Player Matchup

Neith
Neith
I XAKEP I
Neith
Level 129
God Stats
0W - 2L
1,559 SR
Queue Stats
36W - 41L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
KillaCyco
Zhong Kui
Level 144
God Stats
16W - 25L
1,413 SR
Queue Stats
1,040W - 1,061L
1,479 Elo+
Solo
Raijin
Raijin
MaiqTheLiar-39
Raijin
Level 147
God Stats
2W - 2L
1,551 SR
Queue Stats
264W - 250L
1,533 Elo+
Solo
Cupid
Cupid
Mralbino5
Cupid
Level 85
God Stats
0W - 3L
1,391 SR
Queue Stats
28W - 25L
1,356 Elo+
Solo
Mercury
Mercury
cheap_sauce
Mercury
Level 107
God Stats
0W - 2L
1,400 SR
Queue Stats
74W - 80L
1,470 Elo+
Solo
Team Averages
Level 122
1,463 SR
1,447 Elo+

VS

Team Averages
Level 114
1,625 SR
1,471 Elo+
Hachiman
Hachiman
DeSeaBear
Hachiman
Level 115
God Stats
1W - 1L
1,293 SR
Queue Stats
108W - 113L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Layfi
Gilgamesh
Level 107
God Stats
2W - 0L
1,718 SR
Queue Stats
20W - 11L
1,451 Elo+
Party 1
Ravana
Ravana
Punk The Loser
Ravana
Level 154
God Stats
6W - 1L
1,742 SR
Queue Stats
247W - 233L
1,484 Elo+
Party 1
Olorun
Olorun
bigB_3417
Olorun
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
136W - 136L
1,450 Elo+
Solo
Danzaburou
Danzaburou
frynojax
Danzaburou
Level 87
God Stats
1W - 1L
1,658 SR
Queue Stats
52W - 38L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I XAKEP I
Neith
11
1 / 2 / 5
8,747
515
3,157
4,890
1,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
KillaCyco
Zhong Kui
19
2 / 9 / 11
11,691
688
18,201
24,916
16,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 7 / 8
12,659
745
17,990
18,592
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Mralbino5
Cupid
20
8 / 6 / 5
12,881
758
18,779
20,078
10,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
cheap_sauce
Mercury
18
3 / 7 / 6
11,423
672
12,036
16,395
8,299
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeSeaBear
Hachiman
20
10 / 2 / 8
13,675
804
20,090
14,685
7,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Layfi
Gilgamesh
18
7 / 5 / 11
12,323
725
17,145
19,548
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 4 / 9
12,074
710
14,153
16,108
10,401
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
bigB_3417
Olorun
19
3 / 4 / 14
12,154
715
11,241
15,570
7,920
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
frynojax
Danzaburou
20
5 / 5 / 12
13,265
780
14,372
22,915
10,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
85
20
Kills
31
31
Deaths
20
35
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DeSeaBear
Hachiman
10
2
8
7
L
Neith
I XAKEP I
Neith
1
2
5
1.75
L
Zhong Kui
KillaCyco
Zhong Kui
2
9
11
0.83
W
Gilgamesh
Layfi
Gilgamesh
7
5
11
2.5
L
6
7
8
1.43
L
Cupid
Mralbino5
Cupid
8
6
5
1.75
W
6
4
9
2.63
W
Olorun
bigB_3417
Olorun
3
4
14
2.5
L
Mercury
cheap_sauce
Mercury
3
7
6
0.86
W
Danzaburou
frynojax
Danzaburou
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,163
Damage
77,001
84,871
Taken
88,826
46,124
Mitigated
57,228
24,866
Healing
40,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DeSeaBear
Hachiman
20,090
8,861
1,339
4,627
14,685
7,670
2,419
6,604
8,081
0
45,797
L
Neith
I XAKEP I
Neith
3,157
782
513
1,040
4,890
1,522
308
197
4,478
0
5,664
L
Zhong Kui
KillaCyco
Zhong Kui
18,201
1,374
617
6,274
24,916
16,204
584
4,298
20,186
35,951
0
W
Gilgamesh
Layfi
Gilgamesh
17,145
3,106
2,271
3,526
19,548
20,473
598
8,112
11,436
0
23,915
L
17,990
867
1,058
3,670
18,592
9,307
330
2,888
15,229
37,039
0
L
Cupid
Mralbino5
Cupid
18,779
7,934
2,416
5,709
20,078
10,792
462
2,056
17,172
0
45,366
W
14,153
2,087
1,785
4,180
16,108
10,401
272
3,807
12,301
0
20,278
W
Olorun
bigB_3417
Olorun
11,241
5,176
6,965
5,832
15,570
7,920
3,741
7,472
8,098
32,435
0
L
Mercury
cheap_sauce
Mercury
12,036
5,208
1,793
1,776
16,395
8,299
0
1,802
13,911
0
19,917
W
Danzaburou
frynojax
Danzaburou
14,372
7,427
901
9,404
22,915
10,764
1,327
10,196
12,719
0
41,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,401
Gold Earned
63,491
161
Minions Killed
172
0
Camps Cleared
0
1,239,895
Distance Traveled
1,507,097
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,675
804
26
2
0
307,481
0
L
Neith
8,747
515
7
0
0
93,178
0
L
Zhong Kui
11,691
688
39
2
0
255,594
0
W
Gilgamesh
12,323
725
16
1
0
246,705
2
L
Raijin
12,659
745
42
2
0
278,318
2
L
Cupid
12,881
758
59
3
0
277,030
1
W
Ravana
12,074
710
14
1
0
349,170
0
W
Olorun
12,154
715
62
4
0
310,062
0
L
Mercury
11,423
672
14
1
0
335,775
1
W
Danzaburou
13,265
780
54
3
0
293,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role