Player Matchup

Hades
Hades
DustG23
Hades
Level 142
God Stats
3W - 1L
1,589 SR
Queue Stats
228W - 204L
1,550 Elo+
Solo
Lancelot
Lancelot
HornneyThunder
Lancelot
Level 136
God Stats
7W - 4L
1,554 SR
Queue Stats
125W - 87L
1,645 Elo+
Party 1
Atlas
Atlas
ItIsOkImChinese
Atlas
Level 157
God Stats
20W - 12L
1,750 SR
Queue Stats
124W - 87L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
Neto50051
Danzaburou
Level 122
God Stats
19W - 13L
1,695 SR
Queue Stats
150W - 132L
1,544 Elo+
Solo
Merlin
Merlin
SPreciado190
Merlin
Level 132
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 11L
1,610 Elo+
Solo
Team Averages
Level 138
1,661 SR
1,593 Elo+

VS

Team Averages
Level 127
1,468 SR
1,546 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DR KimiKayuuga
Horus
Level 88
God Stats
5W - 9L
1,532 SR
Queue Stats
540W - 513L
1,527 Elo+
Solo
Bakasura
Bakasura
HennyxHilton
Bakasura
Level 127
God Stats
3W - 1L
1,588 SR
Queue Stats
122W - 125L
1,621 Elo+
Solo
Ishtar
Ishtar
Jnthn04
Ishtar
Level 137
God Stats
0W - 1L
1,222 SR
Queue Stats
15W - 9L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DustG23
Hades
17
6 / 3 / 2
10,836
637
15,304
15,937
8,306
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
14
3 / 3 / 3
9,001
529
5,994
13,212
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 8
8,393
494
7,328
12,954
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Neto50051
Danzaburou
16
4 / 4 / 3
10,087
593
10,718
13,461
6,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
17
3 / 0 / 6
10,059
592
13,230
5,644
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 0
9,675
569
8,105
9,117
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
13
3 / 8 / 4
8,065
474
6,214
23,311
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 4 / 3
8,079
475
8,477
14,062
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
HennyxHilton
Bakasura
14
2 / 4 / 6
8,663
510
8,540
16,621
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Jnthn04
Ishtar
13
1 / 2 / 5
8,244
485
10,243
12,464
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
18
Kills
12
12
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
0
2
L
Geb
 
Geb
3
8
4
0.63
L
2
4
3
0.88
W
Hades
DustG23
Hades
6
3
2
2.33
L
Bakasura
HennyxHilton
Bakasura
2
4
6
1.25
W
Lancelot
3
3
3
1.5
W
2
2
8
3
L
Ishtar
Jnthn04
Ishtar
1
2
5
1.75
W
Danzaburou
Neto50051
Danzaburou
4
4
3
1.38
W
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
41,579
61,208
Taken
75,575
33,329
Mitigated
34,919
23,070
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,105
244
0
389
9,117
3,866
0
5,548
3,569
83,238
0
L
Geb
 
Geb
6,214
617
2,158
4,181
23,311
11,991
0
11,904
11,407
31,140
0
L
8,477
4,613
343
4,454
14,062
8,205
0
10,945
3,117
0
48,109
W
Hades
DustG23
Hades
15,304
2,130
508
9,721
15,937
8,306
463
2,597
11,962
93,248
0
L
Bakasura
HennyxHilton
Bakasura
8,540
4,722
0
1,757
16,621
6,719
168
4,802
11,819
0
70,099
W
Lancelot
5,994
1,361
0
5,070
13,212
5,598
368
2,427
10,132
0
64,799
W
7,328
2,749
0
2,842
12,954
10,919
0
4,865
7,402
24,411
2,767
L
Ishtar
Jnthn04
Ishtar
10,243
6,383
0
2,352
12,464
4,138
26
2,137
10,327
0
63,763
W
Danzaburou
Neto50051
Danzaburou
10,718
6,472
0
4,679
13,461
6,098
0
1,776
11,680
0
80,721
W
Merlin
13,230
1,113
0
250
5,644
2,408
496
2,654
2,920
98,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,376
Gold Earned
42,726
611
Minions Killed
517
0
Camps Cleared
0
1,621,247
Distance Traveled
1,636,966
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,675
569
165
10
0
312,047
7
L
Geb
8,065
474
43
3
0
317,348
1
L
Horus
8,079
475
82
5
0
311,867
5
W
Hades
10,836
637
180
11
0
276,361
6
L
Bakasura
8,663
510
121
7
0
388,662
2
W
Lancelot
9,001
529
100
6
0
398,744
0
W
Atlas
8,393
494
36
2
0
326,986
4
L
Ishtar
8,244
485
106
6
0
307,042
6
W
Danzaburou
10,087
593
134
8
0
283,518
8
W
Merlin
10,059
592
161
9
0
335,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role