Player Matchup

Xbalanque
Xbalanque
CheddarBob976108
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Solo
Bellona
Bellona
Julioarg9413
Bellona
Level 160
God Stats
1W - 2L
1,456 SR
Queue Stats
279W - 290L
1,480 Elo+
Solo
Bacchus
Bacchus
K-L3W-HOMBRE
Bacchus
Level 147
God Stats
2W - 2L
1,680 SR
Queue Stats
184W - 193L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
OzarkMtnMayhem
Kuzenbo
Level 149
God Stats
3W - 3L
1,605 SR
Queue Stats
165W - 155L
1,500 Elo+
Party 1
Hachiman
Hachiman
o9naquiam
Hachiman
Level 160
God Stats
6W - 8L
1,192 SR
Queue Stats
485W - 452L
1,551 Elo+
Party 1
Team Averages
Level 144
1,487 SR
1,436 Elo+

VS

Team Averages
Level 142
1,490 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JesusSmites
Fafnir
Level 129
God Stats
2W - 1L
1,252 SR
Queue Stats
298W - 307L
1,497 Elo+
Solo
Camazotz
Camazotz
LittleSchlav420
Camazotz
Level 160
God Stats
2W - 1L
1,523 SR
Queue Stats
335W - 355L
1,467 Elo+
Solo
Osiris
Osiris
Two Turbskis
Osiris
Level 144
God Stats
2W - 1L
1,663 SR
Queue Stats
170W - 126L
1,602 Elo+
Solo
Chaac
Chaac
bruno_goldfish1
Chaac
Level 123
God Stats
2W - 1L
1,511 SR
Queue Stats
67W - 60L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
14
1 / 8 / 7
8,881
634
20,610
18,987
10,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Julioarg9413
Bellona
16
5 / 4 / 5
9,922
709
18,752
19,438
28,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
K-L3W-HOMBRE
Bacchus
16
3 / 1 / 10
10,347
739
17,996
16,396
20,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 4 / 9
10,164
726
15,736
23,344
38,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
o9naquiam
Hachiman
15
2 / 7 / 7
9,807
701
20,993
16,505
8,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 4 / 12
10,041
717
14,828
10,632
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
18
3 / 2 / 19
11,599
829
11,020
33,315
36,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
18
7 / 3 / 10
10,735
767
22,245
25,725
14,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
18
4 / 2 / 16
11,436
817
11,953
20,651
20,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 2 / 15
11,268
805
23,705
25,209
33,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
13
Kills
24
24
Deaths
13
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
4
12
2
L
Xbalanque
1
8
7
0.56
W
Fafnir
3
2
19
6.25
L
Bellona
Julioarg9413
Bellona
5
4
5
1.88
L
Bacchus
K-L3W-HOMBRE
Bacchus
3
1
10
8
W
Camazotz
7
3
10
4
L
2
4
9
1.63
W
Osiris
4
2
16
6
W
8
2
15
7.75
L
Hachiman
o9naquiam
Hachiman
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,087
Damage
83,751
94,670
Taken
115,532
106,889
Mitigated
110,383
27,679
Healing
63,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,828
1,122
2,800
977
10,632
5,359
1,976
5,509
5,123
32,297
0
L
Xbalanque
20,610
9,858
1,527
1,701
18,987
10,506
653
4,346
14,641
0
35,448
W
Fafnir
11,020
5,322
1,536
16,120
33,315
36,999
1,117
9,090
24,225
18,236
0
L
Bellona
Julioarg9413
Bellona
18,752
6,384
3,251
3,003
19,438
28,779
104
4,651
14,787
0
29,068
L
Bacchus
K-L3W-HOMBRE
Bacchus
17,996
2,377
2,230
4,408
16,396
20,389
137
6,294
9,750
27,878
0
W
Camazotz
22,245
6,580
2,907
14,396
25,725
14,758
2,014
7,138
18,587
0
42,762
L
15,736
6,168
4,571
4,119
23,344
38,671
462
7,637
15,461
25,420
0
W
Osiris
11,953
4,377
6,255
5,631
20,651
20,052
2,068
5,004
15,647
0
22,930
W
23,705
3,567
2,446
10,153
25,209
33,215
253
6,991
18,218
0
47,781
L
Hachiman
o9naquiam
Hachiman
20,993
9,300
1,250
1,619
16,505
8,544
425
2,920
13,585
0
36,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,121
Gold Earned
55,079
135
Minions Killed
160
0
Camps Cleared
0
1,197,580
Distance Traveled
1,388,761
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,041
717
36
3
0
237,058
0
L
Xbalanque
8,881
634
42
3
0
197,625
5
W
Fafnir
11,599
829
10
1
0
261,109
0
L
Bellona
9,922
709
30
2
0
254,089
1
L
Bacchus
10,347
739
3
0
0
260,860
0
W
Camazotz
10,735
767
49
4
0
291,180
8
L
Kuzenbo
10,164
726
23
2
0
272,359
4
W
Osiris
11,436
817
22
2
0
284,036
3
W
Chaac
11,268
805
43
3
0
315,378
2
L
Hachiman
9,807
701
37
3
0
212,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role