Player Matchup

Hera
Hera
Tucker_Carlson88
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Ra
Ra
alone-wake7
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
inferno5116
Sun Wukong
Level 120
God Stats
1W - 1L
1,734 SR
Queue Stats
58W - 49L
1,575 Elo+
Solo
Izanami
Izanami
pop-n-
Izanami
Level 25
God Stats
5W - 5L
1,515 SR
Queue Stats
35W - 43L
1,427 Elo+
Solo
Chaac
Chaac
sudden_vertigo
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 1
Team Averages
Level 35
1,550 SR
1,375 Elo+

VS

Team Averages
Level 30
1,609 SR
1,440 Elo+
Hades
Hades
Boy_Retro
Hades
Level 48
God Stats
4W - 3L
1,486 SR
Queue Stats
22W - 34L
1,401 Elo+
Party 2
Ares
Ares
CHK-_-itachi
Ares
Level 21
God Stats
1W - 1L
1,465 SR
Queue Stats
15W - 25L
1,306 Elo+
Party 2
Rama
Rama
LostBottom
Rama
Level 28
God Stats
2W - 3L
1,953 SR
Queue Stats
15W - 15L
1,493 Elo+
Party 2
Ra
Ra
XDeadtrixx
Ra
Level 52
God Stats
2W - 1L
1,639 SR
Queue Stats
52W - 57L
1,502 Elo+
Party 2
Bellona
Bellona
Zombae_OG
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
8,689
668
14,695
7,416
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 2
8,451
650
7,795
11,822
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
inferno5116
Sun Wukong
16
2 / 5 / 2
9,208
708
13,069
18,302
19,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
pop-n-
Izanami
14
1 / 3 / 1
8,375
644
4,310
8,056
3,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 5 / 1
9,367
721
5,491
16,754
13,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boy_Retro
Hades
16
4 / 3 / 12
9,972
767
5,898
9,326
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 8
9,135
703
4,672
14,509
16,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
10 / 1 / 5
11,106
854
19,464
16,636
8,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 2 / 12
10,674
821
14,233
12,602
6,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Zombae_OG
Bellona
19
2 / 0 / 6
10,924
840
9,562
11,489
12,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
22
22
Deaths
8
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
Boy_Retro
Hades
4
3
12
3.33
W
1
2
8
2.5
W
10
1
5
12.5
L
1
2
2
1
W
5
2
12
5.5
W
Bellona
Zombae_OG
Bellona
2
0
6
5
L
2
7
2
0.43
L
Sun Wukong
inferno5116
Sun Wukong
2
5
2
0.6
L
Izanami
pop-n-
Izanami
1
3
1
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,360
Damage
53,829
62,350
Taken
64,562
45,306
Mitigated
49,945
9,359
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Boy_Retro
Hades
5,898
530
708
1,542
9,326
5,846
640
2,978
6,348
12,085
0
W
4,672
330
0
141
14,509
16,420
110
4,557
9,952
13,722
0
W
19,464
16,869
0
9,053
16,636
8,111
3,762
7,098
9,538
0
47,322
L
14,695
1,774
0
2,020
7,416
3,236
0
1,541
5,715
32,920
0
W
14,233
1,080
2,746
2,880
12,602
6,665
202
4,576
8,026
41,713
0
W
Bellona
Zombae_OG
Bellona
9,562
1,762
0
2,657
11,489
12,903
1,478
3,420
8,069
0
49,129
L
7,795
393
454
279
11,822
5,727
352
6,077
5,517
24,973
0
L
Sun Wukong
inferno5116
Sun Wukong
13,069
1,685
0
2,342
18,302
19,073
19
6,106
11,970
139
34,003
L
Izanami
pop-n-
Izanami
4,310
2,629
0
1,125
8,056
3,672
0
2,918
5,008
0
19,852
L
5,491
503
0
3,139
16,754
13,598
29
7,071
9,337
0
18,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
51,811
186
Minions Killed
252
0
Camps Cleared
0
1,167,243
Distance Traveled
1,421,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,972
767
24
2
0
275,661
0
W
Ares
9,135
703
11
1
0
296,350
0
W
Rama
11,106
854
51
4
0
254,655
0
L
Hera
8,689
668
41
3
0
278,459
0
W
Ra
10,674
821
71
5
0
291,978
0
W
Bellona
10,924
840
95
7
0
302,643
1
L
Ra
8,451
650
28
2
0
212,652
2
L
Sun Wukong
9,208
708
45
3
0
268,147
0
L
Izanami
8,375
644
34
3
0
168,881
1
L
Chaac
9,367
721
38
3
0
239,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role