Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BROONLINE7511
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,101 Elo+
Party 1
Rama
Rama
Luchiardo
Rama
Level 19
God Stats
1W - 2L
1,424 SR
Queue Stats
11W - 26L
1,283 Elo+
Party 2
Da Ji
Da Ji
MoNdum
Da Ji
Level 108
God Stats
4W - 5L
1,701 SR
Queue Stats
139W - 182L
1,400 Elo+
Party 2
Freya
Freya
law3n483
Freya
Level 123
God Stats
13W - 8L
1,682 SR
Queue Stats
222W - 276L
1,389 Elo+
Party 2
Team Averages
Level 75
1,561 SR
1,335 Elo+

VS

Team Averages
Level 78
1,564 SR
1,565 Elo+
Thoth
Thoth
 
Thoth
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
aJRG
Ullr
Level 149
God Stats
8W - 6L
1,595 SR
Queue Stats
182W - 151L
1,596 Elo+
Party 3
Gilgamesh
Gilgamesh
anginho_afm
Gilgamesh
Level 119
God Stats
14W - 19L
1,434 SR
Queue Stats
477W - 485L
1,464 Elo+
Solo
Anubis
Anubis
iTØDD
Anubis
Level 26
God Stats
6W - 0L
1,848 SR
Queue Stats
11W - 0L
1,897 Elo+
Party 3
Ymir
Ymir
xXD4rkSad6Xx
Ymir
Level 46
God Stats
11W - 11L
1,444 SR
Queue Stats
75W - 85L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 0
5,357
536
1,974
4,200
2,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
5
1 / 4 / 0
4,303
430
605
7,003
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
5
0 / 1 / 0
4,084
408
521
5,626
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
MoNdum
Da Ji
7
0 / 3 / 0
4,447
445
1,634
7,877
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
law3n483
Freya
7
0 / 4 / 0
4,445
445
896
5,797
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 0 / 6
6,044
604
3,688
2,635
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
aJRG
Ullr
12
9 / 1 / 1
7,368
737
10,104
5,460
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
anginho_afm
Gilgamesh
9
0 / 0 / 0
5,283
528
1,183
3,157
1,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
iTØDD
Anubis
10
1 / 0 / 2
5,584
558
2,108
4,904
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,071
207
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Thoth
 
Thoth
2
0
6
5
L
Bacchus
1
4
0
0.25
L
Rama
0
1
0
0
L
Da Ji
MoNdum
Da Ji
0
3
0
0
W
Ullr
aJRG
Ullr
9
1
1
9.5
W
Gilgamesh
anginho_afm
Gilgamesh
0
0
0
0
W
Anubis
iTØDD
Anubis
1
0
2
2
L
Freya
law3n483
Freya
0
4
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,630
Damage
17,083
30,503
Taken
16,156
11,599
Mitigated
6,083
6,843
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,974
1,255
0
1,776
4,200
2,104
0
667
3,215
0
27,886
W
Thoth
 
Thoth
3,688
197
0
950
2,635
733
0
190
2,371
33,781
0
L
Bacchus
605
309
0
255
7,003
4,086
0
0
7,003
6,023
0
L
Rama
521
485
0
1,318
5,626
1,137
0
88
5,538
0
17,837
L
Da Ji
MoNdum
Da Ji
1,634
236
0
2,311
7,877
2,335
0
2,566
5,311
0
19,695
W
Ullr
aJRG
Ullr
10,104
5,538
0
735
5,460
1,940
1,010
857
4,557
0
51,207
W
Gilgamesh
anginho_afm
Gilgamesh
1,183
218
0
1,074
3,157
1,347
0
0
3,157
0
21,362
W
Anubis
iTØDD
Anubis
2,108
513
0
3,247
4,904
2,063
295
328
4,570
33,264
0
L
Freya
law3n483
Freya
896
82
0
1,183
5,797
1,937
0
2,475
3,322
17,271
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
26,350
180
Minions Killed
271
0
Camps Cleared
0
938,407
Distance Traveled
793,109
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,357
536
58
6
0
204,059
3
W
Thoth
6,044
604
60
6
0
207,675
4
L
Bacchus
4,303
430
4
0
0
169,656
0
L
Rama
4,084
408
32
3
0
185,867
0
L
Da Ji
4,447
445
48
5
0
186,681
4
W
Ullr
7,368
737
82
8
0
202,408
5
W
Gilgamesh
5,283
528
53
5
0
176,697
0
W
Anubis
5,584
558
76
8
0
206,329
5
L
Freya
4,445
445
38
4
0
192,144
6
W
Ymir
2,071
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role