Player Matchup

Yemoja
Yemoja
Gregblastx
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 63L
1,560 Elo+
Party 2
Thanatos
Thanatos
Joe_tietjes
Thanatos
Level 68
God Stats
8W - 6L
1,466 SR
Queue Stats
88W - 79L
1,389 Elo+
Party 3
Odin
Odin
R4geOrTroll
Odin
Level 28
God Stats
4W - 0L
1,706 SR
Queue Stats
41W - 35L
1,534 Elo+
Party 2
Nox
Nox
Storm100
Nox
Level 79
God Stats
2W - 2L
1,554 SR
Queue Stats
112W - 132L
1,363 Elo+
Solo
Skadi
Skadi
xStenKlok
Skadi
Level 78
God Stats
9W - 7L
1,397 SR
Queue Stats
85W - 87L
1,373 Elo+
Party 3
Team Averages
Level 63
1,525 SR
1,444 Elo+

VS

Team Averages
Level 87
1,373 SR
1,474 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Angstress
Ishtar
Level 10
God Stats
7W - 24L
1,273 SR
Queue Stats
19W - 31L
1,595 Elo+
Party 1
Izanami
Izanami
Elhey
Izanami
Level 127
God Stats
8W - 6L
1,659 SR
Queue Stats
134W - 136L
1,399 Elo+
Solo
Yemoja
Yemoja
MasterZigguard
Yemoja
Level 64
God Stats
0W - 3L
1,273 SR
Queue Stats
24W - 40L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Miksú
Nu Wa
Level 129
God Stats
0W - 4L
1,162 SR
Queue Stats
3W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gregblastx
Yemoja
13
0 / 0 / 8
8,758
515
6,879
8,310
6,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
Joe_tietjes
Thanatos
16
9 / 2 / 2
10,212
601
9,438
16,495
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
6 / 1 / 6
10,911
642
13,913
13,601
14,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 3 / 6
9,204
541
8,478
12,474
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xStenKlok
Skadi
15
3 / 0 / 1
9,121
537
7,830
9,554
6,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
7,199
423
6,123
13,001
11,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Angstress
Ishtar
11
0 / 3 / 0
6,642
391
5,147
11,338
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Elhey
Izanami
12
1 / 7 / 2
7,763
457
5,869
16,444
6,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
7,943
467
6,997
12,292
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Miksú
Nu Wa
13
3 / 5 / 1
8,074
475
12,531
11,846
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
20
Kills
6
6
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
L
Ishtar
Angstress
Ishtar
0
3
0
0
L
Izanami
Elhey
Izanami
1
7
2
0.29
W
Yemoja
Gregblastx
Yemoja
0
0
8
4
W
Thanatos
Joe_tietjes
Thanatos
9
2
2
5
L
1
1
0
1
L
Nu Wa
Miksú
Nu Wa
3
5
1
0.7
W
6
1
6
9
W
2
3
6
1.67
W
Skadi
xStenKlok
Skadi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
36,667
60,434
Taken
64,921
41,508
Mitigated
36,729
34,242
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,123
1,556
0
2,955
13,001
11,329
0
0
12,195
0
40,138
L
Ishtar
Angstress
Ishtar
5,147
3,026
0
1,900
11,338
4,440
0
2,884
8,454
0
43,482
L
Izanami
Elhey
Izanami
5,869
3,380
0
1,273
16,444
6,200
0
3,194
12,794
0
70,716
W
Yemoja
Gregblastx
Yemoja
6,879
1,226
7,424
2,627
8,310
6,362
1,164
3,213
4,985
24,849
5,617
W
Thanatos
Joe_tietjes
Thanatos
9,438
3,388
0
15,834
16,495
8,502
598
4,935
11,078
0
80,121
L
6,997
606
3,583
2,702
12,292
9,924
0
3,759
8,482
30,055
0
L
Nu Wa
Miksú
Nu Wa
12,531
3,869
0
2,520
11,846
4,836
0
5,104
6,688
62,079
0
W
13,913
3,445
0
4,418
13,601
14,492
279
1,941
10,921
0
71,053
W
8,478
414
0
1,019
12,474
6,046
564
6,075
5,962
76,738
0
W
Skadi
xStenKlok
Skadi
7,830
4,591
0
2,920
9,554
6,106
1,618
2,684
6,795
0
71,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
37,621
510
Minions Killed
418
0
Camps Cleared
0
1,552,445
Distance Traveled
1,352,966
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,199
423
75
4
0
268,342
0
L
Ishtar
6,642
391
83
5
0
260,875
0
L
Izanami
7,763
457
114
7
0
247,623
5
W
Yemoja
8,758
515
38
2
0
308,030
4
W
Thanatos
10,212
601
105
6
0
323,555
0
L
Yemoja
7,943
467
47
3
0
288,811
3
L
Nu Wa
8,074
475
99
6
0
287,315
5
W
Odin
10,911
642
125
7
0
289,153
4
W
Nox
9,204
541
123
7
0
327,812
5
W
Skadi
9,121
537
119
7
0
303,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role