Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver III
Godthedestroyer
Danzaburou
Silver III
Level 117
God Stats
2W - 4L
1,615 SR
Queue Stats
33W - 76L
1,004 MMR
Solo
Thoth
Thoth
Bronze III
SlayerSmg
Thoth
Bronze III
Level 42
God Stats
0W - 1L
1,478 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,531 SR
1,335 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,503 SR
2,172 MMR
Guan Yu
Guan Yu
Diamond III
Beetlejuicesses
Guan Yu
Diamond III
Level 139
God Stats
13W - 3L
1,495 SR
Queue Stats
68W - 36L
2,431 MMR
Party 1
Fenrir
Fenrir
Platinum V
GuidoTheSpeedo
Fenrir
Platinum V
Level 145
God Stats
1W - 0L
1,302 SR
Queue Stats
36W - 19L
1,700 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
Yxami
Ao Kuang
Diamond IV
Level 160
God Stats
1W - 1L
1,712 SR
Queue Stats
80W - 37L
2,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 3 / 3
9,037
695
8,790
14,598
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Godthedestroyer
Danzaburou
11
1 / 7 / 2
7,863
605
10,861
13,902
4,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SlayerSmg
Thoth
12
2 / 5 / 3
8,646
665
13,254
11,990
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen Cab

VS

Bans
Nox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
9,870
759
11,416
19,551
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 1 / 9
9,485
730
9,791
13,942
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
Yxami
Ao Kuang
14
3 / 1 / 11
10,129
779
14,130
21,687
19,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
3
1.17
W
7
3
8
3.67
L
Danzaburou
Godthedestroyer
Danzaburou
1
7
2
0.29
W
5
1
9
9.5
L
Thoth
SlayerSmg
Thoth
2
5
3
0.7
W
Ao Kuang
Yxami
Ao Kuang
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
35,337
40,490
Taken
55,180
28,344
Mitigated
48,740
4,290
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,790
3,890
0
933
14,598
19,129
109
4,942
8,978
14,037
0
W
11,416
2,153
2,776
5,923
19,551
15,494
1,205
6,191
12,986
0
31,611
L
Danzaburou
Godthedestroyer
Danzaburou
10,861
4,265
0
1,242
13,902
4,967
469
5,066
8,220
0
21,982
W
9,791
2,400
0
3,808
13,942
13,768
679
5,721
8,221
0
27,629
L
Thoth
SlayerSmg
Thoth
13,254
1,230
0
2,115
11,990
4,248
494
4,122
7,430
35,026
0
W
Ao Kuang
Yxami
Ao Kuang
14,130
4,465
1,731
9,576
21,687
19,478
762
11,080
10,607
46,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
29,484
98
Minions Killed
123
4
Camps Cleared
6
635,689
Distance Traveled
686,524
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,037
695
12
1
2
244,461
2
W
Guan Yu
9,870
759
31
2
1
223,603
1
L
Danzaburou
7,863
605
30
2
1
200,724
2
W
Fenrir
9,485
730
29
2
2
225,962
0
L
Thoth
8,646
665
56
4
1
190,504
1
W
Ao Kuang
10,129
779
63
5
3
236,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role