Player Matchup

Medusa
Medusa
Denis2008
Medusa
Level 80
God Stats
2W - 3L
1,425 SR
Queue Stats
28W - 33L
1,390 Elo+
Solo
Ymir
Ymir
JoseManuel1998
Ymir
Level 102
God Stats
3W - 1L
1,529 SR
Queue Stats
172W - 88L
1,623 Elo+
Party 1
Hercules
Hercules
villi1
Hercules
Level 29
God Stats
71W - 27L
1,725 SR
Queue Stats
167W - 81L
1,630 Elo+
Party 1
Team Averages
Level 70
1,560 SR
1,548 Elo+

VS

Team Averages
Level 97
1,313 SR
1,364 Elo+
Cthulhu
Cthulhu
ACCRB
Cthulhu
Level 159
God Stats
1W - 4L
1,482 SR
Queue Stats
69W - 83L
1,642 Elo+
Solo
Janus
Janus
PhilipOst
Janus
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
207W - 311L
1,354 Elo+
Party 2
Cupid
Cupid
sintex566
Cupid
Level 49
God Stats
2W - 10L
1,172 SR
Queue Stats
2W - 12L
1,096 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Denis2008
Medusa
13
3 / 4 / 7
9,627
688
6,684
10,384
4,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 0 / 12
11,379
813
18,945
18,889
10,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
villi1
Hercules
17
10 / 1 / 11
11,431
817
11,658
17,415
20,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACCRB
Cthulhu
14
2 / 3 / 3
9,676
691
13,603
16,169
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
PhilipOst
Janus
13
3 / 6 / 2
8,977
641
12,958
10,194
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
sintex566
Cupid
10
0 / 13 / 2
7,487
535
5,126
15,893
6,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
5
5
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ACCRB
Cthulhu
2
3
3
1.17
W
Medusa
Denis2008
Medusa
3
4
7
1.63
W
9
0
12
15
L
Janus
PhilipOst
Janus
3
6
2
0.67
L
Cupid
sintex566
Cupid
0
13
2
0.08
W
Hercules
villi1
Hercules
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
31,687
46,688
Taken
42,256
35,657
Mitigated
29,554
19,383
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ACCRB
Cthulhu
13,603
1,933
0
3,809
16,169
17,902
156
7,913
8,256
37,726
0
W
Medusa
Denis2008
Medusa
6,684
2,250
0
114
10,384
4,662
988
8,404
1,980
0
32,315
W
18,945
5,827
0
10,415
18,889
10,485
957
11,223
7,666
56,204
0
L
Janus
PhilipOst
Janus
12,958
537
0
734
10,194
4,785
96
3,140
7,054
31,111
0
L
Cupid
sintex566
Cupid
5,126
2,854
0
182
15,893
6,867
0
8,124
7,769
0
14,450
W
Hercules
villi1
Hercules
11,658
3,521
0
8,854
17,415
20,510
526
7,906
8,677
0
22,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
26,140
144
Minions Killed
107
9
Camps Cleared
3
756,533
Distance Traveled
646,196
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,676
691
60
4
3
249,672
4
W
Medusa
9,627
688
48
3
5
242,241
4
W
Ymir
11,379
813
74
5
2
239,700
4
L
Janus
8,977
641
34
2
0
212,804
2
L
Cupid
7,487
535
13
1
0
183,720
1
W
Hercules
11,431
817
22
2
2
274,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role