Player Matchup

Horus
Horus
AnimeOppaii
Horus
Level 149
God Stats
4W - 4L
1,639 SR
Queue Stats
159W - 134L
1,628 Elo+
Solo
Ao Kuang
Ao Kuang
Breohhh
Ao Kuang
Level 94
God Stats
6W - 7L
1,606 SR
Queue Stats
239W - 247L
1,670 Elo+
Party 4
Atlas
Atlas
Cöre
Atlas
Level 128
God Stats
2W - 4L
1,526 SR
Queue Stats
151W - 141L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jacketedharpy06
Tsukuyomi
Level 128
God Stats
6W - 3L
1,714 SR
Queue Stats
155W - 156L
1,641 Elo+
Party 4
Heimdallr
Heimdallr
vrilikz
Heimdallr
Level 141
God Stats
1W - 2L
1,217 SR
Queue Stats
246W - 222L
1,555 Elo+
Party 1
Team Averages
Level 128
1,541 SR
1,603 Elo+

VS

Team Averages
Level 145
1,657 SR
1,650 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DaveleGrand
Artemis
Level 128
God Stats
6W - 2L
2,023 SR
Queue Stats
114W - 80L
1,712 Elo+
Party 3
Amaterasu
Amaterasu
GoDGouM
Amaterasu
Level 155
God Stats
9W - 3L
1,733 SR
Queue Stats
163W - 138L
1,681 Elo+
Party 3
Fenrir
Fenrir
Hermaine
Fenrir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,693 Elo+
Party 3
The Morrigan
The Morrigan
redriver
The Morrigan
Level 157
God Stats
22W - 17L
1,528 SR
Queue Stats
509W - 449L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,744
547
14,437
12,989
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Breohhh
Ao Kuang
15
7 / 2 / 3
9,441
590
8,342
12,529
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Cöre
Atlas
10
0 / 6 / 5
7,221
451
6,652
19,543
13,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
jacketedharpy06
Tsukuyomi
13
6 / 5 / 3
8,752
547
11,822
11,280
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
vrilikz
Heimdallr
11
0 / 5 / 1
7,331
458
4,832
10,380
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 4 / 8
7,314
457
7,933
17,596
14,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
DaveleGrand
Artemis
15
6 / 2 / 7
9,798
612
13,130
11,758
5,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
GoDGouM
Amaterasu
15
1 / 3 / 4
8,588
537
4,834
17,895
13,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Hermaine
Fenrir
15
6 / 2 / 4
9,048
566
7,894
9,453
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
redriver
The Morrigan
15
4 / 3 / 2
8,673
542
7,101
8,832
3,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
14
Kills
19
20
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
8
1.5
L
1
2
3
1.25
L
Ao Kuang
Breohhh
Ao Kuang
7
2
3
4.25
L
Atlas
Cöre
Atlas
0
6
5
0.42
W
Artemis
DaveleGrand
Artemis
6
2
7
4.75
W
Amaterasu
GoDGouM
Amaterasu
1
3
4
1
W
Fenrir
Hermaine
Fenrir
6
2
4
4
L
Tsukuyomi
jacketedharpy06
Tsukuyomi
6
5
3
1.5
W
The Morrigan
redriver
The Morrigan
4
3
2
1.67
L
Heimdallr
vrilikz
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
40,892
66,721
Taken
65,534
35,235
Mitigated
41,523
18,130
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,933
2,308
1,540
4,311
17,596
14,065
136
5,364
11,937
23,452
14,325
L
14,437
7,146
492
5,555
12,989
9,641
0
950
12,007
0
62,688
L
Ao Kuang
Breohhh
Ao Kuang
8,342
2,055
0
5,251
12,529
4,643
0
541
11,950
69,880
0
L
Atlas
Cöre
Atlas
6,652
2,486
1,766
2,489
19,543
13,129
0
5,788
13,569
26,018
1,784
W
Artemis
DaveleGrand
Artemis
13,130
7,681
0
4,762
11,758
5,479
1,160
2,860
8,847
0
73,162
W
Amaterasu
GoDGouM
Amaterasu
4,834
2,372
0
8,123
17,895
13,584
480
1,212
15,832
0
57,979
W
Fenrir
Hermaine
Fenrir
7,894
3,305
0
4,395
9,453
4,465
0
2,418
6,905
0
61,952
L
Tsukuyomi
jacketedharpy06
Tsukuyomi
11,822
3,426
0
932
11,280
4,364
0
3,652
7,413
24
56,592
W
The Morrigan
redriver
The Morrigan
7,101
1,388
0
770
8,832
3,930
0
2,635
6,197
62,457
4,985
L
Heimdallr
vrilikz
Heimdallr
4,832
2,442
0
1,645
10,380
3,458
0
570
9,810
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
43,421
388
Minions Killed
503
0
Camps Cleared
0
1,565,821
Distance Traveled
1,602,326
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,314
457
45
3
0
283,980
4
L
Horus
8,744
547
95
6
0
295,019
6
L
Ao Kuang
9,441
590
108
7
0
367,681
1
L
Atlas
7,221
451
15
1
0
315,314
0
W
Artemis
9,798
612
125
8
0
299,681
1
W
Amaterasu
8,588
537
96
6
0
317,310
3
W
Fenrir
9,048
566
118
7
0
387,206
2
L
Tsukuyomi
8,752
547
84
5
0
355,754
2
W
The Morrigan
8,673
542
119
7
0
314,149
5
L
Heimdallr
7,331
458
86
5
0
232,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role