0
45,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
24,091
284
Minions Killed
218
0
Camps Cleared
0
986,988
Distance Traveled
985,459
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,083
508
60
6
0
191,566
4
L
Geb
4,691
469
42
4
0
233,893
1
L
Zeus
5,084
508
54
5
0
165,081
1
W
Agni
5,907
591
64
6
0
203,945
3
L
Horus
4,876
488
38
4
0
216,098
1
W
Osiris
5,869
587
51
5
0
202,620
1
W
Atlas
5,742
574
24
2
0
233,957
2
L
Heimdallr
4,357
436
24
2
0
178,821
0
W
Xbalanque
5,932
593
65
7
0
186,615
4
W
Danzaburou
6,626
663
80
8
0
159,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role