Player Matchup

Ne Zha
Ne Zha
Digre5816
Ne Zha
Level 47
God Stats
6W - 6L
1,481 SR
Queue Stats
101W - 114L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
Jijlk
Jing Wei
Level 133
God Stats
20W - 16L
1,555 SR
Queue Stats
359W - 357L
1,393 Elo+
Party 3
Merlin
Merlin
Lord_Vessel86
Merlin
Level 88
God Stats
5W - 5L
1,708 SR
Queue Stats
104W - 114L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
dody369
Aphrodite
Level 29
God Stats
0W - 4L
1,527 SR
Queue Stats
329W - 153L
1,641 Elo+
Party 3
Tyr
Tyr
mansoop
Tyr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Solo
Team Averages
Level 66
1,554 SR
1,488 Elo+

VS

Team Averages
Level 51
1,426 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
ByKlies
Anubis
Level 85
God Stats
10W - 10L
1,436 SR
Queue Stats
479W - 590L
1,432 Elo+
Party 4
Horus
Horus
LaLiLuLeo
Horus
Level 69
God Stats
2W - 6L
1,183 SR
Queue Stats
509W - 431L
1,476 Elo+
Party 1
Pele
Pele
RAPTOREXTREME22
Pele
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 83L
1,452 Elo+
Solo
Sol
Sol
capital-vengeur
Sol
Level 26
God Stats
7W - 7L
1,512 SR
Queue Stats
139W - 163L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Digre5816
Ne Zha
14
3 / 2 / 2
8,564
504
8,611
13,046
7,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Jijlk
Jing Wei
13
1 / 3 / 2
7,523
443
5,412
12,121
3,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 1
8,126
478
12,937
9,995
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
dody369
Aphrodite
12
0 / 4 / 6
6,905
406
7,612
12,612
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
14
1 / 3 / 0
8,077
475
9,238
20,575
16,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
0 / 3 / 1
7,581
446
2,076
13,320
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
ByKlies
Anubis
16
1 / 2 / 5
10,125
596
14,311
15,411
9,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LaLiLuLeo
Horus
13
1 / 0 / 3
8,664
510
5,809
16,839
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 1 / 2
10,375
610
14,695
13,732
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 2 / 2
8,922
525
9,752
9,036
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
8
Kills
15
15
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
1
0.17
W
Anubis
ByKlies
Anubis
1
2
5
1.75
L
Ne Zha
Digre5816
Ne Zha
3
2
2
2
L
Jing Wei
Jijlk
Jing Wei
1
3
2
0.67
W
Horus
LaLiLuLeo
Horus
1
0
3
2.5
L
3
3
1
1.17
W
9
1
2
10
W
4
2
2
2.5
L
Aphrodite
dody369
Aphrodite
0
4
6
0.75
L
Tyr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
46,643
68,349
Taken
68,338
41,306
Mitigated
40,654
20,266
Healing
35,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,076
66
592
4,020
13,320
4,305
846
8,514
4,806
41,495
0
W
Anubis
ByKlies
Anubis
14,311
1,276
0
10,803
15,411
9,857
145
1,729
13,682
82,386
0
L
Ne Zha
Digre5816
Ne Zha
8,611
1,287
0
1,405
13,046
7,906
0
1,623
11,423
0
70,539
L
Jing Wei
Jijlk
Jing Wei
5,412
3,847
0
1,980
12,121
3,985
0
6,406
5,715
0
57,950
W
Horus
LaLiLuLeo
Horus
5,809
2,441
1,606
7,066
16,839
17,531
132
5,533
11,306
0
29,858
L
12,937
710
0
2,340
9,995
4,258
0
2,524
7,471
72,614
0
W
14,695
4,471
0
8,467
13,732
5,695
0
2,538
11,194
0
90,257
W
9,752
3,453
0
3,349
9,036
3,266
1,455
1,648
7,388
70,343
0
L
Aphrodite
dody369
Aphrodite
7,612
1,085
3,057
4,050
12,612
8,820
0
3,874
8,738
36,335
4,661
L
Tyr
9,238
1,727
0
7,434
20,575
16,337
0
11,712
8,863
0
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
45,667
488
Minions Killed
491
0
Camps Cleared
0
1,571,307
Distance Traveled
1,548,607
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,581
446
71
4
0
287,224
5
W
Anubis
10,125
596
140
8
0
231,645
3
L
Ne Zha
8,564
504
114
7
0
350,686
0
L
Jing Wei
7,523
443
99
6
0
298,305
3
W
Horus
8,664
510
24
1
0
337,788
2
L
Merlin
8,126
478
110
6
0
299,781
3
W
Pele
10,375
610
145
9
0
376,596
8
W
Sol
8,922
525
111
7
0
315,354
3
L
Aphrodite
6,905
406
59
3
0
293,631
4
L
Tyr
8,077
475
106
6
0
328,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role