Player Matchup

Skadi
Skadi
Gold IV
ApoDelMagnus
Skadi
Gold IV
Level 159
God Stats
2W - 3L
1,289 SR
Queue Stats
55W - 61L
1,506 MMR
Party 2
Khepri
Khepri
Gold V
Braais
Khepri
Gold V
Level 126
God Stats
1W - 0L
1,272 SR
Queue Stats
75W - 76L
1,295 MMR
Party 1
Kukulkan
Kukulkan
Gold V
DeJaVu42
Kukulkan
Gold V
Level 88
God Stats
45W - 33L
1,611 SR
Queue Stats
392W - 395L
1,152 MMR
Party 2
Nemesis
Nemesis
Gold V
LuitenantKif
Nemesis
Gold V
Level 155
God Stats
7W - 12L
1,558 SR
Queue Stats
197W - 184L
1,349 MMR
Solo
Ravana
Ravana
Gold III
iBorn2kill
Ravana
Gold III
Level 129
God Stats
13W - 16L
1,460 SR
Queue Stats
175W - 181L
1,332 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,438 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,477 SR
1,361 MMR
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
Frenki048
Merlin
Silver III
Level 34
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 8L
1,345 MMR
Solo
Ymir
Ymir
Silver I
McBraeyes
Ymir
Silver I
Level 85
God Stats
10W - 8L
1,544 SR
Queue Stats
201W - 201L
1,330 MMR
Solo
Chaac
Chaac
Silver I
Norad7
Chaac
Silver I
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 188L
1,325 MMR
Solo
Olorun
Olorun
Gold IV
V压脉带V
Olorun
Gold IV
Level 149
God Stats
8W - 10L
1,537 SR
Queue Stats
567W - 570L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
15,242
610
24,071
20,472
11,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Braais
Khepri
17
4 / 1 / 13
12,648
506
7,256
29,898
43,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
DeJaVu42
Kukulkan
20
7 / 4 / 8
14,282
571
31,815
13,341
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
LuitenantKif
Nemesis
20
4 / 3 / 9
13,972
559
14,685
25,793
15,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
iBorn2kill
Ravana
19
3 / 2 / 3
13,609
544
22,310
23,226
25,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesMulanThoth

VS

Bans
LancelotThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
10 / 4 / 1
12,690
508
17,546
23,344
12,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Frenki048
Merlin
16
1 / 7 / 7
10,431
417
22,354
18,209
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
2 / 6 / 7
10,572
423
8,164
29,864
42,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Norad7
Chaac
18
0 / 3 / 2
11,518
461
14,837
30,783
32,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
17
2 / 8 / 2
11,234
449
15,411
22,920
12,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
28
Kills
15
15
Deaths
28
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
10
4
1
2.63
W
10
5
5
2.5
W
Khepri
Braais
Khepri
4
1
13
10.5
W
Kukulkan
DeJaVu42
Kukulkan
7
4
8
2.75
L
Merlin
Frenki048
Merlin
1
7
7
0.64
W
Nemesis
LuitenantKif
Nemesis
4
3
9
2.83
L
Ymir
2
6
7
0.92
L
Chaac
Norad7
Chaac
0
3
2
0.33
L
Olorun
2
8
2
0.38
W
Ravana
iBorn2kill
Ravana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,137
Damage
78,312
112,730
Taken
125,120
102,907
Mitigated
109,557
36,647
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
17,546
4,473
0
4,369
23,344
12,016
0
7,392
15,952
0
76,902
W
24,071
12,008
0
3,570
20,472
11,658
7,740
7,424
13,048
0
159,312
W
Khepri
Braais
Khepri
7,256
1,320
0
5,618
29,898
43,316
279
13,893
16,005
33,235
0
W
Kukulkan
DeJaVu42
Kukulkan
31,815
2,156
0
2,263
13,341
6,819
825
9,427
3,914
136,098
0
L
Merlin
Frenki048
Merlin
22,354
1,252
0
1,742
18,209
9,099
309
9,140
9,069
83,186
0
W
Nemesis
LuitenantKif
Nemesis
14,685
7,375
0
12,105
25,793
15,365
2,396
9,328
16,465
0
129,666
L
Ymir
8,164
1,336
0
2,276
29,864
42,782
235
13,239
16,625
28,027
0
L
Chaac
Norad7
Chaac
14,837
2,995
0
12,618
30,783
32,999
380
6,520
24,263
47
112,000
L
Olorun
15,411
6,204
558
8,164
22,920
12,661
1,431
3,176
19,744
93,185
12,415
W
Ravana
iBorn2kill
Ravana
22,310
4,512
0
13,091
23,226
25,749
564
6,464
16,762
396
112,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,753
Gold Earned
56,445
726
Minions Killed
604
0
Camps Cleared
0
2,439,135
Distance Traveled
2,201,132
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,690
508
108
4
0
515,046
4
W
Skadi
15,242
610
183
7
0
447,262
5
W
Khepri
12,648
506
32
1
0
524,781
7
W
Kukulkan
14,282
571
184
7
0
487,853
7
L
Merlin
10,431
417
130
5
0
406,024
7
W
Nemesis
13,972
559
171
7
0
545,144
6
L
Ymir
10,572
423
33
1
0
420,605
10
L
Chaac
11,518
461
181
7
0
459,524
5
L
Olorun
11,234
449
152
6
0
399,933
0
W
Ravana
13,609
544
156
6
0
434,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role