Player Matchup

Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Arctic Wolf38
Xing Tian
Level 82
God Stats
1W - 3L
1,531 SR
Queue Stats
32W - 28L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Browning2455
Cu Chulainn
Level 37
God Stats
0W - 2L
1,441 SR
Queue Stats
34W - 60L
1,215 Elo+
Solo
Nemesis
Nemesis
HopeofLightXx
Nemesis
Level 80
God Stats
6W - 16L
1,376 SR
Queue Stats
23W - 26L
1,420 Elo+
Solo
Izanami
Izanami
Thewolves38
Izanami
Level 49
God Stats
0W - 2L
1,597 SR
Queue Stats
10W - 10L
1,509 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,430 Elo+

VS

Team Averages
Level 80
1,440 SR
1,564 Elo+
Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AtharvGrover
Shiva
Level 87
God Stats
2W - 1L
1,635 SR
Queue Stats
280W - 265L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Kaivil
Yu Huang
Level 109
God Stats
11W - 10L
1,362 SR
Queue Stats
438W - 388L
1,612 Elo+
Party 1
Chaac
Chaac
Tekato90135
Chaac
Level 77
God Stats
3W - 2L
1,566 SR
Queue Stats
345W - 271L
1,611 Elo+
Party 1
Neith
Neith
pablo1755
Neith
Level 23
God Stats
1W - 3L
1,138 SR
Queue Stats
73W - 70L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 8 / 4
10,603
461
6,153
19,850
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Arctic Wolf38
Xing Tian
14
2 / 3 / 8
8,730
380
7,110
18,284
19,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Browning2455
Cu Chulainn
13
1 / 6 / 2
8,903
387
13,417
24,442
21,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
15
2 / 4 / 5
9,713
422
10,101
20,709
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Thewolves38
Izanami
19
7 / 3 / 5
12,157
529
14,911
14,662
6,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
6 / 0 / 6
12,956
563
10,865
20,567
12,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 2
10,743
467
10,992
25,423
25,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Kaivil
Yu Huang
20
8 / 2 / 4
14,490
630
19,645
10,773
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 4 / 4
12,813
557
22,650
25,113
27,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
pablo1755
Neith
15
0 / 5 / 4
9,768
425
6,880
9,936
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
16
Kills
23
24
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
8
4
0.75
W
Arachne
 
Arachne
6
0
6
9
L
Xing Tian
Arctic Wolf38
Xing Tian
2
3
8
2
W
3
6
2
0.67
L
Cu Chulainn
Browning2455
Cu Chulainn
1
6
2
0.33
L
Nemesis
2
4
5
1.13
W
Yu Huang
Kaivil
Yu Huang
8
2
4
5
W
6
4
4
2
L
Izanami
Thewolves38
Izanami
7
3
5
3.17
W
Neith
pablo1755
Neith
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,692
Damage
71,032
97,947
Taken
91,812
64,781
Mitigated
77,133
22,353
Healing
30,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,153
2,694
127
5,401
19,850
9,087
0
7,345
12,505
61,781
10,328
W
Arachne
 
Arachne
10,865
6,747
0
12,297
20,567
12,829
769
1,767
18,751
0
128,097
L
Xing Tian
Arctic Wolf38
Xing Tian
7,110
318
449
2,571
18,284
19,272
205
196
18,088
31,200
0
W
10,992
586
136
5,389
25,423
25,707
0
4,694
20,633
0
60,382
L
Cu Chulainn
Browning2455
Cu Chulainn
13,417
4,546
0
4,310
24,442
21,654
0
3,293
21,149
0
51,421
L
Nemesis
10,101
4,761
0
7,499
20,709
8,118
1,270
5,912
14,797
0
63,444
W
Yu Huang
Kaivil
Yu Huang
19,645
1,625
0
140
10,773
5,759
0
1,352
9,331
156,205
0
W
22,650
7,240
0
11,208
25,113
27,866
0
1,802
22,318
0
104,929
L
Izanami
Thewolves38
Izanami
14,911
7,795
0
1,996
14,662
6,650
1,493
2,899
11,763
0
104,894
W
Neith
pablo1755
Neith
6,880
3,249
0
1,345
9,936
4,972
563
3,457
6,479
0
62,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
60,770
489
Minions Killed
749
0
Camps Cleared
0
2,113,019
Distance Traveled
2,222,073
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,603
461
119
5
0
406,637
0
W
Arachne
12,956
563
168
7
0
525,268
3
L
Xing Tian
8,730
380
37
2
0
440,024
4
W
Shiva
10,743
467
67
3
0
404,478
3
L
Cu Chulainn
8,903
387
61
3
0
393,104
8
L
Nemesis
9,713
422
99
4
0
487,390
11
W
Yu Huang
14,490
630
247
11
0
474,082
2
W
Chaac
12,813
557
158
7
0
418,993
3
L
Izanami
12,157
529
173
8
0
385,864
5
W
Neith
9,768
425
109
5
0
399,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role