Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
CloudDudeGod
Agni
Level 48
God Stats
2W - 6L
1,435 SR
Queue Stats
11W - 16L
1,541 Elo+
Party 1
Ishtar
Ishtar
FourRand0m
Ishtar
Level 69
God Stats
3W - 4L
1,646 SR
Queue Stats
11W - 21L
1,402 Elo+
Party 1
Mercury
Mercury
Sofibab
Mercury
Level 66
God Stats
2W - 8L
1,311 SR
Queue Stats
8W - 19L
1,402 Elo+
Party 1
Hercules
Hercules
Tahcet
Hercules
Level 84
God Stats
1W - 7L
1,290 SR
Queue Stats
12W - 21L
1,402 Elo+
Party 1
Team Averages
Level 79
1,436 SR
1,449 Elo+

VS

Team Averages
Level 93
1,434 SR
1,434 Elo+
Guan Yu
Guan Yu
AshotBrat
Guan Yu
Level 119
God Stats
7W - 1L
1,557 SR
Queue Stats
54W - 52L
1,431 Elo+
Party 3
Sol
Sol
PotemznyGomsior
Sol
Level 48
God Stats
16W - 20L
1,404 SR
Queue Stats
90W - 122L
1,428 Elo+
Party 2
Horus
Horus
XDBambaryla69
Horus
Level 34
God Stats
6W - 5L
1,255 SR
Queue Stats
69W - 84L
1,409 Elo+
Party 2
Apollo
Apollo
Zorglock
Apollo
Level 145
God Stats
5W - 4L
1,453 SR
Queue Stats
139W - 141L
1,471 Elo+
Solo
Hun Batz
Hun Batz
krugerfred
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 5 / 2
8,850
443
8,678
18,814
12,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
9,054
453
3,892
7,373
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
FourRand0m
Ishtar
14
2 / 6 / 5
8,791
440
10,444
14,459
5,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Sofibab
Mercury
12
2 / 8 / 2
8,043
402
5,112
19,806
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Tahcet
Hercules
13
3 / 2 / 3
8,937
447
8,062
19,953
18,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AshotBrat
Guan Yu
17
9 / 2 / 3
11,261
563
12,169
21,105
12,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 1 / 1
12,318
616
7,162
10,894
6,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 2 / 7
10,705
535
11,595
15,999
20,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Zorglock
Apollo
15
3 / 6 / 6
10,372
519
13,083
14,475
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
krugerfred
Hun Batz
17
3 / 0 / 10
10,849
542
8,114
15,512
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
23
24
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
W
Guan Yu
AshotBrat
Guan Yu
9
2
3
5.25
L
1
3
1
0.5
L
Ishtar
FourRand0m
Ishtar
2
6
5
0.75
W
4
1
1
4.5
L
Mercury
Sofibab
Mercury
2
8
2
0.38
L
Hercules
Tahcet
Hercules
3
2
3
2.25
W
4
2
7
3.75
W
Apollo
Zorglock
Apollo
3
6
6
1
W
Hun Batz
krugerfred
Hun Batz
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
52,123
80,405
Taken
77,985
46,909
Mitigated
52,480
15,081
Healing
33,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,678
1,077
0
4,440
18,814
12,470
0
796
18,018
0
63,851
W
Guan Yu
AshotBrat
Guan Yu
12,169
1,181
1,384
9,282
21,105
12,848
3,097
1,979
19,126
0
79,287
L
3,892
317
0
454
7,373
3,063
900
2,334
5,039
52,919
0
L
Ishtar
FourRand0m
Ishtar
10,444
6,789
0
1,389
14,459
5,738
1,593
1,391
13,068
0
63,950
W
7,162
2,360
0
7,273
10,894
6,173
2,643
1,270
9,624
107,147
11,603
L
Mercury
Sofibab
Mercury
5,112
2,528
0
3,487
19,806
6,832
0
599
19,207
0
44,315
L
Hercules
Tahcet
Hercules
8,062
2,031
0
5,311
19,953
18,806
0
2,022
17,931
0
24,787
W
11,595
5,772
2,126
5,084
15,999
20,271
230
528
15,471
0
43,150
W
Apollo
Zorglock
Apollo
13,083
6,574
0
3,391
14,475
6,464
2,322
314
14,161
0
77,009
W
Hun Batz
krugerfred
Hun Batz
8,114
880
0
5,214
15,512
6,724
2,318
1,112
14,400
0
83,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
55,505
376
Minions Killed
604
0
Camps Cleared
0
1,795,519
Distance Traveled
1,861,520
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,850
443
89
4
0
356,778
6
W
Guan Yu
11,261
563
113
6
0
358,844
0
L
Agni
9,054
453
95
5
0
369,017
7
L
Ishtar
8,791
440
103
5
0
305,118
0
W
Sol
12,318
616
188
9
0
359,429
4
L
Mercury
8,043
402
65
3
0
365,103
2
L
Hercules
8,937
447
24
1
0
399,503
4
W
Horus
10,705
535
63
3
0
385,379
1
W
Apollo
10,372
519
110
6
0
344,785
0
W
Hun Batz
10,849
542
130
7
0
413,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role