Player Matchup

Hun Batz
Hun Batz
CowboyBinky
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 131L
1,426 Elo+
Party 1
Ullr
Ullr
EspanaCr7_13
Ullr
Level 27
God Stats
1W - 3L
1,228 SR
Queue Stats
137W - 125L
1,499 Elo+
Party 1
Ares
Ares
X-KNOTX
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Chaac
Chaac
mrgravity96
Chaac
Level 104
God Stats
2W - 4L
1,468 SR
Queue Stats
334W - 319L
1,433 Elo+
Party 1
Anubis
Anubis
xfearxthewanted
Anubis
Level 88
God Stats
20W - 9L
1,740 SR
Queue Stats
246W - 226L
1,478 Elo+
Party 1
Team Averages
Level 59
1,487 SR
1,420 Elo+

VS

Team Averages
Level 84
1,543 SR
1,468 Elo+
Mercury
Mercury
AyeBrophy
Mercury
Level 23
God Stats
7W - 3L
1,524 SR
Queue Stats
24W - 24L
1,470 Elo+
Party 2
Cupid
Cupid
Dandalf1273
Cupid
Level 106
God Stats
9W - 14L
1,659 SR
Queue Stats
272W - 265L
1,508 Elo+
Party 2
Kuzenbo
Kuzenbo
Meowseph0Stalin
Kuzenbo
Level 118
God Stats
11W - 12L
1,455 SR
Queue Stats
113W - 107L
1,464 Elo+
Party 2
Neith
Neith
SaRk_157
Neith
Level 46
God Stats
32W - 22L
1,585 SR
Queue Stats
132W - 124L
1,419 Elo+
Solo
Sol
Sol
TcHexx
Sol
Level 129
God Stats
15W - 7L
1,493 SR
Queue Stats
283W - 275L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CowboyBinky
Hun Batz
9
1 / 5 / 1
5,547
504
3,421
9,929
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,859
442
1,925
6,243
2,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
X-KNOTX
Ares
7
0 / 6 / 0
4,930
448
2,313
10,950
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,234
567
5,234
8,193
4,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 6 / 1
5,419
493
4,552
10,940
5,911
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyeBrophy
Mercury
12
2 / 3 / 7
7,237
658
4,267
8,686
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
9 / 0 / 2
7,194
654
7,234
4,184
1,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 9
6,648
604
5,437
7,337
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
SaRk_157
Neith
11
0 / 1 / 1
6,408
583
3,866
5,479
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
TcHexx
Sol
12
7 / 0 / 5
7,732
703
12,272
7,858
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
20
20
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
AyeBrophy
Mercury
2
3
7
1.83
L
Hun Batz
CowboyBinky
Hun Batz
1
5
1
0.3
W
9
0
2
10
L
0
2
0
0
W
2
0
9
6.5
W
Neith
SaRk_157
Neith
0
1
1
0.5
W
Sol
TcHexx
Sol
7
0
5
9.5
L
Ares
X-KNOTX
Ares
0
6
0
0
L
1
1
0
1
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
33,076
46,255
Taken
33,544
24,586
Mitigated
15,744
9,587
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AyeBrophy
Mercury
4,267
3,067
0
0
8,686
2,777
0
2,645
6,041
0
40,484
L
Hun Batz
CowboyBinky
Hun Batz
3,421
770
0
2,469
9,929
3,946
0
3,266
6,663
0
30,336
W
7,234
4,472
0
2,004
4,184
1,565
2,529
606
3,578
0
35,013
L
1,925
843
0
414
6,243
2,408
0
2,916
3,327
0
28,551
W
5,437
2,728
288
2,538
7,337
6,241
0
1,655
5,412
19,277
0
W
Neith
SaRk_157
Neith
3,866
1,747
0
2,334
5,479
2,437
1,542
0
5,479
0
39,424
W
Sol
TcHexx
Sol
12,272
5,325
0
5,397
7,858
2,724
3,136
1,959
5,899
54,885
0
L
Ares
X-KNOTX
Ares
2,313
459
0
709
10,950
7,414
0
5,033
5,917
9,154
0
L
5,234
1,063
0
2,903
8,193
4,907
202
475
7,718
0
43,062
L
4,552
510
0
3,092
10,940
5,911
0
6,019
4,921
32,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
35,219
250
Minions Killed
305
0
Camps Cleared
0
1,000,897
Distance Traveled
1,056,115
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,237
658
69
6
0
228,465
2
L
Hun Batz
5,547
504
67
6
0
232,834
6
W
Cupid
7,194
654
56
5
0
187,463
0
L
Ullr
4,859
442
51
5
0
185,367
1
W
Kuzenbo
6,648
604
23
2
0
231,398
2
W
Neith
6,408
583
79
7
0
209,077
0
W
Sol
7,732
703
78
7
0
199,712
0
L
Ares
4,930
448
10
1
0
183,785
1
L
Chaac
6,234
567
72
7
0
229,591
5
L
Anubis
5,419
493
50
5
0
169,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role