Player Matchup

Baron Samedi
Baron Samedi
ChiefSunday
Baron Samedi
Level 89
God Stats
2W - 1L
1,634 SR
Queue Stats
24W - 23L
1,519 Elo+
Party 2
Arachne
Arachne
FearDeicide
Arachne
Level 18
God Stats
4W - 0L
1,806 SR
Queue Stats
83W - 8L
1,878 Elo+
Party 2
Fafnir
Fafnir
GrayhamCrackr
Fafnir
Level 89
God Stats
14W - 8L
1,630 SR
Queue Stats
103W - 94L
1,585 Elo+
Party 2
Bellona
Bellona
justvincent
Bellona
Level 160
God Stats
9W - 12L
1,506 SR
Queue Stats
867W - 641L
1,681 Elo+
Party 2
Chaac
Chaac
ultraintaco
Chaac
Level 116
God Stats
3W - 0L
1,952 SR
Queue Stats
91W - 65L
1,566 Elo+
Party 2
Team Averages
Level 94
1,706 SR
1,646 Elo+

VS

Team Averages
Level 82
1,539 SR
1,399 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AMTavo
Ares
Level 121
God Stats
43W - 43L
1,591 SR
Queue Stats
366W - 392L
1,366 Elo+
Solo
Horus
Horus
RainDeathOP
Horus
Level 63
God Stats
1W - 1L
1,710 SR
Queue Stats
26W - 28L
1,441 Elo+
Solo
Awilix
Awilix
antman1283
Awilix
Level 105
God Stats
5W - 5L
1,534 SR
Queue Stats
252W - 287L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zax9567
Morgan Le Fay
Level 18
God Stats
4W - 9L
1,360 SR
Queue Stats
8W - 18L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiefSunday
Baron Samedi
12
3 / 0 / 2
7,246
604
4,914
2,382
1,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
FearDeicide
Arachne
12
8 / 0 / 1
8,340
695
8,051
7,750
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 9
7,629
636
3,466
9,382
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
justvincent
Bellona
12
2 / 0 / 3
7,206
601
2,880
7,532
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 0 / 0
7,921
660
7,852
10,817
6,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 5 / 0
4,322
360
1,000
6,680
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
AMTavo
Ares
5
0 / 1 / 0
4,576
381
971
4,086
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,398
450
3,776
9,521
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
antman1283
Awilix
9
0 / 3 / 0
5,305
442
2,346
9,967
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
zax9567
Morgan Le Fay
8
0 / 6 / 0
5,109
426
1,203
8,202
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
19
Kills
0
0
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
L
Ares
AMTavo
Ares
0
1
0
0
W
Baron Samedi
ChiefSunday
Baron Samedi
3
0
2
4
W
Arachne
FearDeicide
Arachne
8
0
1
8.5
W
2
0
9
6.5
L
0
4
0
0
L
Awilix
antman1283
Awilix
0
3
0
0
W
Bellona
justvincent
Bellona
2
0
3
3.5
W
4
0
0
4
L
Morgan Le Fay
zax9567
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,163
Damage
9,296
37,863
Taken
38,456
23,012
Mitigated
16,217
13,065
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,000
799
0
1,153
6,680
1,508
72
125
6,555
0
11,695
L
Ares
AMTavo
Ares
971
169
0
1,111
4,086
1,971
137
980
3,106
9,812
0
W
Baron Samedi
ChiefSunday
Baron Samedi
4,914
703
63
1,695
2,382
1,303
1,980
694
1,688
45,676
0
W
Arachne
FearDeicide
Arachne
8,051
6,060
0
2,296
7,750
3,611
240
981
6,564
0
57,953
W
3,466
1,238
0
2,256
9,382
7,815
556
611
7,829
11,421
2,304
L
3,776
2,289
0
2,292
9,521
5,380
0
51
9,470
0
24,934
L
Awilix
antman1283
Awilix
2,346
403
0
410
9,967
3,845
0
1,645
8,322
0
37,343
W
Bellona
justvincent
Bellona
2,880
1,454
0
1,158
7,532
4,280
0
148
7,384
0
53,395
W
7,852
1,429
0
5,597
10,817
6,003
967
0
10,308
0
53,945
L
Morgan Le Fay
zax9567
Morgan Le Fay
1,203
199
0
76
8,202
3,513
0
5,196
3,006
26,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
24,710
342
Minions Killed
188
0
Camps Cleared
0
1,140,488
Distance Traveled
879,566
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,322
360
19
2
0
124,694
1
L
Ares
4,576
381
16
1
0
114,280
0
W
Baron Samedi
7,246
604
59
5
0
216,192
5
W
Arachne
8,340
695
84
7
0
252,191
2
W
Fafnir
7,629
636
20
2
0
209,737
1
L
Horus
5,398
450
43
4
0
186,576
0
L
Awilix
5,305
442
64
5
0
236,351
0
W
Bellona
7,206
601
98
8
0
254,324
0
W
Chaac
7,921
660
81
7
0
208,044
4
L
Morgan Le Fay
5,109
426
46
4
0
217,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role