Player Matchup

Sol
Sol
Chum Bungus
Sol
Level 69
God Stats
17W - 23L
1,484 SR
Queue Stats
22W - 30L
1,472 Elo+
Party 1
Khepri
Khepri
NoFeedingPlease
Khepri
Level 107
God Stats
2W - 0L
1,797 SR
Queue Stats
54W - 62L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
TK0778
Sun Wukong
Level 154
God Stats
8W - 4L
1,574 SR
Queue Stats
174W - 147L
1,512 Elo+
Party 3
Thanatos
Thanatos
i lkea i
Thanatos
Level 89
God Stats
2W - 0L
1,565 SR
Queue Stats
91W - 97L
1,493 Elo+
Solo
Apollo
Apollo
youngshadow543
Apollo
Level 85
God Stats
3W - 0L
1,738 SR
Queue Stats
38W - 35L
1,501 Elo+
Party 3
Team Averages
Level 101
1,632 SR
1,497 Elo+

VS

Team Averages
Level 115
1,488 SR
1,499 Elo+
Geb
Geb
Lord_Azmodeous_1
Geb
Level 126
God Stats
0W - 3L
1,137 SR
Queue Stats
203W - 193L
1,499 Elo+
Party 2
Thanatos
Thanatos
Posiedonpercy1
Thanatos
Level 109
God Stats
5W - 4L
1,595 SR
Queue Stats
219W - 182L
1,508 Elo+
Solo
Hera
Hera
SoulDemonThanato
Hera
Level 150
God Stats
1W - 1L
1,789 SR
Queue Stats
269W - 259L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Syrinx078
Danzaburou
Level 83
God Stats
2W - 6L
1,412 SR
Queue Stats
167W - 148L
1,494 Elo+
Solo
Sol
Sol
TTV_Showstoppa
Sol
Level 108
God Stats
0W - 1L
1,504 SR
Queue Stats
73W - 75L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,825
460
10,946
16,313
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 4
7,958
468
2,779
8,026
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
TK0778
Sun Wukong
16
3 / 0 / 4
9,883
581
9,408
14,636
10,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
i lkea i
Thanatos
16
6 / 1 / 4
9,704
571
8,505
17,580
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 4
9,559
562
8,362
10,938
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,611
448
6,302
13,544
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
12
1 / 5 / 1
7,653
450
4,453
15,529
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 4 / 0
8,626
507
7,392
9,746
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Syrinx078
Danzaburou
12
4 / 3 / 0
8,130
478
12,594
12,500
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
8,444
497
6,727
13,493
5,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
16
Kills
7
7
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
0
1
4
2
W
1
0
4
3
L
Thanatos
1
5
1
0.3
L
1
4
0
0.25
L
Danzaburou
Syrinx078
Danzaburou
4
3
0
1.33
W
Sun Wukong
TK0778
Sun Wukong
3
0
4
5
L
1
3
0
0.33
W
Thanatos
i lkea i
Thanatos
6
1
4
8
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,000
Damage
37,468
67,493
Taken
64,812
39,258
Mitigated
35,980
40,478
Healing
25,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,946
4,216
0
8,757
16,313
6,103
1,321
2,453
13,860
62,455
3,082
L
6,302
1,074
0
1,340
13,544
12,438
0
6,746
6,798
25,349
2,349
W
2,779
744
409
2,035
8,026
9,231
293
2,004
6,022
15,187
0
L
Thanatos
4,453
1,354
0
10,923
15,529
6,041
37
83
15,446
0
46,382
L
7,392
1,453
0
1,500
9,746
6,602
0
0
9,746
69,214
0
L
Danzaburou
Syrinx078
Danzaburou
12,594
4,937
0
5,587
12,500
5,162
0
5,853
6,647
0
59,011
W
Sun Wukong
TK0778
Sun Wukong
9,408
1,176
0
7,978
14,636
10,615
31
5,957
8,679
0
77,305
L
6,727
2,178
0
6,528
13,493
5,737
478
398
13,095
69,434
9,910
W
Thanatos
i lkea i
Thanatos
8,505
3,495
0
18,404
17,580
7,974
0
3,914
13,666
0
71,634
W
8,362
4,708
0
2,895
10,938
5,335
462
5,255
5,683
0
71,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
40,464
513
Minions Killed
453
0
Camps Cleared
0
1,686,802
Distance Traveled
1,506,201
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,825
460
104
6
0
324,815
4
L
Geb
7,611
448
44
3
0
319,772
2
W
Khepri
7,958
468
21
1
0
306,301
6
L
Thanatos
7,653
450
103
6
0
307,314
4
L
Hera
8,626
507
119
7
0
293,856
0
L
Danzaburou
8,130
478
86
5
0
291,824
10
W
Sun Wukong
9,883
581
143
8
0
343,442
7
L
Sol
8,444
497
101
6
0
293,435
1
W
Thanatos
9,704
571
112
7
0
387,044
2
W
Apollo
9,559
562
133
8
0
325,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role