Player Matchup

Cu Chulainn
Cu Chulainn
Akēno
Cu Chulainn
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
2,045 Elo+
Party 1
Vamana
Vamana
IlIWlIlHIIIOllI
Vamana
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 14L
1,773 Elo+
Party 1
Kukulkan
Kukulkan
MVEJ
Kukulkan
Level 27
God Stats
42W - 6L
1,880 SR
Queue Stats
46W - 8L
1,785 Elo+
Party 1
Team Averages
Level 30
1,627 SR
1,868 Elo+

VS

Team Averages
Level 106
1,430 SR
1,371 Elo+
Ravana
Ravana
 
Ravana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
darkie666
Achilles
Level 127
God Stats
0W - 5L
1,341 SR
Queue Stats
21W - 38L
1,299 Elo+
Solo
Chang'e
Chang'e
xXLiBreTaXx
Chang'e
Level 79
God Stats
22W - 23L
1,449 SR
Queue Stats
405W - 601L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akēno
Cu Chulainn
19
15 / 1 / 14
14,536
808
30,197
21,406
23,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
11 / 1 / 14
13,548
753
22,781
23,673
14,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
MVEJ
Kukulkan
19
6 / 1 / 21
13,581
755
15,009
11,315
6,533
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 14 / 2
10,315
573
9,038
24,123
18,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
darkie666
Achilles
15
1 / 5 / 1
10,626
590
11,760
29,094
45,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
xXLiBreTaXx
Chang'e
15
2 / 13 / 1
10,973
610
14,732
25,522
11,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
32
Kills
3
3
Deaths
32
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
14
2
0.07
W
Cu Chulainn
Akēno
Cu Chulainn
15
1
14
22
W
11
1
14
18
W
Kukulkan
MVEJ
Kukulkan
6
1
21
16.5
L
Achilles
darkie666
Achilles
1
5
1
0.3
L
Chang'e
xXLiBreTaXx
Chang'e
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,987
Damage
35,530
56,394
Taken
78,739
44,044
Mitigated
76,217
17,738
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,038
3,421
495
1,283
24,123
18,899
277
5,904
18,219
0
31,738
W
Cu Chulainn
Akēno
Cu Chulainn
30,197
8,327
0
3,866
21,406
23,079
1,147
6,146
15,260
651
59,143
W
22,781
14,826
352
11,186
23,673
14,432
276
7,162
16,511
0
68,968
W
Kukulkan
MVEJ
Kukulkan
15,009
1,070
0
2,334
11,315
6,533
936
2,216
9,099
54,023
0
L
Achilles
darkie666
Achilles
11,760
3,195
0
1,937
29,094
45,709
0
4,651
24,443
0
27,933
L
Chang'e
xXLiBreTaXx
Chang'e
14,732
144
1,812
4,385
25,522
11,609
0
5,006
20,516
45,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,665
Gold Earned
31,914
204
Minions Killed
133
8
Camps Cleared
6
1,026,851
Distance Traveled
815,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,315
573
50
3
5
268,009
0
W
Cu Chulainn
14,536
808
55
3
4
366,299
2
W
Vamana
13,548
753
58
3
3
340,141
4
W
Kukulkan
13,581
755
91
5
1
320,411
0
L
Achilles
10,626
590
21
1
0
299,552
2
L
Chang'e
10,973
610
62
3
1
247,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role