Player Matchup

Shiva
Shiva
 
Shiva
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
UltraPikmin
Hou Yi
Level 123
God Stats
0W - 5L
1,130 SR
Queue Stats
273W - 312L
1,368 Elo+
Party 2
Hades
Hades
WeaIhtheow
Hades
Level 101
God Stats
0W - 3L
1,207 SR
Queue Stats
175W - 197L
1,381 Elo+
Party 2
Ishtar
Ishtar
flyingmopdog
Ishtar
Level 102
God Stats
5W - 1L
1,866 SR
Queue Stats
230W - 248L
1,363 Elo+
Party 2
Hachiman
Hachiman
k3v0C
Hachiman
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 145L
1,396 Elo+
Party 2
Team Averages
Level 87
1,441 SR
1,402 Elo+

VS

Team Averages
Level 123
1,476 SR
1,432 Elo+
Cthulhu
Cthulhu
Fredchen84
Cthulhu
Level 117
God Stats
4W - 6L
1,235 SR
Queue Stats
204W - 223L
1,415 Elo+
Party 1
Bacchus
Bacchus
Funky9Gamer6
Bacchus
Level 114
God Stats
2W - 1L
1,684 SR
Queue Stats
241W - 241L
1,432 Elo+
Solo
Janus
Janus
cmueller1983
Janus
Level 128
God Stats
4W - 1L
1,523 SR
Queue Stats
203W - 221L
1,438 Elo+
Party 1
Hun Batz
Hun Batz
margese
Hun Batz
Level 128
God Stats
4W - 4L
1,300 SR
Queue Stats
157W - 169L
1,447 Elo+
Party 1
Baron Samedi
Baron Samedi
screecer
Baron Samedi
Level 128
God Stats
8W - 3L
1,640 SR
Queue Stats
225W - 250L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 5 / 3
6,926
693
6,704
13,062
14,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
1 / 4 / 3
7,367
737
7,749
9,339
4,613
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
14
2 / 4 / 4
7,486
749
6,964
10,639
8,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
13
0 / 5 / 4
6,872
687
5,328
10,979
6,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
k3v0C
Hachiman
14
3 / 5 / 2
7,842
784
10,329
9,627
4,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fredchen84
Cthulhu
14
0 / 1 / 19
8,102
810
5,767
10,812
8,159
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Funky9Gamer6
Bacchus
12
4 / 2 / 13
8,167
817
6,751
12,329
14,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 2 / 13
8,966
897
12,938
8,115
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
margese
Hun Batz
17
7 / 1 / 11
9,528
953
10,940
10,932
6,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
screecer
Baron Samedi
17
6 / 1 / 14
9,534
953
14,003
9,772
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
7
Kills
23
23
Deaths
7
16
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
3
0.5
W
Cthulhu
Fredchen84
Cthulhu
0
1
19
9.5
W
Bacchus
Funky9Gamer6
Bacchus
4
2
13
5.25
L
Hou Yi
1
4
3
0.63
L
Hades
2
4
4
1
W
6
2
13
6.25
L
Ishtar
0
5
4
0.4
L
Hachiman
k3v0C
Hachiman
3
5
2
0.8
W
Hun Batz
margese
Hun Batz
7
1
11
12.5
W
Baron Samedi
screecer
Baron Samedi
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,074
Damage
50,399
53,646
Taken
51,960
38,136
Mitigated
39,628
12,757
Healing
22,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,704
692
2,491
1,592
13,062
14,440
0
8,476
4,586
0
11,027
W
Cthulhu
Fredchen84
Cthulhu
5,767
222
2,257
1,995
10,812
8,159
297
1,506
9,306
11,731
0
W
Bacchus
Funky9Gamer6
Bacchus
6,751
482
1,485
1,829
12,329
14,324
0
2,169
10,160
9,342
0
L
Hou Yi
7,749
2,234
2,185
1,108
9,339
4,613
0
6,402
2,937
0
15,030
L
Hades
6,964
635
862
1,368
10,639
8,247
0
8,872
1,767
10,205
0
W
12,938
762
198
2,402
8,115
4,233
1,381
604
7,511
23,284
0
L
Ishtar
5,328
1,971
1,057
774
10,979
6,095
0
9,099
1,880
0
15,239
L
Hachiman
k3v0C
Hachiman
10,329
3,697
405
915
9,627
4,741
0
6,610
3,017
0
19,862
W
Hun Batz
margese
Hun Batz
10,940
1,087
2,013
1,145
10,932
6,472
1,130
1,163
9,769
0
20,547
W
Baron Samedi
screecer
Baron Samedi
14,003
1,044
5,890
3,409
9,772
6,440
1,646
1,522
8,250
29,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,493
Gold Earned
44,297
70
Minions Killed
102
0
Camps Cleared
0
849,586
Distance Traveled
1,024,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,926
693
9
1
0
187,257
0
W
Cthulhu
8,102
810
3
0
0
214,983
1
W
Bacchus
8,167
817
4
0
0
190,566
0
L
Hou Yi
7,367
737
14
1
0
171,770
0
L
Hades
7,486
749
8
1
0
177,337
1
W
Janus
8,966
897
28
3
0
178,416
0
L
Ishtar
6,872
687
23
2
0
137,064
0
L
Hachiman
7,842
784
16
2
0
176,158
0
W
Hun Batz
9,528
953
28
3
0
240,842
1
W
Baron Samedi
9,534
953
39
4
0
199,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role