Player Matchup

Atlas
Atlas
Burlingang
Atlas
Level 112
God Stats
44W - 33L
1,581 SR
Queue Stats
255W - 251L
1,584 Elo+
Party 1
Yu Huang
Yu Huang
Zersz
Yu Huang
Level 104
God Stats
5W - 6L
1,557 SR
Queue Stats
594W - 580L
1,625 Elo+
Solo
Lancelot
Lancelot
icameanhur22
Lancelot
Level 89
God Stats
4W - 10L
1,375 SR
Queue Stats
388W - 423L
1,517 Elo+
Party 1
Team Averages
Level 102
1,504 SR
1,575 Elo+

VS

Team Averages
Level 73
1,405 SR
1,382 Elo+
Atlas
Atlas
 
Atlas
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Arbogast22
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
ThortrumpsGOD
Thor
Level 59
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
3 / 0 / 7
8,420
842
7,894
6,519
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
Zersz
Yu Huang
12
1 / 2 / 7
7,264
726
7,184
4,599
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
icameanhur22
Lancelot
12
6 / 1 / 3
7,992
799
8,327
6,577
2,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 4 / 0
6,610
661
6,236
13,230
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Arbogast22
Olorun
8
0 / 5 / 1
5,764
576
564
8,790
4,075
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 1
6,215
622
1,667
6,194
2,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
0
0.25
L
Olorun
Arbogast22
Olorun
0
5
1
0.1
W
Atlas
3
0
7
6.5
L
1
1
1
1.5
W
Yu Huang
Zersz
Yu Huang
1
2
7
2.25
W
Lancelot
icameanhur22
Lancelot
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
8,467
17,695
Taken
28,214
11,167
Mitigated
15,838
4,879
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,236
2,546
767
2,485
13,230
9,097
0
7,090
6,140
16,748
0
L
Olorun
Arbogast22
Olorun
564
283
48
160
8,790
4,075
0
3,549
5,241
7,618
0
W
Atlas
7,894
3,351
0
1,820
6,519
6,069
801
2,992
3,527
18,309
0
L
1,667
47
260
357
6,194
2,666
0
4,439
1,755
0
13,006
W
Yu Huang
Zersz
Yu Huang
7,184
915
0
500
4,599
2,129
520
2,407
2,192
35,125
0
W
Lancelot
icameanhur22
Lancelot
8,327
2,375
0
2,559
6,577
2,969
660
1,849
4,728
0
27,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
18,589
122
Minions Killed
69
7
Camps Cleared
1
560,786
Distance Traveled
455,893
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,610
661
30
3
0
147,883
3
L
Olorun
5,764
576
18
2
0
112,935
0
W
Atlas
8,420
842
15
2
1
193,302
1
L
Thor
6,215
622
21
2
1
195,075
0
W
Yu Huang
7,264
726
68
7
2
165,846
3
W
Lancelot
7,992
799
39
4
4
201,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role