Player Matchup

Terra
Terra
Aspirin1980
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,341 Elo+
Party 2
Khepri
Khepri
Faloyt1
Khepri
Level 85
God Stats
1W - 0L
1,265 SR
Queue Stats
159W - 157L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
Paramell
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
UNINST
Tsukuyomi
Level 28
God Stats
3W - 1L
1,168 SR
Queue Stats
92W - 96L
1,526 Elo+
Solo
Nox
Nox
nitraatti
Nox
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 72L
1,391 Elo+
Solo
Team Averages
Level 48
1,387 SR
1,430 Elo+

VS

Team Averages
Level 89
1,413 SR
1,455 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Baltrian_00
Hou Yi
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 209L
1,526 Elo+
Party 1
Artio
Artio
CHIGGY995
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,374 Elo+
Party 3
King Arthur
King Arthur
playalexx2002
King Arthur
Level 83
God Stats
0W - 1L
1,067 SR
Queue Stats
7W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 20
11,565
723
10,126
18,581
27,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
Faloyt1
Khepri
19
4 / 3 / 20
11,995
750
8,937
21,477
35,205
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Paramell
Cernunnos
20
10 / 4 / 15
12,348
772
32,833
16,474
12,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
UNINST
Tsukuyomi
19
6 / 5 / 20
11,649
728
36,134
23,692
16,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 2 / 15
11,719
732
25,760
9,515
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 4 / 6
10,802
675
14,758
23,448
16,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
 
Ganesha
16
0 / 4 / 11
10,373
648
11,729
28,490
39,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
19
4 / 4 / 9
11,395
712
22,928
20,784
12,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
CHIGGY995
Artio
15
0 / 6 / 7
8,738
546
3,031
23,276
28,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
playalexx2002
King Arthur
16
4 / 11 / 4
10,028
627
13,133
32,342
29,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
28
Kills
13
15
Deaths
29
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
4
6
2
L
Ganesha
 
Ganesha
0
4
11
1.38
W
1
1
20
11
L
Hou Yi
4
4
9
2.13
L
Artio
CHIGGY995
Artio
0
6
7
0.58
W
Khepri
Faloyt1
Khepri
4
3
20
4.67
W
Cernunnos
Paramell
Cernunnos
10
4
15
4.38
W
Tsukuyomi
UNINST
Tsukuyomi
6
5
20
3.2
W
7
2
15
7.25
L
King Arthur
playalexx2002
King Arthur
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,790
Damage
65,579
89,739
Taken
128,340
98,978
Mitigated
126,756
46,079
Healing
52,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,758
994
20,378
10,501
23,448
16,940
280
9,221
14,227
28,322
0
L
Ganesha
 
Ganesha
11,729
369
1,973
5,339
28,490
39,702
0
7,882
20,608
25,009
0
W
10,126
1,514
13,662
8,721
18,581
27,378
803
7,462
11,119
13,683
0
L
Hou Yi
22,928
7,572
2,870
2,926
20,784
12,279
67
7,674
13,110
0
49,446
L
Artio
CHIGGY995
Artio
3,031
395
1,307
782
23,276
28,426
189
9,060
14,216
5,701
0
W
Khepri
Faloyt1
Khepri
8,937
493
1,537
4,085
21,477
35,205
39
5,754
15,723
21,989
0
W
Cernunnos
Paramell
Cernunnos
32,833
18,168
889
2,929
16,474
12,191
3,948
5,101
11,373
0
61,658
W
Tsukuyomi
UNINST
Tsukuyomi
36,134
10,801
3,622
7,973
23,692
16,458
1,122
8,608
15,084
0
58,457
W
25,760
2,852
2,243
418
9,515
7,746
2,064
2,593
6,922
45,407
0
L
King Arthur
playalexx2002
King Arthur
13,133
1,621
1,357
4,579
32,342
29,409
0
10,986
21,356
0
27,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,276
Gold Earned
51,336
166
Minions Killed
164
0
Camps Cleared
0
1,450,210
Distance Traveled
1,353,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,802
675
38
2
0
287,299
1
L
Ganesha
10,373
648
0
0
0
271,769
0
W
Terra
11,565
723
10
1
0
324,295
0
L
Hou Yi
11,395
712
73
5
0
267,311
0
L
Artio
8,738
546
14
1
0
275,340
1
W
Khepri
11,995
750
12
1
0
289,868
0
W
Cernunnos
12,348
772
56
4
0
227,089
0
W
Tsukuyomi
11,649
728
35
2
0
321,446
2
W
Nox
11,719
732
53
3
0
287,512
1
L
King Arthur
10,028
627
39
2
0
251,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role