Player Matchup

Anubis
Anubis
ATRaXIoNz529
Anubis
Level 107
God Stats
7W - 7L
1,579 SR
Queue Stats
161W - 189L
1,443 Elo+
Solo
Loki
Loki
GpoReckless
Loki
Level 92
God Stats
1W - 2L
1,174 SR
Queue Stats
72W - 74L
1,521 Elo+
Party 2
Fenrir
Fenrir
Jeckal_7
Fenrir
Level 123
God Stats
1W - 3L
1,559 SR
Queue Stats
107W - 109L
1,535 Elo+
Party 2
Hades
Hades
Sekizo-NightxGuy
Hades
Level 157
God Stats
44W - 29L
1,542 SR
Queue Stats
122W - 109L
1,503 Elo+
Solo
Cupid
Cupid
SunnySyn
Cupid
Level 130
God Stats
51W - 40L
1,598 SR
Queue Stats
782W - 741L
1,561 Elo+
Party 2
Team Averages
Level 122
1,490 SR
1,513 Elo+

VS

Team Averages
Level 98
1,602 SR
1,480 Elo+
Arachne
Arachne
B2Saucey_510
Arachne
Level 106
God Stats
1W - 1L
1,746 SR
Queue Stats
185W - 182L
1,480 Elo+
Solo
Nu Wa
Nu Wa
E-Jerry8
Nu Wa
Level 101
God Stats
62W - 50L
1,644 SR
Queue Stats
133W - 143L
1,465 Elo+
Solo
Cerberus
Cerberus
Luvluss
Cerberus
Level 105
God Stats
0W - 2L
1,315 SR
Queue Stats
300W - 262L
1,464 Elo+
Party 1
Fenrir
Fenrir
VvS Driip
Fenrir
Level 108
God Stats
2W - 1L
1,688 SR
Queue Stats
291W - 235L
1,501 Elo+
Party 1
Izanami
Izanami
funarul
Izanami
Level 69
God Stats
28W - 18L
1,618 SR
Queue Stats
131W - 107L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 0 / 0
10,346
609
11,115
10,096
5,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 5 / 5
8,271
487
5,844
13,756
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jeckal_7
Fenrir
12
3 / 2 / 2
7,950
468
7,036
15,888
10,742
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 5
8,857
521
7,680
9,478
4,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SunnySyn
Cupid
17
9 / 1 / 3
10,683
628
14,406
12,957
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B2Saucey_510
Arachne
12
3 / 4 / 4
7,818
460
8,145
17,822
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
E-Jerry8
Nu Wa
13
5 / 3 / 3
8,443
497
14,882
8,277
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Luvluss
Cerberus
15
0 / 2 / 0
8,571
504
6,053
17,052
9,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
VvS Driip
Fenrir
11
1 / 3 / 2
7,368
433
4,598
15,696
13,159
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
funarul
Izanami
14
0 / 5 / 0
7,959
468
3,713
9,307
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
9
9
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
0
2
L
Arachne
B2Saucey_510
Arachne
3
4
4
1.25
L
Nu Wa
E-Jerry8
Nu Wa
5
3
3
2.17
W
2
5
5
0.9
W
Fenrir
Jeckal_7
Fenrir
3
2
2
2
L
Cerberus
Luvluss
Cerberus
0
2
0
0
W
1
1
5
3.5
W
Cupid
SunnySyn
Cupid
9
1
3
10.5
L
Fenrir
VvS Driip
Fenrir
1
3
2
0.67
L
Izanami
funarul
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,081
Damage
37,391
62,175
Taken
68,154
30,021
Mitigated
36,302
26,221
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,115
1,574
0
6,360
10,096
5,171
810
6,599
3,497
95,147
0
L
Arachne
B2Saucey_510
Arachne
8,145
6,759
0
7,080
17,822
7,426
0
1,745
16,077
0
45,960
L
Nu Wa
E-Jerry8
Nu Wa
14,882
3,242
775
1,285
8,277
3,192
38
4,285
3,992
78,414
0
W
5,844
1,012
0
3,454
13,756
4,728
0
3,972
9,784
0
46,981
W
Fenrir
Jeckal_7
Fenrir
7,036
801
0
3,672
15,888
10,742
0
4,136
11,752
118
36,762
L
Cerberus
Luvluss
Cerberus
6,053
513
0
8,428
17,052
9,240
0
11,059
5,993
79,370
0
W
7,680
940
1,145
5,404
9,478
4,249
0
3,955
5,523
76,192
0
W
Cupid
SunnySyn
Cupid
14,406
7,896
437
5,749
12,957
5,131
1,284
2,273
10,684
0
102,932
L
Fenrir
VvS Driip
Fenrir
4,598
1,746
267
4,287
15,696
13,159
0
1,824
13,872
0
18,960
L
Izanami
funarul
Izanami
3,713
1,795
0
1,099
9,307
3,285
0
0
9,307
0
74,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
40,159
591
Minions Killed
556
0
Camps Cleared
0
1,611,973
Distance Traveled
1,587,161
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,346
609
165
10
0
292,463
4
L
Arachne
7,818
460
72
4
0
367,228
3
L
Nu Wa
8,443
497
119
7
0
294,593
3
W
Loki
8,271
487
75
4
0
357,758
3
W
Fenrir
7,950
468
55
3
0
337,642
10
L
Cerberus
8,571
504
201
12
0
313,076
1
W
Hades
8,857
521
142
8
0
311,923
4
W
Cupid
10,683
628
154
9
0
312,187
3
L
Fenrir
7,368
433
26
2
0
320,739
1
L
Izanami
7,959
468
138
8
0
291,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role