Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CERAMICZNYLESZEK
Gilgamesh
Level 49
God Stats
3W - 5L
1,365 SR
Queue Stats
171W - 182L
1,526 Elo+
Party 2
Ratatoskr
Ratatoskr
DzikiWengosz
Ratatoskr
Level 129
God Stats
20W - 14L
1,652 SR
Queue Stats
214W - 214L
1,518 Elo+
Party 2
Raijin
Raijin
LodinSkrin
Raijin
Level 100
God Stats
7W - 8L
1,483 SR
Queue Stats
76W - 73L
1,480 Elo+
Solo
Merlin
Merlin
TuMamaTeGolpea
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,414 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,488 Elo+

VS

Team Averages
Level 76
1,472 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DingleberryJuice
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,305 SR
Queue Stats
11W - 15L
1,533 Elo+
Party 1
Chang'e
Chang'e
Nibelheimm
Chang'e
Level 40
God Stats
8W - 10L
1,695 SR
Queue Stats
237W - 257L
1,479 Elo+
Solo
Da Ji
Da Ji
PapaSkittles03
Da Ji
Level 76
God Stats
1W - 2L
1,519 SR
Queue Stats
31W - 52L
1,392 Elo+
Solo
Geb
Geb
corwin187
Geb
Level 134
God Stats
6W - 17L
1,339 SR
Queue Stats
193W - 232L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 6
7,419
742
4,095
5,722
2,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
13
2 / 0 / 10
7,925
793
7,247
9,741
7,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
DzikiWengosz
Ratatoskr
15
4 / 1 / 8
8,121
812
10,255
6,930
2,989
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
LodinSkrin
Raijin
14
2 / 2 / 6
7,705
771
5,225
7,821
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 1 / 4
8,740
874
12,268
9,648
4,445
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 5 / 0
6,950
695
4,420
9,092
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DingleberryJuice
Ah Muzen Cab
13
1 / 2 / 1
7,140
714
8,398
9,130
4,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Nibelheimm
Chang'e
13
2 / 4 / 2
7,108
711
8,855
12,327
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 2
6,742
674
3,314
10,043
4,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
6,507
651
7,953
8,154
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
17
Kills
5
5
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
6
5
L
Sol
 
Sol
1
5
0
0.2
W
Gilgamesh
2
0
10
7
L
Ah Muzen Cab
DingleberryJuice
Ah Muzen Cab
1
2
1
0.75
W
Ratatoskr
DzikiWengosz
Ratatoskr
4
1
8
8
W
Raijin
LodinSkrin
Raijin
2
2
6
2.5
L
Chang'e
Nibelheimm
Chang'e
2
4
2
0.75
L
1
4
2
0.5
W
7
1
4
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,090
Damage
32,940
39,862
Taken
48,746
20,681
Mitigated
23,054
9,292
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,095
997
383
1,318
5,722
2,524
670
3,271
2,323
0
15,481
L
Sol
 
Sol
4,420
329
325
1,722
9,092
3,152
1,130
3,060
6,032
22,183
0
W
Gilgamesh
7,247
1,334
1,680
2,523
9,741
7,305
195
5,175
4,445
0
9,882
L
Ah Muzen Cab
DingleberryJuice
Ah Muzen Cab
8,398
1,163
0
993
9,130
4,156
0
4,265
4,865
0
29,218
W
Ratatoskr
DzikiWengosz
Ratatoskr
10,255
2,409
0
713
6,930
2,989
1,255
3,282
3,473
0
26,004
W
Raijin
LodinSkrin
Raijin
5,225
304
0
104
7,821
3,418
310
3,708
3,977
26,796
0
L
Chang'e
Nibelheimm
Chang'e
8,855
396
1,259
4,671
12,327
4,801
84
3,507
8,820
22,247
0
L
3,314
759
0
490
10,043
4,471
0
3,442
6,601
0
11,164
W
12,268
1,111
0
2,571
9,648
4,445
819
4,945
4,416
46,081
0
L
7,953
150
0
2,094
8,154
6,474
0
3,219
4,935
16,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
34,447
228
Minions Killed
181
0
Camps Cleared
0
1,051,400
Distance Traveled
1,010,399
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,419
742
35
4
0
190,803
0
L
Sol
6,950
695
54
5
0
174,813
5
W
Gilgamesh
7,925
793
12
1
0
233,556
3
L
Ah Muzen Cab
7,140
714
42
4
0
211,420
0
W
Ratatoskr
8,121
812
51
5
0
233,061
3
W
Raijin
7,705
771
46
5
0
193,540
0
L
Chang'e
7,108
711
34
3
0
194,081
5
L
Da Ji
6,742
674
27
3
0
215,469
2
W
Merlin
8,740
874
84
8
0
200,440
1
L
Geb
6,507
651
24
2
0
214,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role