Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
 
Ishtar
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
KlCKPUNCH
Ymir
Masters
Level 160
God Stats
5W - 2L
1,789 SR
Queue Stats
166W - 116L
2,966 MMR
Solo
Bastet
Bastet
Masters
SoIair
Bastet
Masters
Level 160
God Stats
10W - 4L
1,803 SR
Queue Stats
381W - 352L
3,169 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,618 SR
2,127 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,640 SR
2,677 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
Dëst
Rama
Masters
Level 160
God Stats
6W - 2L
1,718 SR
Queue Stats
288W - 247L
2,821 MMR
Solo
Atlas
Atlas
Masters
hideinmist
Atlas
Masters
Level 78
God Stats
3W - 2L
1,755 SR
Queue Stats
117W - 74L
3,115 MMR
Solo
Sylvanus
Sylvanus
Masters
lite
Sylvanus
Masters
Level 154
God Stats
1W - 2L
1,541 SR
Queue Stats
121W - 96L
2,841 MMR
Solo
Nemesis
Nemesis
Masters
Μigii
Nemesis
Masters
Level 129
God Stats
39W - 31L
1,688 SR
Queue Stats
560W - 477L
3,108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
5 / 2 / 2
6,739
674
5,304
6,958
2,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
 
Ishtar
11
2 / 0 / 2
6,302
630
5,495
5,896
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
 
Thor
11
3 / 0 / 6
6,285
629
6,569
9,135
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
2 / 1 / 6
5,702
570
6,976
10,730
6,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
SoIair
Bastet
10
3 / 1 / 4
6,169
617
7,218
8,710
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Da JiYemojaVulcanGuan Yu

VS

Bans
HadesGaneshaNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 5 / 1
5,187
519
6,784
10,359
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Dëst
Rama
10
3 / 1 / 0
6,140
614
4,607
7,937
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
9
0 / 3 / 1
5,286
529
4,464
7,526
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lite
Sylvanus
8
0 / 4 / 1
4,947
495
2,312
10,387
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Μigii
Nemesis
10
1 / 2 / 2
5,809
581
4,248
7,290
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
2
2
3
W
Ishtar
 
Ishtar
2
0
2
3
W
Thor
 
Thor
3
0
6
6
L
Susano
 
Susano
0
5
1
0.1
L
Rama
Dëst
Rama
3
1
0
3
W
Ymir
2
1
6
5
W
Bastet
SoIair
Bastet
3
1
4
5
L
Atlas
0
3
1
0.17
L
Sylvanus
lite
Sylvanus
0
4
1
0.13
L
Nemesis
Μigii
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
22,415
41,429
Taken
43,499
17,515
Mitigated
18,881
14,021
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,304
1,745
0
1,059
6,958
2,877
0
2,013
4,701
0
50,005
W
Ishtar
 
Ishtar
5,495
2,862
0
2,244
5,896
2,136
0
821
5,037
0
57,315
W
Thor
 
Thor
6,569
2,045
0
500
9,135
3,019
0
757
8,289
0
49,718
L
Susano
 
Susano
6,784
1,282
0
3,041
10,359
4,680
0
856
8,911
0
28,091
L
Rama
Dëst
Rama
4,607
3,583
0
2,884
7,937
2,471
0
1,196
6,741
0
37,228
W
Ymir
6,976
2,280
1,352
3,542
10,730
6,255
0
2,819
7,797
16,340
4,764
W
Bastet
SoIair
Bastet
7,218
2,202
0
5,324
8,710
3,228
0
0
8,151
0
30,249
L
Atlas
4,464
632
0
621
7,526
3,499
0
925
6,601
32,103
0
L
Sylvanus
lite
Sylvanus
2,312
669
1,624
2,481
10,387
5,977
0
2,383
8,004
16,386
0
L
Nemesis
Μigii
Nemesis
4,248
1,259
0
888
7,290
2,254
0
439
6,709
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
27,369
375
Minions Killed
313
0
Camps Cleared
0
1,059,916
Distance Traveled
1,003,018
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,739
674
98
10
0
222,280
5
W
Ishtar
6,302
630
120
12
0
183,258
5
W
Thor
6,285
629
80
8
0
226,185
4
L
Susano
5,187
519
60
6
0
203,174
1
L
Rama
6,140
614
79
8
0
173,341
1
W
Ymir
5,702
570
16
2
0
198,597
1
W
Bastet
6,169
617
61
6
0
229,596
4
L
Atlas
5,286
529
68
7
0
203,086
2
L
Sylvanus
4,947
495
28
3
0
176,307
2
L
Nemesis
5,809
581
78
8
0
247,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role