Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ShinkBinkFinkle
Chiron
Level 117
God Stats
4W - 4L
1,718 SR
Queue Stats
108W - 107L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gumbaeng
Cu Chulainn
Level 28
God Stats
2W - 2L
1,481 SR
Queue Stats
150W - 146L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
roskuls
Aphrodite
Level 109
God Stats
0W - 3L
1,457 SR
Queue Stats
85W - 89L
1,554 Elo+
Party 1
Arachne
Arachne
upcoming-mullet8
Arachne
Level 37
God Stats
1W - 4L
1,399 SR
Queue Stats
31W - 34L
1,229 Elo+
Party 2
Team Averages
Level 90
1,511 SR
1,408 Elo+

VS

Team Averages
Level 93
1,564 SR
1,503 Elo+
Danzaburou
Danzaburou
DayofFates
Danzaburou
Level 152
God Stats
4W - 1L
1,854 SR
Queue Stats
194W - 176L
1,585 Elo+
Party 3
Ravana
Ravana
ISaber GodI
Ravana
Level 100
God Stats
2W - 3L
1,197 SR
Queue Stats
100W - 119L
1,367 Elo+
Solo
Yemoja
Yemoja
OctoberM
Yemoja
Level 32
God Stats
56W - 40L
1,565 SR
Queue Stats
77W - 70L
1,511 Elo+
Solo
Guan Yu
Guan Yu
SoulOfRadiance
Guan Yu
Level 58
God Stats
7W - 1L
1,500 SR
Queue Stats
41W - 42L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SuperBabyGod
Morgan Le Fay
Level 122
God Stats
10W - 3L
1,702 SR
Queue Stats
101W - 108L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 7 / 0
8,878
370
9,675
16,232
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 0
11,331
472
15,874
19,034
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
gumbaeng
Cu Chulainn
14
0 / 7 / 1
9,154
381
8,028
28,232
24,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
roskuls
Aphrodite
14
0 / 6 / 2
8,897
371
5,551
18,936
18,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 1
10,819
451
12,065
26,215
11,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DayofFates
Danzaburou
20
7 / 2 / 9
14,970
624
16,823
19,120
10,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
19
10 / 0 / 10
12,940
539
15,208
13,395
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
OctoberM
Yemoja
15
0 / 0 / 18
11,823
493
3,517
20,450
28,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 2 / 13
13,426
559
18,125
26,387
42,642
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
SuperBabyGod
Morgan Le Fay
19
6 / 2 / 15
13,212
551
25,027
20,088
11,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
6
Kills
29
30
Deaths
6
4
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
7
0
0.14
W
Danzaburou
DayofFates
Danzaburou
7
2
9
5.75
W
Ravana
10
0
10
15
W
Yemoja
OctoberM
Yemoja
0
0
18
9
L
2
4
0
0.5
W
6
2
13
6.25
W
Morgan Le Fay
SuperBabyGod
Morgan Le Fay
6
2
15
6.75
L
Cu Chulainn
gumbaeng
Cu Chulainn
0
7
1
0.07
L
Aphrodite
roskuls
Aphrodite
0
6
2
0.17
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
78,700
108,649
Taken
99,440
69,468
Mitigated
101,947
20,947
Healing
52,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,675
531
0
1,588
16,232
5,466
0
8,065
8,167
61,181
0
W
Danzaburou
DayofFates
Danzaburou
16,823
6,743
0
8,735
19,120
10,029
6,728
1,788
17,332
0
173,283
W
Ravana
15,208
4,120
984
6,426
13,395
9,468
1,193
2,048
11,347
43
75,968
W
Yemoja
OctoberM
Yemoja
3,517
924
7,138
8,093
20,450
28,021
615
4,631
15,819
26,607
2,084
L
15,874
5,242
1,045
6,647
19,034
8,842
334
4,079
14,955
0
110,389
W
18,125
2,433
5,018
10,491
26,387
42,642
693
4,012
22,375
0
89,827
W
Morgan Le Fay
SuperBabyGod
Morgan Le Fay
25,027
1,283
1,523
4,421
20,088
11,787
1,973
6,416
13,672
126,087
0
L
Cu Chulainn
gumbaeng
Cu Chulainn
8,028
925
0
342
28,232
24,831
1,115
5,857
22,375
0
53,612
L
Aphrodite
roskuls
Aphrodite
5,551
724
3,068
5,020
18,936
18,781
0
6,663
12,273
45,632
3,427
L
12,065
7,472
0
3,237
26,215
11,548
0
5,060
21,155
0
93,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
66,371
507
Minions Killed
712
0
Camps Cleared
0
2,116,321
Distance Traveled
2,312,509
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,878
370
79
3
0
384,827
3
W
Danzaburou
14,970
624
220
9
0
422,381
4
W
Ravana
12,940
539
115
5
0
542,164
3
W
Yemoja
11,823
493
45
2
0
408,534
5
L
Chiron
11,331
472
172
7
0
426,718
1
W
Guan Yu
13,426
559
151
6
0
482,352
3
W
Morgan Le Fay
13,212
551
181
8
0
457,078
3
L
Cu Chulainn
9,154
381
65
3
0
436,723
0
L
Aphrodite
8,897
371
80
3
0
395,964
0
L
Arachne
10,819
451
111
5
0
472,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role