Player Matchup

Lancelot
Lancelot
Esia
Lancelot
Level 127
God Stats
2W - 0L
1,896 SR
Queue Stats
134W - 70L
1,730 Elo+
Party 2
Set
Set
Holmprof
Set
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 167L
1,701 Elo+
Party 2
Artemis
Artemis
MBJ554
Artemis
Level 127
God Stats
2W - 0L
1,707 SR
Queue Stats
93W - 50L
1,684 Elo+
Party 2
Merlin
Merlin
Niffling
Merlin
Level 42
God Stats
7W - 2L
1,859 SR
Queue Stats
90W - 33L
1,708 Elo+
Party 2
Sun Wukong
Sun Wukong
imVogue
Sun Wukong
Level 149
God Stats
5W - 1L
1,779 SR
Queue Stats
131W - 92L
1,722 Elo+
Party 2
Team Averages
Level 120
1,748 SR
1,709 Elo+

VS

Team Averages
Level 28
1,424 SR
1,259 Elo+
Discordia
Discordia
Anirahtak
Discordia
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,227 Elo+
Party 1
Xbalanque
Xbalanque
GAUsmoky
Xbalanque
Level 35
God Stats
0W - 3L
1,184 SR
Queue Stats
70W - 84L
1,341 Elo+
Party 3
Cliodhna
Cliodhna
NekomancerOwO
Cliodhna
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,153 Elo+
Party 1
Pele
Pele
Nooberon
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,153 Elo+
Party 1
Jormungandr
Jormungandr
sora9411
Jormungandr
Level 23
God Stats
3W - 7L
1,434 SR
Queue Stats
33W - 40L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Esia
Lancelot
19
5 / 1 / 6
12,978
618
16,419
21,090
21,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 1 / 10
13,260
631
24,738
20,413
11,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MBJ554
Artemis
17
4 / 1 / 5
11,574
551
11,996
12,788
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Niffling
Merlin
19
4 / 0 / 11
12,327
587
10,012
9,009
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
imVogue
Sun Wukong
16
0 / 1 / 18
10,239
488
14,265
20,055
19,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anirahtak
Discordia
14
0 / 5 / 1
8,579
409
7,457
14,894
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
GAUsmoky
Xbalanque
16
1 / 5 / 0
9,449
450
5,252
15,530
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
NekomancerOwO
Cliodhna
15
2 / 5 / 1
9,912
472
17,472
23,275
12,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
13
1 / 8 / 1
8,766
417
5,955
20,157
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
sora9411
Jormungandr
12
0 / 4 / 0
7,899
376
5,088
23,025
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
27
Kills
4
4
Deaths
27
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anirahtak
Discordia
0
5
1
0.1
W
Lancelot
Esia
Lancelot
5
1
6
8
L
Xbalanque
GAUsmoky
Xbalanque
1
5
0
0.2
W
14
1
10
19
W
Artemis
MBJ554
Artemis
4
1
5
6.5
L
Cliodhna
NekomancerOwO
Cliodhna
2
5
1
0.5
W
Merlin
Niffling
Merlin
4
0
11
9.5
L
Pele
1
8
1
0.19
W
Sun Wukong
imVogue
Sun Wukong
0
1
18
9
L
Jormungandr
sora9411
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,430
Damage
41,224
83,355
Taken
96,881
62,997
Mitigated
49,248
34,531
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anirahtak
Discordia
7,457
624
0
2,677
14,894
5,633
459
3,269
11,223
55,428
0
W
Lancelot
Esia
Lancelot
16,419
3,448
0
11,722
21,090
21,905
248
1,488
19,544
182
98,129
L
Xbalanque
GAUsmoky
Xbalanque
5,252
2,475
32
4,027
15,530
5,191
0
1,457
13,722
0
84,834
W
24,738
11,533
0
4,876
20,413
11,596
2,474
2,647
17,523
70
137,025
W
Artemis
MBJ554
Artemis
11,996
6,338
0
8,826
12,788
5,603
4,728
1,466
11,282
0
98,080
L
Cliodhna
NekomancerOwO
Cliodhna
17,472
2,489
0
8,613
23,275
12,110
0
632
21,553
67
82,066
W
Merlin
Niffling
Merlin
10,012
1,117
204
2,068
9,009
4,218
968
3,096
5,477
111,690
0
L
Pele
5,955
979
0
982
20,157
6,948
0
1,136
18,880
0
58,060
W
Sun Wukong
imVogue
Sun Wukong
14,265
2,387
1,819
5,016
20,055
19,675
716
4,100
15,749
165
46,190
L
Jormungandr
sora9411
Jormungandr
5,088
609
341
4,960
23,025
19,366
0
3,935
18,326
31,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,378
Gold Earned
44,605
689
Minions Killed
523
0
Camps Cleared
0
2,137,174
Distance Traveled
1,990,931
38
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,579
409
114
5
0
346,322
0
W
Lancelot
12,978
618
179
9
0
463,998
5
L
Xbalanque
9,449
450
138
7
0
389,701
7
W
Set
13,260
631
147
7
0
455,136
9
W
Artemis
11,574
551
137
7
0
384,225
7
L
Cliodhna
9,912
472
149
7
0
396,441
1
W
Merlin
12,327
587
169
8
0
428,603
10
L
Pele
8,766
417
80
4
0
427,132
0
W
Sun Wukong
10,239
488
57
3
0
405,212
7
L
Jormungandr
7,899
376
42
2
0
431,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role