Player Matchup

Yemoja
Yemoja
GrundleNoodler
Yemoja
Level 53
God Stats
1W - 1L
1,839 SR
Queue Stats
31W - 26L
1,508 Elo+
Party 2
Nox
Nox
iurismite
Nox
Level 146
God Stats
20W - 24L
1,652 SR
Queue Stats
128W - 170L
1,413 Elo+
Solo
Izanami
Izanami
juggernautt
Izanami
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 2
Team Averages
Level 76
1,735 SR
1,475 Elo+

VS

Team Averages
Level 101
1,654 SR
1,579 Elo+
Guan Yu
Guan Yu
I3Iackburn
Guan Yu
Level 47
God Stats
20W - 4L
1,640 SR
Queue Stats
112W - 72L
1,586 Elo+
Party 1
Nox
Nox
MeerskiPro
Nox
Level 128
God Stats
44W - 32L
1,596 SR
Queue Stats
281W - 235L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
stino89
Ao Kuang
Level 129
God Stats
6W - 2L
1,724 SR
Queue Stats
271W - 221L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,636
664
6,482
12,665
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 0 / 1
6,506
651
6,239
3,197
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
juggernautt
Izanami
10
2 / 3 / 0
6,808
681
13,475
7,000
2,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I3Iackburn
Guan Yu
11
2 / 1 / 4
7,646
765
6,196
12,715
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
6,976
698
4,667
6,353
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
stino89
Ao Kuang
12
3 / 0 / 3
7,952
795
8,105
14,588
11,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Guan Yu
I3Iackburn
Guan Yu
2
1
4
4
W
1
1
4
3
L
0
0
1
0.5
L
Izanami
juggernautt
Izanami
2
3
0
0.67
W
Ao Kuang
stino89
Ao Kuang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
18,968
22,862
Taken
33,656
14,148
Mitigated
26,991
5,914
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,482
2,334
1,108
3,613
12,665
9,942
0
7,193
5,472
18,984
0
W
Guan Yu
I3Iackburn
Guan Yu
6,196
724
3,606
6,314
12,715
11,891
0
4,478
8,237
0
16,276
W
4,667
504
0
790
6,353
3,428
0
3,436
2,917
36,432
0
L
6,239
786
0
779
3,197
1,412
27
1,518
1,679
21,827
0
L
Izanami
juggernautt
Izanami
13,475
7,744
0
414
7,000
2,794
0
4,144
2,856
0
29,265
W
Ao Kuang
stino89
Ao Kuang
8,105
1,625
1,745
5,784
14,588
11,672
0
5,316
9,272
16,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,950
Gold Earned
22,574
105
Minions Killed
119
3
Camps Cleared
6
489,773
Distance Traveled
595,470
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,636
664
19
2
1
159,432
2
W
Guan Yu
7,646
765
28
3
1
208,829
2
W
Nox
6,976
698
78
8
3
177,323
1
L
Nox
6,506
651
41
4
1
172,449
2
L
Izanami
6,808
681
45
5
1
157,892
1
W
Ao Kuang
7,952
795
13
1
2
209,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role