Player Matchup

Freya
Freya
Apollogees
Freya
Level 128
God Stats
2W - 1L
1,513 SR
Queue Stats
104W - 92L
1,450 Elo+
Solo
Bastet
Bastet
Chesnoon
Bastet
Level 78
God Stats
13W - 10L
1,556 SR
Queue Stats
401W - 361L
1,506 Elo+
Party 1
Chang'e
Chang'e
P13lord
Chang'e
Level 41
God Stats
2W - 0L
1,745 SR
Queue Stats
12W - 13L
1,473 Elo+
Solo
Bellona
Bellona
kisherr
Bellona
Level 141
God Stats
8W - 5L
1,581 SR
Queue Stats
708W - 707L
1,475 Elo+
Solo
Osiris
Osiris
mayorcrazy
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 126L
1,474 Elo+
Party 1
Team Averages
Level 102
1,579 SR
1,476 Elo+

VS

Team Averages
Level 132
1,514 SR
1,502 Elo+
Anubis
Anubis
DerErsticker
Anubis
Level 125
God Stats
2W - 2L
1,717 SR
Queue Stats
116W - 117L
1,526 Elo+
Solo
Hun Batz
Hun Batz
Lucus-91
Hun Batz
Level 158
God Stats
0W - 4L
1,108 SR
Queue Stats
477W - 510L
1,492 Elo+
Party 2
Ra
Ra
OKSAL10
Ra
Level 109
God Stats
0W - 1L
1,744 SR
Queue Stats
73W - 82L
1,460 Elo+
Solo
Bacchus
Bacchus
TEZARIST
Bacchus
Level 125
God Stats
8W - 9L
1,503 SR
Queue Stats
712W - 740L
1,496 Elo+
Party 2
Nemesis
Nemesis
hrenobaza
Nemesis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 207L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
9 / 8 / 25
16,034
729
38,530
34,485
18,497
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Chesnoon
Bastet
20
22 / 7 / 18
16,702
759
40,725
30,423
19,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
P13lord
Chang'e
20
4 / 5 / 30
15,025
683
31,535
32,492
21,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
kisherr
Bellona
20
8 / 5 / 33
15,995
727
29,830
37,946
59,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
mayorcrazy
Osiris
20
3 / 6 / 33
13,473
612
24,202
34,572
46,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 9 / 16
14,203
646
36,616
35,656
27,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Lucus-91
Hun Batz
20
10 / 11 / 11
15,046
684
31,393
32,859
30,810
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 9 / 15
15,052
684
25,599
31,229
21,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
TEZARIST
Bacchus
20
5 / 7 / 18
16,008
728
21,309
41,506
88,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
hrenobaza
Nemesis
20
4 / 10 / 11
14,414
655
17,913
48,004
48,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
102
46
Kills
31
31
Deaths
46
139
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Freya
9
8
25
2.69
W
Bastet
Chesnoon
Bastet
22
7
18
4.43
L
Anubis
5
9
16
1.44
L
Hun Batz
Lucus-91
Hun Batz
10
11
11
1.41
L
7
9
15
1.61
W
Chang'e
P13lord
Chang'e
4
5
30
3.8
L
Bacchus
TEZARIST
Bacchus
5
7
18
2
L
Nemesis
hrenobaza
Nemesis
4
10
11
0.95
W
Bellona
kisherr
Bellona
8
5
33
4.9
W
Osiris
mayorcrazy
Osiris
3
6
33
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,822
Damage
132,830
169,918
Taken
189,254
165,360
Mitigated
216,746
71,686
Healing
71,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
38,530
11,133
2,323
11,689
34,485
18,497
2,600
17,339
17,146
68,209
0
W
Bastet
Chesnoon
Bastet
40,725
13,041
869
4,798
30,423
19,588
3,563
13,882
16,541
0
56,330
L
Anubis
36,616
1,389
3,147
11,750
35,656
27,127
1,286
12,463
22,637
56,338
0
L
Hun Batz
Lucus-91
Hun Batz
31,393
5,256
1,725
4,785
32,859
30,810
2,045
11,266
20,790
0
52,862
L
25,599
3,398
16,274
9,350
31,229
21,754
2,706
12,136
18,608
70,484
0
W
Chang'e
P13lord
Chang'e
31,535
2,985
20,558
15,232
32,492
21,750
2,262
18,747
13,745
77,748
0
L
Bacchus
TEZARIST
Bacchus
21,309
1,746
1,847
3,888
41,506
88,134
1,232
15,146
25,354
37,997
0
L
Nemesis
hrenobaza
Nemesis
17,913
2,424
4,175
14,346
48,004
48,921
835
19,054
27,377
0
31,509
W
Bellona
kisherr
Bellona
29,830
5,066
4,010
6,920
37,946
59,008
1,139
14,589
23,357
0
47,274
W
Osiris
mayorcrazy
Osiris
24,202
4,169
1,622
3,665
34,572
46,517
1,081
18,967
15,605
0
37,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,229
Gold Earned
74,723
202
Minions Killed
216
0
Camps Cleared
0
1,851,010
Distance Traveled
1,655,960
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
16,034
729
42
2
0
329,860
2
W
Bastet
16,702
759
25
1
0
385,371
0
L
Anubis
14,203
646
46
2
0
283,480
0
L
Hun Batz
15,046
684
20
1
0
316,618
1
L
Ra
15,052
684
98
4
0
315,542
2
W
Chang'e
15,025
683
85
4
0
380,973
0
L
Bacchus
16,008
728
20
1
0
358,732
0
L
Nemesis
14,414
655
32
1
0
381,588
1
W
Bellona
15,995
727
31
1
0
396,216
0
W
Osiris
13,473
612
19
1
0
358,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role