Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ka5t0r PL
Scylla
Level 145
God Stats
1W - 3L
1,267 SR
Queue Stats
198W - 226L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Klejk
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,554 Elo+
Solo
Merlin
Merlin
WyZz732
Merlin
Level 123
God Stats
30W - 25L
1,462 SR
Queue Stats
711W - 710L
1,451 Elo+
Solo
Izanami
Izanami
Zaiji
Izanami
Level 126
God Stats
2W - 4L
1,287 SR
Queue Stats
503W - 502L
1,466 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,469 Elo+

VS

Team Averages
Level 81
1,496 SR
1,437 Elo+
Osiris
Osiris
D3fier
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,463 Elo+
Solo
Camazotz
Camazotz
FuNk09
Camazotz
Level 84
God Stats
2W - 6L
1,321 SR
Queue Stats
594W - 603L
1,388 Elo+
Party 1
Ares
Ares
PEeux69
Ares
Level 82
God Stats
1W - 6L
1,764 SR
Queue Stats
144W - 125L
1,525 Elo+
Solo
Cernunnos
Cernunnos
SA1NT39
Cernunnos
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 59L
1,411 Elo+
Solo
Nike
Nike
rann_off
Nike
Level 69
God Stats
4W - 4L
1,393 SR
Queue Stats
525W - 536L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
6 / 11 / 15
13,302
700
18,936
27,428
27,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Ka5t0r PL
Scylla
20
8 / 4 / 19
15,352
808
28,402
16,071
7,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Klejk
Sun Wukong
20
4 / 5 / 22
13,483
710
16,239
25,575
28,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
WyZz732
Merlin
20
8 / 5 / 18
14,163
745
38,000
19,607
10,807
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Zaiji
Izanami
20
7 / 7 / 11
13,502
711
16,488
19,734
9,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D3fier
Osiris
18
6 / 10 / 11
13,563
714
12,180
33,491
39,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
FuNk09
Camazotz
20
8 / 6 / 12
13,398
705
20,731
29,658
19,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
PEeux69
Ares
20
2 / 6 / 27
12,794
673
13,393
30,352
48,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
SA1NT39
Cernunnos
20
11 / 4 / 15
15,659
824
28,120
20,091
14,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
20
4 / 7 / 16
12,970
683
21,461
24,864
24,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
112
33
Kills
31
32
Deaths
33
85
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
11
15
1.23
L
Osiris
D3fier
Osiris
6
10
11
1.15
L
Camazotz
FuNk09
Camazotz
8
6
12
2.33
W
Scylla
Ka5t0r PL
Scylla
8
4
19
4.38
W
Sun Wukong
Klejk
Sun Wukong
4
5
22
3
L
Ares
PEeux69
Ares
2
6
27
2.58
L
Cernunnos
SA1NT39
Cernunnos
11
4
15
4.63
W
Merlin
WyZz732
Merlin
8
5
18
3.4
W
Izanami
Zaiji
Izanami
7
7
11
1.79
L
Nike
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,065
Damage
95,885
108,415
Taken
138,456
84,597
Mitigated
146,437
36,079
Healing
36,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,936
3,578
691
3,281
27,428
27,923
408
1,735
25,693
0
26,100
L
Osiris
D3fier
Osiris
12,180
3,650
3,311
3,156
33,491
39,604
79
16,279
17,020
333
20,767
L
Camazotz
FuNk09
Camazotz
20,731
9,697
1,532
11,040
29,658
19,167
2,110
13,166
16,163
0
35,052
W
Scylla
Ka5t0r PL
Scylla
28,402
2,223
6,189
3,793
16,071
7,963
2,233
2,181
13,890
60,188
0
W
Sun Wukong
Klejk
Sun Wukong
16,239
3,187
1,958
5,884
25,575
28,086
1,540
3,260
22,315
0
29,738
L
Ares
PEeux69
Ares
13,393
414
2,280
2,330
30,352
48,977
475
15,143
14,970
21,132
0
L
Cernunnos
SA1NT39
Cernunnos
28,120
14,448
2,914
3,736
20,091
14,309
4,298
11,742
8,301
0
70,506
W
Merlin
WyZz732
Merlin
38,000
1,731
1,764
5,117
19,607
10,807
1,997
2,686
16,921
75,318
0
W
Izanami
Zaiji
Izanami
16,488
10,660
3,526
3,876
19,734
9,818
3,043
3,729
16,005
0
31,121
L
Nike
21,461
1,861
3,242
3,050
24,864
24,380
866
10,072
14,520
0
49,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,802
Gold Earned
68,384
204
Minions Killed
189
0
Camps Cleared
0
1,618,203
Distance Traveled
1,671,190
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,302
700
5
0
0
302,219
1
L
Osiris
13,563
714
13
1
0
312,390
1
L
Camazotz
13,398
705
29
2
0
345,265
0
W
Scylla
15,352
808
66
3
0
354,754
0
W
Sun Wukong
13,483
710
28
1
0
358,637
0
L
Ares
12,794
673
14
1
0
330,402
4
L
Cernunnos
15,659
824
88
5
0
338,867
3
W
Merlin
14,163
745
65
3
0
307,140
6
W
Izanami
13,502
711
40
2
0
295,453
0
L
Nike
12,970
683
45
2
0
344,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role