Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Grandmaster
StarSample
Yu Huang
Grandmaster
Level 160
God Stats
21W - 1L
2,229 SR
Queue Stats
460W - 11L
3,130 MMR
Party 1
Bacchus
Bacchus
Grandmaster
cοdy
Bacchus
Grandmaster
Level 160
God Stats
12W - 0L
2,043 SR
Queue Stats
436W - 11L
3,130 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,924 SR
2,587 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 78
1,691 SR
1,904 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
Oysosisillur
Mulan
Platinum II
Level 37
God Stats
3W - 1L
1,932 SR
Queue Stats
26W - 13L
2,081 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
SteveWillDoIt
Guan Yu
Platinum II
Level 62
God Stats
2W - 2L
1,641 SR
Queue Stats
24W - 14L
2,132 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 6
7,246
725
11,060
4,449
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
StarSample
Yu Huang
12
4 / 2 / 3
7,577
758
9,943
6,672
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
cοdy
Bacchus
12
2 / 0 / 6
7,961
796
8,436
9,292
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
CabrakanKuzenboAchillesAtlas

VS

Bans
Baron SamediSobekBaba YagaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 4 / 1
6,156
616
2,422
7,953
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
6,371
637
3,301
11,160
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
9
1 / 2 / 1
6,511
651
3,173
12,502
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
6
5
L
Nox
 
Nox
0
4
1
0.13
L
1
2
1
0.75
W
Yu Huang
StarSample
Yu Huang
4
2
3
2.75
L
Guan Yu
1
2
1
0.75
W
Bacchus
cοdy
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
8,896
20,413
Taken
31,615
17,285
Mitigated
22,793
6,831
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,060
4,722
0
2,019
4,449
2,502
758
720
3,729
0
37,574
L
Nox
 
Nox
2,422
367
0
706
7,953
3,255
0
5,354
2,599
18,614
0
L
3,301
416
0
2,757
11,160
8,869
0
6,314
4,846
200
7,845
W
Yu Huang
StarSample
Yu Huang
9,943
1,405
0
1,570
6,672
2,666
247
1,413
5,259
29,301
0
L
Guan Yu
3,173
197
1,130
3,947
12,502
10,669
0
6,782
5,720
0
14,318
W
Bacchus
cοdy
Bacchus
8,436
1,433
0
3,242
9,292
12,117
275
695
8,597
14,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
19,038
132
Minions Killed
94
8
Camps Cleared
1
569,747
Distance Traveled
483,289
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,246
725
70
7
6
197,435
3
L
Nox
6,156
616
58
6
1
165,157
3
L
Mulan
6,371
637
18
2
0
157,685
0
W
Yu Huang
7,577
758
53
5
1
180,310
1
L
Guan Yu
6,511
651
18
2
0
160,447
0
W
Bacchus
7,961
796
9
1
1
192,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role