Player Matchup

Horus
Horus
CrZyDB-_-
Horus
Level 69
God Stats
7W - 6L
1,537 SR
Queue Stats
476W - 472L
1,462 Elo+
Party 1
Loki
Loki
TheJackSparks
Loki
Level 48
God Stats
7W - 7L
1,383 SR
Queue Stats
30W - 38L
1,404 Elo+
Solo
Anubis
Anubis
UpTopWoody66
Anubis
Level 67
God Stats
7W - 12L
1,403 SR
Queue Stats
258W - 271L
1,371 Elo+
Party 1
Atlas
Atlas
clemente_769
Atlas
Level 33
God Stats
9W - 8L
1,458 SR
Queue Stats
151W - 214L
1,353 Elo+
Solo
Izanami
Izanami
xX_Youngrattle_6
Izanami
Level 43
God Stats
14W - 11L
1,514 SR
Queue Stats
103W - 119L
1,305 Elo+
Party 1
Team Averages
Level 52
1,459 SR
1,379 Elo+

VS

Team Averages
Level 58
1,465 SR
1,361 Elo+
Set
Set
ExoWrldx
Set
Level 69
God Stats
42W - 47L
1,443 SR
Queue Stats
250W - 255L
1,409 Elo+
Party 3
Baron Samedi
Baron Samedi
JusQuitx
Baron Samedi
Level 80
God Stats
7W - 4L
1,430 SR
Queue Stats
292W - 314L
1,402 Elo+
Party 3
Bellona
Bellona
KREMonSMITE
Bellona
Level 5
God Stats
2W - 6L
1,475 SR
Queue Stats
30W - 40L
1,236 Elo+
Party 2
Chiron
Chiron
TW_Pablush_WT
Chiron
Level 51
God Stats
4W - 5L
1,557 SR
Queue Stats
83W - 116L
1,381 Elo+
Party 2
Chaac
Chaac
jack2000-2003
Chaac
Level 87
God Stats
3W - 1L
1,417 SR
Queue Stats
40W - 29L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CrZyDB-_-
Horus
16
2 / 2 / 0
9,423
524
11,732
15,877
18,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 2 / 0
9,347
519
5,437
15,323
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
2 / 6 / 1
9,074
504
11,232
15,912
9,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 2
7,621
423
9,792
16,914
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 7 / 1
7,647
425
7,671
16,697
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
9,868
548
8,394
18,152
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
JusQuitx
Baron Samedi
16
5 / 1 / 4
9,770
543
10,292
10,441
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
KREMonSMITE
Bellona
14
3 / 0 / 8
8,697
483
6,837
16,121
12,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 6
9,798
544
15,782
16,164
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 2
10,510
584
12,402
20,713
16,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
24
24
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
CrZyDB-_-
Horus
2
2
0
1
W
6
4
3
1.88
W
Baron Samedi
JusQuitx
Baron Samedi
5
1
4
7
W
Bellona
KREMonSMITE
Bellona
3
0
8
7
W
7
1
6
10
L
2
2
0
1
L
Anubis
2
6
1
0.42
L
0
7
2
0.14
W
3
1
2
4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
53,707
80,723
Taken
81,591
50,560
Mitigated
48,275
25,402
Healing
34,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CrZyDB-_-
Horus
11,732
5,432
5
4,130
15,877
18,574
0
0
15,877
0
71,555
W
8,394
3,976
0
5,592
18,152
7,885
0
4,048
14,104
0
70,899
W
Baron Samedi
JusQuitx
Baron Samedi
10,292
793
23
3,300
10,441
4,834
272
6,426
4,015
65,036
0
W
Bellona
KREMonSMITE
Bellona
6,837
3,045
0
6,374
16,121
12,750
65
5,646
10,475
0
48,776
W
15,782
6,654
669
5,559
16,164
6,366
904
5,850
10,314
0
76,201
L
5,437
1,671
0
6,918
15,323
6,094
0
1,512
13,811
0
83,428
L
Anubis
11,232
557
0
5,591
15,912
9,168
350
7,036
8,876
77,245
0
L
9,792
3,855
0
2,860
16,914
11,143
0
1,641
15,273
36,893
0
W
12,402
4,138
0
12,500
20,713
16,440
721
0
20,713
0
82,196
L
7,671
5,066
31
5,867
16,697
5,581
0
103
16,594
0
64,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
48,643
537
Minions Killed
490
0
Camps Cleared
0
1,638,787
Distance Traveled
1,736,243
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,423
524
135
8
0
323,482
0
W
Set
9,868
548
89
5
0
339,179
6
W
Baron Samedi
9,770
543
107
6
0
324,375
0
W
Bellona
8,697
483
52
3
0
391,945
3
W
Chiron
9,798
544
91
5
0
370,491
0
L
Loki
9,347
519
137
8
0
429,801
1
L
Anubis
9,074
504
116
6
0
263,181
5
L
Atlas
7,621
423
40
2
0
326,439
2
W
Chaac
10,510
584
151
8
0
310,253
1
L
Izanami
7,647
425
109
6
0
295,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role