Player Matchup

Anhur
Anhur
Platinum V
Arcinec
Anhur
Platinum V
Level 135
God Stats
5W - 8L
1,570 SR
Queue Stats
361W - 367L
1,710 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
Cleftobismal
Baron Samedi
Diamond III
Level 126
God Stats
1W - 2L
1,595 SR
Queue Stats
51W - 47L
2,005 MMR
Solo
Agni
Agni
Platinum II
Elrouxdevil
Agni
Platinum II
Level 148
God Stats
7W - 4L
1,914 SR
Queue Stats
262W - 252L
1,919 MMR
Solo
Serqet
Serqet
Diamond V
Flυx
Serqet
Diamond V
Level 149
God Stats
5W - 10L
1,435 SR
Queue Stats
617W - 619L
1,939 MMR
Solo
Lancelot
Lancelot
Platinum I
Paradisus
Lancelot
Platinum I
Level 160
God Stats
4W - 4L
1,518 SR
Queue Stats
312W - 302L
1,825 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,606 SR
1,880 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,556 SR
1,879 MMR
Vamana
Vamana
Platinum I
BlackDemoneZ
Vamana
Platinum I
Level 128
God Stats
12W - 5L
1,702 SR
Queue Stats
42W - 25L
2,218 MMR
Solo
Atlas
Atlas
Platinum IV
IMissFilthyFrank
Atlas
Platinum IV
Level 141
God Stats
5W - 7L
1,315 SR
Queue Stats
528W - 521L
1,711 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
NoFear94
Cernunnos
Platinum IV
Level 141
God Stats
205W - 188L
1,606 SR
Queue Stats
673W - 672L
1,692 MMR
Solo
Chang'e
Chang'e
Diamond V
Purroth
Chang'e
Diamond V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 344L
1,997 MMR
Solo
Freya
Freya
Platinum V
TheCutestBunny
Freya
Platinum V
Level 156
God Stats
27W - 18L
1,657 SR
Queue Stats
218W - 202L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arcinec
Anhur
11
1 / 5 / 1
6,748
519
5,378
10,735
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Cleftobismal
Baron Samedi
9
1 / 1 / 1
5,750
442
5,814
7,819
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
6,630
510
9,269
9,806
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Flυx
Serqet
9
1 / 1 / 3
6,106
470
4,726
9,224
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Paradisus
Lancelot
10
0 / 2 / 1
6,585
507
8,620
11,711
11,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
PeleHadesCupid

VS

Bans
CabrakanKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 0 / 2
7,541
580
6,194
9,843
7,083
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 3
7,001
539
4,856
10,280
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
NoFear94
Cernunnos
13
4 / 2 / 2
7,806
600
8,221
10,302
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Purroth
Chang'e
12
1 / 2 / 1
6,957
535
5,941
10,607
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 1 / 2
7,275
560
7,424
10,817
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
12
12
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arcinec
Anhur
1
5
1
0.3
W
Vamana
1
0
2
2
L
Baron Samedi
Cleftobismal
Baron Samedi
1
1
1
1.5
L
2
3
1
0.83
L
Serqet
Flυx
Serqet
1
1
3
2.5
W
2
0
3
3.5
W
Cernunnos
NoFear94
Cernunnos
4
2
2
2.5
L
Lancelot
Paradisus
Lancelot
0
2
1
0.25
W
Chang'e
Purroth
Chang'e
1
2
1
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
32,636
49,295
Taken
51,849
28,196
Mitigated
26,757
13,057
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arcinec
Anhur
5,378
2,459
0
2,994
10,735
3,600
0
1,480
9,255
0
45,451
W
Vamana
6,194
2,712
0
1,759
9,843
7,083
0
544
9,195
0
54,551
L
Baron Samedi
Cleftobismal
Baron Samedi
5,814
762
688
3,453
7,819
5,107
0
3,785
4,034
23,688
0
L
9,269
928
0
2,506
9,806
3,998
0
6,414
3,392
48,087
0
L
Serqet
Flυx
Serqet
4,726
1,775
0
670
9,224
4,169
0
3,173
6,051
0
35,979
W
4,856
1,606
0
2,360
10,280
8,042
0
5,838
4,442
20,056
7,151
W
Cernunnos
NoFear94
Cernunnos
8,221
4,094
0
3,894
10,302
2,925
984
467
9,655
0
57,021
L
Lancelot
Paradisus
Lancelot
8,620
1,736
0
2,746
11,711
11,322
0
3,560
8,151
0
49,178
W
Chang'e
Purroth
Chang'e
5,941
642
1,090
4,157
10,607
4,297
0
4,137
6,165
58,964
0
W
7,424
2,257
0
3,287
10,817
4,410
0
4,471
6,346
53,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
36,580
382
Minions Killed
429
0
Camps Cleared
0
1,242,688
Distance Traveled
1,306,367
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,748
519
85
7
0
205,334
6
W
Vamana
7,541
580
102
8
0
267,350
4
L
Baron Samedi
5,750
442
37
3
0
251,973
5
L
Agni
6,630
510
85
7
0
253,044
0
L
Serqet
6,106
470
79
6
0
272,484
3
W
Atlas
7,001
539
37
3
0
264,641
4
W
Cernunnos
7,806
600
100
8
0
241,718
7
L
Lancelot
6,585
507
96
7
0
259,853
5
W
Chang'e
6,957
535
103
8
0
255,691
7
W
Freya
7,275
560
87
7
0
276,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role