Player Matchup

Hun Batz
Hun Batz
Angiolett995
Hun Batz
Level 155
God Stats
0W - 1L
1,281 SR
Queue Stats
41W - 38L
1,530 Elo+
Party 2
Discordia
Discordia
JaII3n
Discordia
Level 89
God Stats
2W - 2L
1,641 SR
Queue Stats
144W - 135L
1,545 Elo+
Solo
Atlas
Atlas
JtheWade
Atlas
Level 74
God Stats
2W - 1L
1,766 SR
Queue Stats
66W - 40L
1,608 Elo+
Party 2
Olorun
Olorun
MrVilas
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,479 Elo+
Solo
Achilles
Achilles
Skat420
Achilles
Level 86
God Stats
0W - 1L
1,237 SR
Queue Stats
64W - 49L
1,577 Elo+
Party 2
Team Averages
Level 99
1,485 SR
1,548 Elo+

VS

Team Averages
Level 138
1,601 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Briznuck
Xbalanque
Level 129
God Stats
6W - 4L
1,544 SR
Queue Stats
319W - 323L
1,523 Elo+
Party 3
Cupid
Cupid
GrattCouill
Cupid
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 95L
1,514 Elo+
Party 3
Bacchus
Bacchus
etzio0505
Bacchus
Level 124
God Stats
6W - 4L
1,671 SR
Queue Stats
373W - 286L
1,604 Elo+
Party 1
Chronos
Chronos
jemsbee
Chronos
Level 160
God Stats
10W - 4L
1,791 SR
Queue Stats
765W - 617L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angiolett995
Hun Batz
16
5 / 5 / 8
9,332
778
13,190
14,391
8,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
JaII3n
Discordia
17
3 / 2 / 7
9,542
795
15,272
11,486
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
JtheWade
Atlas
13
2 / 6 / 8
8,261
688
8,663
17,678
19,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
MrVilas
Olorun
14
2 / 3 / 7
8,161
680
8,289
12,869
5,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Skat420
Achilles
13
1 / 5 / 9
7,730
644
8,519
17,832
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 2 / 12
9,597
800
11,906
16,395
18,014
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Briznuck
Xbalanque
18
9 / 4 / 10
11,119
927
28,981
17,661
10,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 15
9,676
806
10,247
12,680
7,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
etzio0505
Bacchus
15
2 / 2 / 18
9,998
833
7,027
16,499
22,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
jemsbee
Chronos
15
4 / 3 / 8
9,360
780
10,382
12,787
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
84
13
Kills
21
21
Deaths
13
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
12
5
L
Hun Batz
Angiolett995
Hun Batz
5
5
8
1.8
W
Xbalanque
Briznuck
Xbalanque
9
4
10
3.5
W
2
2
15
4.75
L
Discordia
JaII3n
Discordia
3
2
7
3.25
L
Atlas
JtheWade
Atlas
2
6
8
1
L
Olorun
MrVilas
Olorun
2
3
7
1.83
L
Achilles
Skat420
Achilles
1
5
9
1.1
W
Bacchus
etzio0505
Bacchus
2
2
18
5.5
W
Chronos
jemsbee
Chronos
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,933
Damage
68,543
74,256
Taken
76,022
56,834
Mitigated
65,235
25,716
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,906
767
1,240
1,633
16,395
18,014
377
6,096
10,178
29,436
0
L
Hun Batz
Angiolett995
Hun Batz
13,190
2,214
1,109
694
14,391
8,495
0
5,670
8,721
0
25,015
W
Xbalanque
Briznuck
Xbalanque
28,981
4,560
3,199
4,826
17,661
10,297
3,483
7,325
9,964
0
46,880
W
10,247
7,012
7,161
4,658
12,680
7,503
2,200
6,712
5,794
0
28,107
L
Discordia
JaII3n
Discordia
15,272
390
1,663
3,301
11,486
5,076
136
4,608
6,878
37,390
0
L
Atlas
JtheWade
Atlas
8,663
2,646
1,495
1,455
17,678
19,211
0
6,318
11,360
14,364
0
L
Olorun
MrVilas
Olorun
8,289
3,063
4,374
5,033
12,869
5,772
423
5,677
7,192
14,537
0
L
Achilles
Skat420
Achilles
8,519
1,013
1,136
5,456
17,832
18,280
0
7,042
10,790
0
12,756
W
Bacchus
etzio0505
Bacchus
7,027
633
2,341
2,879
16,499
22,583
606
7,640
8,134
11,803
0
W
Chronos
jemsbee
Chronos
10,382
1,677
454
2,521
12,787
6,838
1,356
4,451
8,074
21,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,026
Gold Earned
49,750
113
Minions Killed
127
0
Camps Cleared
0
1,053,818
Distance Traveled
1,172,932
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,597
800
27
2
0
228,947
0
L
Hun Batz
9,332
778
19
2
0
221,081
0
W
Xbalanque
11,119
927
42
4
0
215,322
0
W
Cupid
9,676
806
20
2
0
232,085
1
L
Discordia
9,542
795
58
5
0
222,546
1
L
Atlas
8,261
688
11
1
0
197,338
0
L
Olorun
8,161
680
16
1
0
203,798
2
L
Achilles
7,730
644
9
1
0
209,055
0
W
Bacchus
9,998
833
7
1
0
247,797
1
W
Chronos
9,360
780
31
3
0
248,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role