Player Matchup

Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Masters
Hestia1
Geb
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 162L
2,701 MMR
Solo
Thor
Thor
Masters
R3ymand
Thor
Masters
Level 160
God Stats
45W - 42L
1,682 SR
Queue Stats
252W - 225L
2,803 MMR
Party 2
Hercules
Hercules
Masters
ReggieCT
Hercules
Masters
Level 160
God Stats
3W - 2L
1,556 SR
Queue Stats
181W - 163L
2,747 MMR
Solo
Atlas
Atlas
Masters
iceice
Atlas
Masters
Level 160
God Stats
3W - 3L
1,713 SR
Queue Stats
179W - 111L
2,933 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,590 SR
2,537 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,603 SR
2,187 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
Neck
Ymir
Masters
Level 157
God Stats
6W - 2L
1,732 SR
Queue Stats
88W - 64L
2,622 MMR
Party 1
Vulcan
Vulcan
Masters
PrettyPriMe
Vulcan
Masters
Level 160
God Stats
26W - 16L
1,527 SR
Queue Stats
294W - 294L
2,775 MMR
Party 3
Rama
Rama
Masters
peenstar
Rama
Masters
Level 89
God Stats
8W - 7L
1,756 SR
Queue Stats
143W - 101L
2,538 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 3 / 0
7,597
475
10,940
11,610
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
0 / 3 / 0
6,877
430
4,112
12,515
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
R3ymand
Thor
13
0 / 5 / 2
7,453
466
4,919
12,910
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ReggieCT
Hercules
14
1 / 4 / 0
8,058
504
5,088
14,216
13,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
iceice
Atlas
13
1 / 3 / 1
7,708
482
7,470
14,817
5,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ah Muzen CabKaliKhepri

VS

Bans
Guan YuHadesAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
4 / 1 / 1
10,600
663
11,315
18,300
8,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
 
Ne Zha
16
2 / 1 / 12
9,720
608
10,428
11,895
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Neck
Ymir
14
4 / 0 / 8
9,408
588
6,175
13,206
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
17
5 / 0 / 1
10,321
645
10,170
6,048
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
15
3 / 1 / 3
9,520
595
8,116
14,602
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
18
18
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Camazotz
 
Camazotz
4
1
1
4.5
W
Ne Zha
 
Ne Zha
2
1
12
8
L
Geb
0
3
0
0
W
Ymir
Neck
Ymir
4
0
8
8
W
Vulcan
5
0
1
5.5
L
Thor
R3ymand
Thor
0
5
2
0.2
L
Hercules
ReggieCT
Hercules
1
4
0
0.25
L
Atlas
iceice
Atlas
1
3
1
0.5
W
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
46,204
66,068
Taken
64,051
38,308
Mitigated
37,671
12,574
Healing
29,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
10,940
7,752
0
2,108
11,610
4,931
0
1,986
9,624
0
67,025
W
Camazotz
 
Camazotz
11,315
4,880
0
10,733
18,300
8,505
0
1,926
16,374
0
91,359
W
Ne Zha
 
Ne Zha
10,428
3,420
0
3,506
11,895
5,569
420
2,166
9,729
0
88,017
L
Geb
4,112
759
0
2,576
12,515
10,022
0
4,019
8,496
29,943
2,228
W
Ymir
Neck
Ymir
6,175
1,430
0
4,690
13,206
14,502
0
3,564
9,642
27,227
4,634
W
Vulcan
10,170
2,670
0
2,584
6,048
2,845
0
2,840
3,208
109,202
0
L
Thor
R3ymand
Thor
4,919
1,414
0
750
12,910
4,713
1,206
1,855
11,055
0
58,589
L
Hercules
ReggieCT
Hercules
5,088
2,605
0
4,048
14,216
13,437
0
1,295
12,921
0
53,593
L
Atlas
iceice
Atlas
7,470
1,659
0
3,092
14,817
5,205
0
6,309
8,508
62,826
0
W
Rama
8,116
5,751
0
8,307
14,602
6,250
242
1,394
13,208
0
85,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
49,569
472
Minions Killed
625
0
Camps Cleared
0
1,485,297
Distance Traveled
1,650,085
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,597
475
119
7
0
275,401
6
W
Camazotz
10,600
663
146
9
0
332,244
3
W
Ne Zha
9,720
608
116
7
0
378,521
2
L
Geb
6,877
430
41
3
0
299,834
7
W
Ymir
9,408
588
35
2
0
303,970
5
W
Vulcan
10,321
645
170
11
0
342,690
4
L
Thor
7,453
466
88
6
0
324,928
6
L
Hercules
8,058
504
99
6
0
295,036
5
L
Atlas
7,708
482
125
8
0
290,098
3
W
Rama
9,520
595
158
10
0
292,660
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role