Player Matchup

Jing Wei
Jing Wei
CrankVariable
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Ishtar
Ishtar
Prismian
Ishtar
Level 24
God Stats
0W - 5L
1,167 SR
Queue Stats
90W - 95L
1,464 Elo+
Solo
Hercules
Hercules
ShellRaise
Hercules
Level 127
God Stats
12W - 20L
1,384 SR
Queue Stats
324W - 309L
1,442 Elo+
Solo
Fenrir
Fenrir
Yeker3411
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1
Sol
Sol
Zubok
Sol
Level 102
God Stats
1W - 2L
1,506 SR
Queue Stats
34W - 44L
1,411 Elo+
Solo
Team Averages
Level 70
1,411 SR
1,397 Elo+

VS

Team Averages
Level 127
1,498 SR
1,447 Elo+
Artio
Artio
AmaraiJus
Artio
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 91L
1,404 Elo+
Party 2
Eset
Eset
Fat_Bananaa
Eset
Level 64
God Stats
12W - 11L
1,530 SR
Queue Stats
309W - 335L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gardarica
Ah Muzen Cab
Level 158
God Stats
7W - 2L
1,667 SR
Queue Stats
501W - 504L
1,414 Elo+
Solo
Hou Yi
Hou Yi
JoIacka
Hou Yi
Level 107
God Stats
3W - 3L
1,492 SR
Queue Stats
142W - 158L
1,445 Elo+
Party 2
Yu Huang
Yu Huang
Lachmann
Yu Huang
Level 157
God Stats
3W - 8L
1,303 SR
Queue Stats
381W - 407L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrankVariable
Jing Wei
14
0 / 6 / 4
7,356
669
3,582
12,166
5,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
Prismian
Ishtar
5
0 / 1 / 0
5,940
540
168
1,154
428
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
ShellRaise
Hercules
16
3 / 3 / 2
7,780
707
7,539
19,201
17,748
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Yeker3411
Fenrir
12
1 / 9 / 3
7,520
684
6,561
13,618
6,669
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Zubok
Sol
16
1 / 4 / 3
7,996
727
9,499
11,949
5,709
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AmaraiJus
Artio
15
2 / 1 / 15
8,819
802
6,509
17,988
21,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 3 / 14
9,620
875
10,528
9,024
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Gardarica
Ah Muzen Cab
17
8 / 2 / 11
10,175
925
13,179
8,168
4,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
JoIacka
Hou Yi
16
7 / 0 / 12
10,006
910
11,248
4,781
2,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Lachmann
Yu Huang
15
1 / 1 / 14
9,047
822
11,859
8,340
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
5
Kills
23
23
Deaths
7
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artio
AmaraiJus
Artio
2
1
15
9.5
L
Jing Wei
CrankVariable
Jing Wei
0
6
4
0.33
W
5
3
14
4
W
Ah Muzen Cab
Gardarica
Ah Muzen Cab
8
2
11
6.75
W
Hou Yi
JoIacka
Hou Yi
7
0
12
13
W
Yu Huang
Lachmann
Yu Huang
1
1
14
8
L
Ishtar
Prismian
Ishtar
0
1
0
0
L
Hercules
ShellRaise
Hercules
3
3
2
1.33
L
Fenrir
Yeker3411
Fenrir
1
9
3
0.28
L
Sol
Zubok
Sol
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
53,323
58,088
Taken
48,301
35,981
Mitigated
37,800
17,655
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AmaraiJus
Artio
6,509
290
3,685
6,764
17,988
21,549
93
4,177
13,811
9,308
0
L
Jing Wei
CrankVariable
Jing Wei
3,582
1,571
238
1,649
12,166
5,427
0
7,028
5,138
0
14,492
W
10,528
400
2,495
1,554
9,024
5,200
1,619
1,815
7,209
25,200
0
W
Ah Muzen Cab
Gardarica
Ah Muzen Cab
13,179
4,520
942
1,777
8,168
4,489
1,441
1,770
6,398
0
41,275
W
Hou Yi
JoIacka
Hou Yi
11,248
4,724
18
829
4,781
2,517
2,252
674
4,107
0
20,285
W
Yu Huang
Lachmann
Yu Huang
11,859
275
0
1,605
8,340
4,045
1,464
1,063
7,277
21,348
0
L
Ishtar
Prismian
Ishtar
168
130
0
13
1,154
428
0
354
800
0
713
L
Hercules
ShellRaise
Hercules
7,539
1,699
1,177
9,632
19,201
17,748
0
7,598
11,603
0
13,380
L
Fenrir
Yeker3411
Fenrir
6,561
1,245
507
721
13,618
6,669
0
7,746
5,872
0
7,918
L
Sol
Zubok
Sol
9,499
2,031
398
3,320
11,949
5,709
0
6,170
5,779
26,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
47,667
102
Minions Killed
116
0
Camps Cleared
0
790,864
Distance Traveled
1,151,782
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,819
802
3
0
0
254,895
5
L
Jing Wei
7,356
669
26
2
0
193,271
0
W
Eset
9,620
875
32
3
0
216,629
0
W
Ah Muzen Cab
10,175
925
41
4
0
222,785
5
W
Hou Yi
10,006
910
21
2
0
226,203
3
W
Yu Huang
9,047
822
19
2
0
231,270
0
L
Ishtar
5,940
540
5
0
0
22,536
0
L
Hercules
7,780
707
24
2
0
209,294
3
L
Fenrir
7,520
684
0
0
0
180,958
0
L
Sol
7,996
727
47
4
0
184,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role