Player Matchup

Cthulhu
Cthulhu
Galvantar
Cthulhu
Level 145
God Stats
2W - 0L
1,556 SR
Queue Stats
167W - 74L
1,749 Elo+
Party 2
Khepri
Khepri
Myrtis00
Khepri
Level 58
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,122 Elo+
Party 2
Cupid
Cupid
Negativeh
Cupid
Level 123
God Stats
2W - 1L
1,590 SR
Queue Stats
170W - 72L
1,824 Elo+
Party 2
Team Averages
Level 109
1,491 SR
1,565 Elo+

VS

Team Averages
Level 129
1,518 SR
1,407 Elo+
Thoth
Thoth
DarsSoul
Thoth
Level 127
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kekmem228
Gilgamesh
Level 157
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Susano
Susano
adrszy2
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galvantar
Cthulhu
14
3 / 0 / 6
9,422
725
11,397
14,961
19,389
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Khepri
Myrtis00
Khepri
12
0 / 1 / 9
9,489
730
3,209
16,645
20,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Negativeh
Cupid
16
6 / 1 / 3
10,321
794
19,904
11,296
6,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DarsSoul
Thoth
13
1 / 3 / 1
8,307
639
12,234
7,992
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kekmem228
Gilgamesh
12
0 / 2 / 1
7,724
594
9,325
16,344
17,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
adrszy2
Susano
11
1 / 4 / 0
8,412
647
8,569
15,623
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
DarsSoul
Thoth
1
3
1
0.5
W
Cthulhu
Galvantar
Cthulhu
3
0
6
6
L
Gilgamesh
Kekmem228
Gilgamesh
0
2
1
0.25
W
Khepri
Myrtis00
Khepri
0
1
9
4.5
W
Cupid
Negativeh
Cupid
6
1
3
7.5
L
Susano
adrszy2
Susano
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
30,128
42,902
Taken
39,959
46,552
Mitigated
37,000
13,061
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DarsSoul
Thoth
12,234
1,440
0
313
7,992
3,492
0
3,115
4,877
47,393
0
W
Cthulhu
Galvantar
Cthulhu
11,397
1,318
212
4,219
14,961
19,389
542
4,110
10,851
31,902
0
L
Gilgamesh
Kekmem228
Gilgamesh
9,325
2,631
0
1,451
16,344
17,781
0
5,501
10,843
0
24,799
W
Khepri
Myrtis00
Khepri
3,209
308
0
3,577
16,645
20,211
211
6,147
10,498
8,179
0
W
Cupid
Negativeh
Cupid
19,904
11,809
590
4,463
11,296
6,952
1,740
2,613
8,683
0
74,228
L
Susano
adrszy2
Susano
8,569
1,813
0
2,483
15,623
15,727
0
6,364
9,259
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
24,443
155
Minions Killed
137
5
Camps Cleared
4
756,381
Distance Traveled
729,149
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,307
639
89
7
1
246,337
1
W
Cthulhu
9,422
725
38
3
0
270,945
4
L
Gilgamesh
7,724
594
33
3
3
247,098
1
W
Khepri
9,489
730
10
1
0
235,629
0
W
Cupid
10,321
794
107
8
5
249,807
4
L
Susano
8,412
647
15
1
0
235,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role