Player Matchup

Merlin
Merlin
LeftOverGiblets
Merlin
Level 32
God Stats
0W - 2L
1,323 SR
Queue Stats
46W - 71L
1,299 Elo+
Party 3
Rama
Rama
Q-WAYY
Rama
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 112L
1,340 Elo+
Party 3
Sun Wukong
Sun Wukong
gerardmci01
Sun Wukong
Level 65
God Stats
13W - 25L
1,343 SR
Queue Stats
78W - 93L
1,298 Elo+
Party 3
Ymir
Ymir
immune_bassist7
Ymir
Level 128
God Stats
40W - 52L
1,369 SR
Queue Stats
1,840W - 1,957L
1,374 Elo+
Party 2
Athena
Athena
tigre195lent
Athena
Level 68
God Stats
32W - 25L
1,548 SR
Queue Stats
74W - 81L
1,378 Elo+
Party 2
Team Averages
Level 72
1,417 SR
1,338 Elo+

VS

Team Averages
Level 62
1,585 SR
1,578 Elo+
Anubis
Anubis
Dyl0105
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,421 Elo+
Solo
Heimdallr
Heimdallr
LXWIS3051
Heimdallr
Level 32
God Stats
5W - 4L
1,613 SR
Queue Stats
37W - 26L
1,533 Elo+
Party 1
Atlas
Atlas
Papa Errl
Atlas
Level 127
God Stats
2W - 5L
1,453 SR
Queue Stats
132W - 124L
1,504 Elo+
Party 1
Pele
Pele
ViidostDova
Pele
Level 41
God Stats
4W - 0L
1,861 SR
Queue Stats
10W - 9L
1,516 Elo+
Party 1
Skadi
Skadi
x5x5x5x5z
Skadi
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 6L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 2
8,542
371
6,956
21,073
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Q-WAYY
Rama
16
8 / 6 / 1
11,098
483
15,177
18,913
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
gerardmci01
Sun Wukong
12
2 / 11 / 7
9,462
411
11,550
27,221
16,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 14 / 5
8,457
368
9,632
27,137
10,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
0 / 6 / 7
8,293
361
3,886
23,993
18,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dyl0105
Anubis
17
9 / 3 / 9
12,633
549
20,581
16,623
10,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
LXWIS3051
Heimdallr
19
1 / 5 / 7
13,139
571
11,240
18,577
9,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Papa Errl
Atlas
15
2 / 3 / 10
11,287
491
5,396
14,465
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 1 / 4
14,611
635
17,680
17,961
9,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
x5x5x5x5z
Skadi
20
23 / 1 / 4
16,431
714
42,922
21,470
11,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
12
Kills
48
49
Deaths
13
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dyl0105
Anubis
9
3
9
4.5
W
Heimdallr
LXWIS3051
Heimdallr
1
5
7
0.9
L
0
12
2
0.08
W
Atlas
Papa Errl
Atlas
2
3
10
2.33
L
Rama
Q-WAYY
Rama
8
6
1
1.42
W
13
1
4
15
L
Sun Wukong
gerardmci01
Sun Wukong
2
11
7
0.5
L
2
14
5
0.32
L
Athena
0
6
7
0.58
W
Skadi
x5x5x5x5z
Skadi
23
1
4
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
97,819
118,337
Taken
89,096
58,794
Mitigated
54,599
10,526
Healing
30,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dyl0105
Anubis
20,581
1,191
0
9,705
16,623
10,157
1,721
5,905
10,718
84,959
0
W
Heimdallr
LXWIS3051
Heimdallr
11,240
4,999
69
7,502
18,577
9,222
8,412
1,704
16,873
0
103,776
L
6,956
813
0
817
21,073
5,954
276
2,390
18,683
41,530
0
W
Atlas
Papa Errl
Atlas
5,396
1,458
0
1,510
14,465
14,501
629
1,775
12,690
26,389
0
L
Rama
Q-WAYY
Rama
15,177
9,282
0
2,559
18,913
6,659
1,039
1,589
17,324
0
84,256
W
17,680
4,865
0
3,801
17,961
9,077
1,423
3,995
13,966
0
147,042
L
Sun Wukong
gerardmci01
Sun Wukong
11,550
3,294
0
2,817
27,221
16,988
677
5,858
21,363
0
41,134
L
9,632
806
0
2,368
27,137
10,738
329
8,079
19,058
38,244
0
L
Athena
3,886
1,656
0
1,965
23,993
18,455
523
8,061
15,932
15,200
0
W
Skadi
x5x5x5x5z
Skadi
42,922
21,000
0
7,939
21,470
11,642
5,114
7,237
14,233
0
214,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
68,101
349
Minions Killed
731
0
Camps Cleared
0
1,790,102
Distance Traveled
2,179,691
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,633
549
106
5
0
393,067
1
W
Heimdallr
13,139
571
158
7
0
408,341
2
L
Merlin
8,542
371
70
3
0
281,752
0
W
Atlas
11,287
491
31
1
0
434,195
6
L
Rama
11,098
483
144
6
0
330,191
3
W
Pele
14,611
635
189
8
0
523,001
1
L
Sun Wukong
9,462
411
59
3
0
389,123
2
L
Ymir
8,457
368
54
2
0
338,813
0
L
Athena
8,293
361
22
1
0
450,223
0
W
Skadi
16,431
714
247
11
0
421,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role