Player Matchup

Cu Chulainn
Cu Chulainn
CPTCthulhu
Cu Chulainn
Level 121
God Stats
1W - 2L
1,433 SR
Queue Stats
168W - 141L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
CratosHs
Ratatoskr
Level 149
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 9L
1,134 Elo+
Solo
Charybdis
Charybdis
Cryptikality
Charybdis
Level 124
God Stats
18W - 31L
1,479 SR
Queue Stats
646W - 626L
1,538 Elo+
Solo
Vulcan
Vulcan
Jojihe
Vulcan
Level 140
God Stats
0W - 3L
1,469 SR
Queue Stats
102W - 102L
1,445 Elo+
Solo
Eset
Eset
Lēon
Eset
Level 129
God Stats
9W - 6L
1,745 SR
Queue Stats
242W - 256L
1,512 Elo+
Solo
Team Averages
Level 133
1,482 SR
1,421 Elo+

VS

Team Averages
Level 95
1,459 SR
1,465 Elo+
Ne Zha
Ne Zha
EvilMable
Ne Zha
Level 125
God Stats
6W - 11L
1,334 SR
Queue Stats
992W - 1,029L
1,484 Elo+
Solo
Eset
Eset
Shadowww19
Eset
Level 63
God Stats
1W - 0L
1,311 SR
Queue Stats
88W - 87L
1,584 Elo+
Solo
Atlas
Atlas
esfdwdf
Atlas
Level 125
God Stats
14W - 10L
1,549 SR
Queue Stats
767W - 721L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
Level 84
God Stats
10W - 7L
1,576 SR
Queue Stats
260W - 309L
1,348 Elo+
Party 1
Scylla
Scylla
scyllā
Scylla
Level 77
God Stats
27W - 21L
1,527 SR
Queue Stats
194W - 223L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CPTCthulhu
Cu Chulainn
10
2 / 6 / 6
7,131
509
8,738
17,623
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
CratosHs
Ratatoskr
13
5 / 3 / 2
7,799
557
5,195
12,685
5,000
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Cryptikality
Charybdis
12
7 / 2 / 4
7,840
560
10,053
11,035
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Jojihe
Vulcan
3
0 / 2 / 0
4,435
317
32
1,897
568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
Lēon
Eset
11
1 / 7 / 2
6,452
461
4,914
8,442
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EvilMable
Ne Zha
11
3 / 3 / 11
7,884
563
6,502
12,166
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 10
7,671
548
4,491
9,755
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
esfdwdf
Atlas
13
5 / 1 / 4
8,299
593
8,359
9,078
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
oatmilk24
Ah Muzen Cab
11
1 / 6 / 4
7,318
523
6,160
9,433
2,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Scylla
scyllā
Scylla
14
10 / 3 / 3
9,448
675
8,299
8,182
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
20
20
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CPTCthulhu
Cu Chulainn
2
6
6
0.83
L
Ratatoskr
CratosHs
Ratatoskr
5
3
2
2
L
Charybdis
Cryptikality
Charybdis
7
2
4
4.5
W
Ne Zha
EvilMable
Ne Zha
3
3
11
2.83
L
Vulcan
Jojihe
Vulcan
0
2
0
0
L
Eset
Lēon
Eset
1
7
2
0.29
W
1
2
10
3
W
Atlas
esfdwdf
Atlas
5
1
4
7
W
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
1
6
4
0.5
W
Scylla
scyllā
Scylla
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,932
Damage
33,811
51,682
Taken
48,614
24,317
Mitigated
22,500
8,775
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CPTCthulhu
Cu Chulainn
8,738
2,263
0
1,911
17,623
11,549
0
8,204
9,119
0
30,180
L
Ratatoskr
CratosHs
Ratatoskr
5,195
1,881
0
1,046
12,685
5,000
50
4,291
8,177
0
50,717
L
Charybdis
Cryptikality
Charybdis
10,053
4,125
0
4,283
11,035
3,845
0
3,049
7,902
0
51,703
W
Ne Zha
EvilMable
Ne Zha
6,502
1,380
0
2,586
12,166
4,194
0
977
11,189
0
39,486
L
Vulcan
Jojihe
Vulcan
32
32
0
375
1,897
568
0
1,043
649
5,013
0
L
Eset
Lēon
Eset
4,914
625
226
934
8,442
3,355
0
3,524
4,686
41,630
0
W
4,491
1,027
398
2,025
9,755
6,215
0
859
8,896
25,554
0
W
Atlas
esfdwdf
Atlas
8,359
2,418
0
1,500
9,078
6,394
0
1,395
7,683
46,589
0
W
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
6,160
2,834
0
1,990
9,433
2,927
1,664
1,589
7,844
0
38,696
W
Scylla
scyllā
Scylla
8,299
917
0
1,530
8,182
2,770
71
1,328
6,854
52,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
40,620
331
Minions Killed
335
0
Camps Cleared
0
1,061,311
Distance Traveled
1,292,696
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,131
509
44
3
0
256,874
5
L
Ratatoskr
7,799
557
90
6
0
267,965
3
L
Charybdis
7,840
560
106
8
0
245,627
4
W
Ne Zha
7,884
563
56
4
0
263,561
7
L
Vulcan
4,435
317
14
1
0
50,315
1
L
Eset
6,452
461
77
6
0
240,530
4
W
Eset
7,671
548
35
3
0
259,225
4
W
Atlas
8,299
593
98
7
0
271,350
3
W
Ah Muzen Cab
7,318
523
62
4
0
241,409
0
W
Scylla
9,448
675
84
6
0
257,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role