Player Matchup

Neith
Neith
CoNsCriPtEe
Neith
Level 138
God Stats
4W - 3L
1,407 SR
Queue Stats
55W - 46L
1,593 Elo+
Party 2
Vulcan
Vulcan
Joker0426
Vulcan
Level 153
God Stats
5W - 1L
1,522 SR
Queue Stats
54W - 37L
1,611 Elo+
Party 2
Kuzenbo
Kuzenbo
csecs
Kuzenbo
Level 128
God Stats
17W - 11L
1,634 SR
Queue Stats
49W - 38L
1,614 Elo+
Party 2
Team Averages
Level 140
1,521 SR
1,606 Elo+

VS

Team Averages
Level 83
1,489 SR
1,493 Elo+
Amaterasu
Amaterasu
Augsug
Amaterasu
Level 62
God Stats
0W - 3L
1,284 SR
Queue Stats
14W - 18L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
SirDidde
Danzaburou
Level 67
God Stats
5W - 2L
1,604 SR
Queue Stats
16W - 20L
1,489 Elo+
Party 1
Anubis
Anubis
TinyDaggeDiq
Anubis
Level 120
God Stats
0W - 2L
1,580 SR
Queue Stats
12W - 16L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
11,609
829
18,152
11,955
5,759
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Joker0426
Vulcan
17
6 / 3 / 9
11,227
802
15,686
9,407
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
csecs
Kuzenbo
15
1 / 0 / 16
11,255
804
6,849
18,004
24,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Augsug
Amaterasu
13
3 / 8 / 1
9,619
687
8,007
15,757
13,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SirDidde
Danzaburou
12
0 / 5 / 4
8,424
602
7,820
14,588
5,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
1 / 5 / 3
9,346
668
11,027
14,065
6,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
4
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Augsug
Amaterasu
3
8
1
0.44
W
11
1
7
14.5
W
Vulcan
Joker0426
Vulcan
6
3
9
3.5
L
Danzaburou
SirDidde
Danzaburou
0
5
4
0.4
L
Anubis
1
5
3
0.5
W
Kuzenbo
csecs
Kuzenbo
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
26,854
39,366
Taken
44,410
34,469
Mitigated
24,453
11,884
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Augsug
Amaterasu
8,007
2,848
0
1,777
15,757
13,401
0
6,432
9,325
0
16,073
W
18,152
7,830
0
2,940
11,955
5,759
1,960
3,684
8,046
0
57,600
W
Vulcan
Joker0426
Vulcan
15,686
2,566
0
1,236
9,407
4,115
486
4,215
5,113
59,348
0
L
Danzaburou
SirDidde
Danzaburou
7,820
2,629
0
1,468
14,588
5,013
0
8,358
6,230
0
27,041
L
Anubis
11,027
277
0
4,069
14,065
6,039
0
7,789
6,276
40,792
0
W
Kuzenbo
csecs
Kuzenbo
6,849
1,994
513
7,195
18,004
24,595
192
3,901
11,415
26,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
27,389
191
Minions Killed
148
12
Camps Cleared
1
851,373
Distance Traveled
701,369
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,619
687
27
2
0
246,996
2
W
Neith
11,609
829
72
5
6
258,210
6
W
Vulcan
11,227
802
90
6
6
289,757
3
L
Danzaburou
8,424
602
43
3
0
216,794
2
L
Anubis
9,346
668
78
6
1
237,579
3
W
Kuzenbo
11,255
804
29
2
0
303,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role