Player Matchup

Rama
Rama
ArcherEyez
Rama
Level 106
God Stats
4W - 1L
1,697 SR
Queue Stats
231W - 224L
1,401 Elo+
Party 3
Ullr
Ullr
Desavori
Ullr
Level 139
God Stats
10W - 5L
1,487 SR
Queue Stats
434W - 404L
1,411 Elo+
Party 3
Eset
Eset
Enrio
Eset
Level 128
God Stats
1W - 0L
1,728 SR
Queue Stats
49W - 61L
1,533 Elo+
Party 3
Bacchus
Bacchus
Nerolia
Bacchus
Level 147
God Stats
1W - 0L
1,796 SR
Queue Stats
115W - 122L
1,499 Elo+
Party 3
Cernunnos
Cernunnos
Restley
Cernunnos
Level 108
God Stats
3W - 2L
1,247 SR
Queue Stats
297W - 308L
1,466 Elo+
Solo
Team Averages
Level 126
1,591 SR
1,462 Elo+

VS

Team Averages
Level 91
1,616 SR
1,522 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Scooqy
Neith
Level 63
God Stats
1W - 1L
1,691 SR
Queue Stats
66W - 51L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
headrusher00
The Morrigan
Level 120
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 5L
1,634 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
v IFlaccus
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,661 SR
Queue Stats
54W - 52L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 10
11,901
700
9,300
17,025
9,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
17
5 / 4 / 11
11,338
667
11,442
14,524
7,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
Enrio
Eset
20
6 / 4 / 12
12,368
728
17,022
20,322
11,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Nerolia
Bacchus
20
3 / 2 / 16
12,936
761
12,664
25,160
36,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Restley
Cernunnos
20
4 / 1 / 11
12,595
741
18,447
18,393
10,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 6 / 4
11,133
655
21,595
13,603
6,492
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
 
Chaac
18
1 / 5 / 8
10,410
612
19,784
22,012
23,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Scooqy
Neith
17
2 / 6 / 6
10,454
615
15,384
16,692
7,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

The Morrigan
headrusher00
The Morrigan
14
0 / 4 / 4
8,932
525
8,588
7,820
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
v IFlaccus
Ah Muzen Cab
20
3 / 2 / 6
10,537
620
13,459
11,196
6,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
23
Kills
13
13
Deaths
23
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
6
4
1.5
L
Chaac
 
Chaac
1
5
8
1
W
5
2
10
5
W
Ullr
5
4
11
2.63
W
Eset
Enrio
Eset
6
4
12
3
W
Bacchus
Nerolia
Bacchus
3
2
16
5.5
W
Cernunnos
Restley
Cernunnos
4
1
11
9.5
L
Neith
Scooqy
Neith
2
6
6
0.83
L
The Morrigan
headrusher00
The Morrigan
0
4
4
0.5
L
Ah Muzen Cab
v IFlaccus
Ah Muzen Cab
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,875
Damage
78,810
95,424
Taken
71,323
74,860
Mitigated
47,743
40,917
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,595
1,544
951
1,576
13,603
6,492
0
6,102
7,387
32,599
0
L
Chaac
 
Chaac
19,784
1,369
453
6,465
22,012
23,382
0
5,156
16,608
0
28,737
W
9,300
7,892
2,591
4,679
17,025
9,069
3,216
6,169
10,467
0
27,639
W
Ullr
11,442
2,889
1,866
448
14,524
7,403
1,934
5,505
8,882
0
30,310
W
Eset
Enrio
Eset
17,022
231
4,141
5,701
20,322
11,151
70
5,222
14,584
41,648
0
W
Bacchus
Nerolia
Bacchus
12,664
1,380
4,008
8,403
25,160
36,501
108
6,975
17,937
21,843
0
W
Cernunnos
Restley
Cernunnos
18,447
5,125
3,514
5,566
18,393
10,736
2,760
5,519
12,516
0
64,288
L
Neith
Scooqy
Neith
15,384
3,585
1,076
3,644
16,692
7,905
0
7,481
9,037
0
33,376
L
The Morrigan
headrusher00
The Morrigan
8,588
1,247
1,271
1,311
7,820
3,858
58
4,483
3,114
23,572
868
L
Ah Muzen Cab
v IFlaccus
Ah Muzen Cab
13,459
2,562
2,591
4,633
11,196
6,106
0
5,640
5,358
0
35,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,138
Gold Earned
51,466
237
Minions Killed
165
0
Camps Cleared
0
1,488,485
Distance Traveled
1,401,388
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,133
655
29
2
0
273,939
0
L
Chaac
10,410
612
28
2
0
301,339
5
W
Rama
11,901
700
39
2
0
282,572
3
W
Ullr
11,338
667
20
1
0
238,199
0
W
Eset
12,368
728
51
3
0
309,745
8
W
Bacchus
12,936
761
24
1
0
321,994
0
W
Cernunnos
12,595
741
103
6
0
335,975
1
L
Neith
10,454
615
43
3
0
273,516
0
L
The Morrigan
8,932
525
22
1
0
224,164
1
L
Ah Muzen Cab
10,537
620
43
3
0
328,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role