Player Matchup

Pele
Pele
SimpyFartJew
Pele
Level 124
God Stats
2W - 1L
1,698 SR
Queue Stats
49W - 37L
1,491 Elo+
Party 1
Achilles
Achilles
autistic2333
Achilles
Level 33
God Stats
1W - 0L
1,290 SR
Queue Stats
49W - 29L
1,503 Elo+
Party 1
Bacchus
Bacchus
ben7634
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 1
Team Averages
Level 54
1,496 SR
1,419 Elo+

VS

Team Averages
Level 97
1,376 SR
1,453 Elo+
Kukulkan
Kukulkan
Zalo7bingo
Kukulkan
Level 156
God Stats
0W - 2L
1,327 SR
Queue Stats
385W - 418L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cabezatiesto
Cu Chulainn
Level 28
God Stats
8W - 10L
1,490 SR
Queue Stats
122W - 132L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
zetheyus
Erlang Shen
Level 107
God Stats
0W - 5L
1,310 SR
Queue Stats
236W - 342L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
15,336
767
22,310
25,568
13,967
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
autistic2333
Achilles
20
3 / 3 / 8
14,002
700
13,053
23,519
35,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
ben7634
Bacchus
17
1 / 4 / 6
12,359
618
4,102
19,517
23,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Zalo7bingo
Kukulkan
19
6 / 7 / 3
14,560
728
23,936
13,926
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
cabezatiesto
Cu Chulainn
6
0 / 2 / 1
9,904
495
3,240
5,207
1,412
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
zetheyus
Erlang Shen
18
3 / 4 / 6
13,761
688
21,319
28,036
33,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
L
Kukulkan
Zalo7bingo
Kukulkan
6
7
3
1.07
W
Achilles
autistic2333
Achilles
3
3
8
2.33
W
Bacchus
ben7634
Bacchus
1
4
6
1
L
Cu Chulainn
cabezatiesto
Cu Chulainn
0
2
1
0.25
L
Erlang Shen
zetheyus
Erlang Shen
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
48,495
68,604
Taken
47,169
72,834
Mitigated
40,368
13,898
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,310
6,935
0
7,630
25,568
13,967
1,961
7,950
17,618
0
110,960
L
Kukulkan
Zalo7bingo
Kukulkan
23,936
863
0
599
13,926
5,742
624
1,145
12,781
67,064
0
W
Achilles
autistic2333
Achilles
13,053
4,942
0
4,163
23,519
35,852
911
8,361
15,158
0
36,562
W
Bacchus
ben7634
Bacchus
4,102
894
0
2,105
19,517
23,015
428
8,267
11,250
25,207
0
L
Cu Chulainn
cabezatiesto
Cu Chulainn
3,240
466
0
560
5,207
1,412
0
124
5,083
0
6,358
L
Erlang Shen
zetheyus
Erlang Shen
21,319
10,338
397
8,210
28,036
33,214
1,313
3,579
24,457
0
62,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
38,225
205
Minions Killed
191
8
Camps Cleared
8
1,074,030
Distance Traveled
756,048
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,336
767
123
6
7
369,690
0
L
Kukulkan
14,560
728
112
6
2
312,639
5
W
Achilles
14,002
700
42
2
1
354,632
3
W
Bacchus
12,359
618
40
2
0
349,708
0
L
Cu Chulainn
9,904
495
10
1
0
75,930
1
L
Erlang Shen
13,761
688
69
3
6
367,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role