Player Matchup

Bakasura
Bakasura
BoboMonster315
Bakasura
Level 62
God Stats
4W - 3L
1,576 SR
Queue Stats
134W - 156L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Della Kill U
Hou Yi
Level 106
God Stats
27W - 24L
1,555 SR
Queue Stats
97W - 103L
1,423 Elo+
Solo
Ymir
Ymir
Jean Killer777
Ymir
Level 58
God Stats
1W - 5L
1,331 SR
Queue Stats
153W - 172L
1,390 Elo+
Solo
Sol
Sol
Kittyskulls3
Sol
Level 95
God Stats
13W - 13L
1,433 SR
Queue Stats
275W - 266L
1,484 Elo+
Solo
Bellona
Bellona
Theangelito 615
Bellona
Level 74
God Stats
80W - 105L
1,355 SR
Queue Stats
259W - 291L
1,427 Elo+
Solo
Team Averages
Level 79
1,450 SR
1,437 Elo+

VS

Team Averages
Level 106
1,485 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DxD_Fiend
Ganesha
Level 106
God Stats
5W - 2L
1,578 SR
Queue Stats
357W - 346L
1,457 Elo+
Solo
Kali
Kali
Klid Zeni
Kali
Level 116
God Stats
1W - 0L
1,414 SR
Queue Stats
20W - 25L
1,417 Elo+
Solo
Izanami
Izanami
agus_laso
Izanami
Level 74
God Stats
16W - 16L
1,535 SR
Queue Stats
164W - 194L
1,428 Elo+
Solo
Bellona
Bellona
iSweety K
Bellona
Level 106
God Stats
5W - 19L
1,399 SR
Queue Stats
236W - 251L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 0 / 0
4,817
482
259
6,648
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
9
0 / 2 / 0
4,846
485
4,048
6,133
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,819
482
2,655
10,193
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 0 / 0
5,638
564
1,777
6,466
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 0
6,297
630
6,379
9,184
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 1
6,205
621
3,193
2,371
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
DxD_Fiend
Ganesha
8
0 / 0 / 4
5,731
573
3,623
5,446
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
10
3 / 0 / 0
5,911
591
1,676
7,820
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
agus_laso
Izanami
11
3 / 0 / 0
6,424
642
7,227
6,603
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iSweety K
Bellona
11
1 / 2 / 1
6,365
637
6,672
9,160
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Bakasura
0
0
0
0
L
Hou Yi
0
2
0
0
W
Ganesha
DxD_Fiend
Ganesha
0
0
4
2
L
0
3
0
0
L
0
0
0
0
W
Kali
3
0
0
3
L
2
2
0
1
W
Izanami
agus_laso
Izanami
3
0
0
3
W
Bellona
iSweety K
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
22,391
38,624
Taken
31,400
19,227
Mitigated
17,952
13,331
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,193
41
0
597
2,371
969
116
519
1,842
58,350
0
L
Bakasura
259
229
0
1,029
6,648
2,281
0
545
6,103
0
20,432
L
Hou Yi
4,048
2,477
0
1,549
6,133
1,571
0
553
5,580
0
32,716
W
Ganesha
DxD_Fiend
Ganesha
3,623
702
0
2,679
5,446
4,404
0
1,795
3,651
14,640
0
L
2,655
1,096
312
2,711
10,193
6,432
0
3,970
6,223
16,447
0
L
1,777
558
0
4,140
6,466
2,256
0
1,748
4,718
44,643
0
W
Kali
1,676
518
0
2,448
7,820
2,959
0
942
6,858
0
31,568
L
6,379
3,502
0
3,590
9,184
6,687
0
0
9,184
0
47,848
W
Izanami
agus_laso
Izanami
7,227
5,100
0
2,297
6,603
2,171
0
1,176
5,427
0
57,164
W
Bellona
iSweety K
Bellona
6,672
2,950
0
3,754
9,160
7,449
0
0
9,160
0
42,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
30,636
314
Minions Killed
389
0
Camps Cleared
0
937,275
Distance Traveled
1,042,173
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,205
621
115
12
0
207,986
1
L
Bakasura
4,817
482
46
5
0
175,823
0
L
Hou Yi
4,846
485
61
6
0
187,714
3
W
Ganesha
5,731
573
1
0
0
208,987
0
L
Ymir
4,819
482
21
2
0
184,936
2
L
Sol
5,638
564
97
10
0
179,487
6
W
Kali
5,911
591
68
7
0
226,850
1
L
Bellona
6,297
630
89
9
0
209,315
4
W
Izanami
6,424
642
109
11
0
200,681
2
W
Bellona
6,365
637
96
10
0
197,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role