Player Matchup

Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dystrophn
Jormungandr
Level 68
God Stats
5W - 3L
1,572 SR
Queue Stats
33W - 40L
1,342 Elo+
Party 2
Nemesis
Nemesis
R3lenttles
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
Yijxn
Danzaburou
Level 63
God Stats
8W - 2L
1,650 SR
Queue Stats
49W - 53L
1,398 Elo+
Party 2
Merlin
Merlin
Zenikar
Merlin
Level 59
God Stats
2W - 2L
1,577 SR
Queue Stats
67W - 78L
1,477 Elo+
Party 2
Team Averages
Level 57
1,560 SR
1,461 Elo+

VS

Team Averages
Level 83
1,524 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DozuSlays
Nemesis
Level 41
God Stats
3W - 3L
1,165 SR
Queue Stats
52W - 41L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
GamerzHub10
Cu Chulainn
Level 41
God Stats
4W - 10L
1,407 SR
Queue Stats
16W - 18L
1,531 Elo+
Party 1
Atlas
Atlas
MoshiMoshiDoppio
Atlas
Level 136
God Stats
0W - 1L
1,860 SR
Queue Stats
95W - 95L
1,508 Elo+
Party 1
Bellona
Bellona
TheBotJon
Bellona
Level 119
God Stats
5W - 4L
1,687 SR
Queue Stats
97W - 95L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
7 / 0 / 4
7,520
578
8,729
8,901
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Dystrophn
Jormungandr
13
3 / 0 / 4
7,997
615
7,996
6,053
5,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
R3lenttles
Nemesis
12
0 / 1 / 7
6,966
536
6,253
11,306
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Yijxn
Danzaburou
11
0 / 2 / 3
5,970
459
3,077
5,543
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zenikar
Merlin
13
5 / 2 / 6
7,638
588
7,208
5,785
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 1
7,135
549
5,250
6,203
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
DozuSlays
Nemesis
10
2 / 5 / 1
6,277
483
4,830
12,250
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
GamerzHub10
Cu Chulainn
12
0 / 2 / 1
6,606
508
4,184
10,652
5,311
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 5 / 2
5,857
451
4,664
14,200
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
TheBotJon
Bellona
10
1 / 1 / 0
5,910
455
5,175
8,168
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
5
5
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
0
4
9
L
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Nemesis
DozuSlays
Nemesis
2
5
1
0.5
W
Jormungandr
Dystrophn
Jormungandr
3
0
4
5
L
Cu Chulainn
GamerzHub10
Cu Chulainn
0
2
1
0.25
L
0
5
2
0.2
W
Nemesis
R3lenttles
Nemesis
0
1
7
3.5
L
Bellona
TheBotJon
Bellona
1
1
0
1
W
Danzaburou
Yijxn
Danzaburou
0
2
3
0.75
W
Merlin
Zenikar
Merlin
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
24,103
37,588
Taken
51,473
20,500
Mitigated
23,480
8,026
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,729
1,854
0
3,227
8,901
6,345
120
3,303
5,598
0
18,781
L
Nu Wa
 
Nu Wa
5,250
324
0
219
6,203
2,154
0
3,055
3,101
51,384
0
L
Nemesis
DozuSlays
Nemesis
4,830
2,272
0
1,178
12,250
3,594
0
2,553
9,584
0
38,311
W
Jormungandr
Dystrophn
Jormungandr
7,996
3,339
0
1,075
6,053
5,457
742
1,518
4,535
59,605
0
L
Cu Chulainn
GamerzHub10
Cu Chulainn
4,184
474
0
3,452
10,652
5,311
394
5,589
5,063
0
47,409
L
4,664
1,936
0
2,593
14,200
8,011
0
3,264
10,402
27,471
0
W
Nemesis
R3lenttles
Nemesis
6,253
3,423
0
1,662
11,306
4,442
0
1,145
10,161
0
62,452
L
Bellona
TheBotJon
Bellona
5,175
1,676
0
3,132
8,168
4,410
0
743
7,192
0
36,474
W
Danzaburou
Yijxn
Danzaburou
3,077
1,287
0
1,812
5,543
1,962
0
1,755
3,788
0
38,026
W
Merlin
Zenikar
Merlin
7,208
402
0
250
5,785
2,294
332
2,193
3,592
48,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
31,785
382
Minions Killed
331
0
Camps Cleared
0
1,342,448
Distance Traveled
1,305,405
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,520
578
16
1
0
271,010
6
L
Nu Wa
7,135
549
85
7
0
235,363
1
L
Nemesis
6,277
483
66
5
0
269,500
1
W
Jormungandr
7,997
615
114
9
0
264,927
3
L
Cu Chulainn
6,606
508
85
7
0
267,294
2
L
Atlas
5,857
451
38
3
0
244,087
4
W
Nemesis
6,966
536
107
8
0
303,174
6
L
Bellona
5,910
455
57
4
0
289,161
1
W
Danzaburou
5,970
459
65
5
0
242,902
2
W
Merlin
7,638
588
80
6
0
260,435
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role