Player Matchup

Neith
Neith
Silver III
GetShatonBud-_-
Neith
Silver III
Level 109
God Stats
1W - 1L
1,552 SR
Queue Stats
18W - 33L
894 MMR
Solo
Ah Puch
Ah Puch
Silver I
SHARKLATTO
Ah Puch
Silver I
Level 100
God Stats
8W - 5L
1,645 SR
Queue Stats
123W - 118L
1,011 MMR
Party 1
Lancelot
Lancelot
Silver I
changethename49
Lancelot
Silver I
Level 78
God Stats
3W - 1L
1,765 SR
Queue Stats
11W - 5L
1,621 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,654 SR
1,175 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,448 SR
1,316 MMR
Mulan
Mulan
Gold II
AbrisXYZ
Mulan
Gold II
Level 149
God Stats
7W - 8L
1,570 SR
Queue Stats
104W - 130L
1,593 MMR
Solo
Anhur
Anhur
Silver II
Luke Forde 92
Anhur
Silver II
Level 159
God Stats
0W - 1L
1,359 SR
Queue Stats
18W - 25L
1,506 MMR
Solo
Janus
Janus
Silver IV
N3TEZ3N
Janus
Silver IV
Level 125
God Stats
1W - 1L
1,413 SR
Queue Stats
33W - 51L
849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 6
15,723
655
18,936
21,030
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SHARKLATTO
Ah Puch
20
3 / 5 / 5
15,943
664
24,442
19,316
8,962
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
20
9 / 0 / 3
16,568
690
22,138
32,413
36,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeraCthulhuShivaAtlasAh Muzen Cab

VS

Bans
KuzenboKukulkanAresNoxArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AbrisXYZ
Mulan
18
4 / 5 / 4
14,409
600
26,330
32,908
41,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 3 / 3
15,308
638
15,550
26,237
13,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
N3TEZ3N
Janus
17
1 / 7 / 7
13,887
579
20,731
20,041
9,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
10
10
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
AbrisXYZ
Mulan
4
5
4
1.2
W
3
5
6
1.2
L
5
3
3
2.17
L
Janus
N3TEZ3N
Janus
1
7
7
0.64
W
Ah Puch
SHARKLATTO
Ah Puch
3
5
5
1.1
W
Lancelot
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,516
Damage
62,611
72,759
Taken
79,186
53,819
Mitigated
64,671
14,390
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AbrisXYZ
Mulan
26,330
2,938
153
9,555
32,908
41,683
0
10,428
22,480
0
71,928
W
18,936
6,527
0
4,078
21,030
7,947
1,902
6,882
13,240
0
70,237
L
15,550
6,485
0
9,885
26,237
13,391
1,064
8,480
17,757
0
72,332
L
Janus
N3TEZ3N
Janus
20,731
303
0
567
20,041
9,597
96
6,666
13,375
58,958
0
W
Ah Puch
SHARKLATTO
Ah Puch
24,442
545
106
6,426
19,316
8,962
1,120
4,340
14,103
86,448
0
W
Lancelot
22,138
3,950
0
3,780
32,413
36,910
196
9,095
21,755
197
56,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
43,604
269
Minions Killed
290
10
Camps Cleared
11
1,378,094
Distance Traveled
1,227,122
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
14,409
600
86
4
3
417,710
4
W
Neith
15,723
655
90
4
4
419,327
6
L
Anhur
15,308
638
130
5
2
409,540
4
L
Janus
13,887
579
74
3
6
399,872
0
W
Ah Puch
15,943
664
132
6
2
452,504
0
W
Lancelot
16,568
690
47
2
4
506,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role