Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DEVILSON442
Persephone
Level 60
God Stats
8W - 10L
1,737 SR
Queue Stats
108W - 154L
1,375 Elo+
Solo
Loki
Loki
N3TEZ3N
Loki
Level 125
God Stats
82W - 110L
1,439 SR
Queue Stats
342W - 464L
1,395 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,424 Elo+

VS

Team Averages
Level 80
1,371 SR
1,385 Elo+
Discordia
Discordia
AlexHamilguns
Discordia
Level 83
God Stats
6W - 9L
1,424 SR
Queue Stats
141W - 233L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
Theark98
Sylvanus
Level 48
God Stats
7W - 9L
1,378 SR
Queue Stats
58W - 106L
1,315 Elo+
Party 1
Medusa
Medusa
superraptor12
Medusa
Level 109
God Stats
3W - 1L
1,311 SR
Queue Stats
118W - 120L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 3
8,803
677
7,420
15,461
20,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
DEVILSON442
Persephone
13
1 / 3 / 4
9,018
694
15,906
9,628
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
N3TEZ3N
Loki
14
3 / 4 / 1
8,757
674
8,468
12,957
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexHamilguns
Discordia
15
4 / 1 / 5
9,347
719
10,044
7,739
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Theark98
Sylvanus
13
0 / 0 / 8
8,210
632
5,082
12,492
7,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 4 / 2
9,692
746
14,429
15,065
7,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
11
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
3
0.83
W
Discordia
AlexHamilguns
Discordia
4
1
5
6.5
L
Persephone
DEVILSON442
Persephone
1
3
4
1
L
Loki
N3TEZ3N
Loki
3
4
1
0.88
W
Sylvanus
Theark98
Sylvanus
0
0
8
4
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
29,555
38,046
Taken
35,296
29,520
Mitigated
19,145
5,993
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,420
766
0
2,116
15,461
20,279
0
5,674
9,787
20,097
0
W
Discordia
AlexHamilguns
Discordia
10,044
1,048
287
393
7,739
3,701
0
5,234
2,505
27,371
0
L
Persephone
DEVILSON442
Persephone
15,906
1,123
0
903
9,628
3,847
0
4,158
5,467
35,474
0
L
Loki
N3TEZ3N
Loki
8,468
1,617
0
2,974
12,957
5,394
0
5,819
7,138
0
28,149
W
Sylvanus
Theark98
Sylvanus
5,082
1,224
3,124
7,311
12,492
7,743
0
9,474
3,018
12,701
0
W
14,429
6,256
0
1,825
15,065
7,701
0
8,903
6,162
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,578
Gold Earned
27,249
123
Minions Killed
129
6
Camps Cleared
5
728,154
Distance Traveled
706,192
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,803
677
37
3
2
236,628
2
W
Discordia
9,347
719
45
3
2
261,821
0
L
Persephone
9,018
694
49
4
0
238,699
2
L
Loki
8,757
674
37
3
4
252,827
1
W
Sylvanus
8,210
632
23
2
0
217,001
1
W
Medusa
9,692
746
61
5
3
227,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role