Player Matchup

Atlas
Atlas
DonnieDealer
Atlas
Level 125
God Stats
5W - 6L
1,594 SR
Queue Stats
353W - 283L
1,615 Elo+
Party 2
Tyr
Tyr
JakelovesAlexJr
Tyr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 19L
1,603 Elo+
Party 2
Ishtar
Ishtar
hiphopopotamuss
Ishtar
Level 146
God Stats
14W - 14L
1,578 SR
Queue Stats
142W - 86L
1,638 Elo+
Party 2
Team Averages
Level 95
1,557 SR
1,618 Elo+

VS

Team Averages
Level 102
1,420 SR
1,394 Elo+
Sobek
Sobek
BenneBolle
Sobek
Level 122
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 4L
1,601 Elo+
Party 1
Discordia
Discordia
KillerKaesebrot
Discordia
Level 28
God Stats
47W - 96L
1,400 SR
Queue Stats
67W - 142L
1,281 Elo+
Party 1
Hercules
Hercules
RΔPTECH
Hercules
Level 156
God Stats
7W - 16L
1,346 SR
Queue Stats
111W - 190L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 16
10,693
823
10,489
12,157
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 12
10,538
811
20,774
16,795
15,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
11 / 0 / 6
10,754
827
19,609
9,718
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 5 / 0
7,185
553
6,801
20,970
23,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
KillerKaesebrot
Discordia
10
0 / 10 / 0
7,141
549
5,912
15,352
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
RΔPTECH
Hercules
11
0 / 7 / 0
7,472
575
8,270
24,108
15,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
22
Kills
0
0
Deaths
22
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
5
0
0
W
3
0
16
11
W
8
0
12
14
L
Discordia
KillerKaesebrot
Discordia
0
10
0
0
L
Hercules
RΔPTECH
Hercules
0
7
0
0
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,872
Damage
20,983
38,670
Taken
60,430
33,593
Mitigated
44,761
11,655
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,801
978
0
4,884
20,970
23,147
0
4,235
16,735
18,883
0
W
10,489
4,542
0
3,097
12,157
13,587
228
4,404
7,753
22,362
0
W
20,774
4,050
0
6,094
16,795
15,286
408
4,854
11,772
0
41,354
L
Discordia
KillerKaesebrot
Discordia
5,912
624
0
250
15,352
5,833
0
1,841
13,511
19,493
0
L
Hercules
RΔPTECH
Hercules
8,270
2,567
333
5,806
24,108
15,781
0
4,711
19,397
0
29,783
W
19,609
12,830
0
2,464
9,718
4,720
1,873
3,899
5,819
0
57,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
21,798
152
Minions Killed
89
9
Camps Cleared
2
781,423
Distance Traveled
629,575
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,185
553
15
1
0
235,050
2
W
Atlas
10,693
823
12
1
1
247,050
1
W
Tyr
10,538
811
55
4
2
287,966
3
L
Discordia
7,141
549
26
2
1
175,391
0
L
Hercules
7,472
575
48
4
1
219,134
1
W
Ishtar
10,754
827
85
7
6
246,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role